Player Matchup

Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
CthulhuShiesty
Odin
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 44L
1,505 Elo+
Party 1
Skadi
Skadi
KLAskino
Skadi
Level 68
God Stats
7W - 6L
1,282 SR
Queue Stats
394W - 361L
1,521 Elo+
Solo
Chaac
Chaac
LADxThor
Chaac
Level 128
God Stats
2W - 0L
1,623 SR
Queue Stats
35W - 26L
1,440 Elo+
Party 1
Chiron
Chiron
monszy
Chiron
Level 145
God Stats
3W - 3L
1,393 SR
Queue Stats
175W - 194L
1,463 Elo+
Solo
Team Averages
Level 113
1,460 SR
1,486 Elo+

VS

Team Averages
Level 110
1,521 SR
1,495 Elo+
Serqet
Serqet
Deva--Path-
Serqet
Level 147
God Stats
0W - 5L
1,173 SR
Queue Stats
240W - 257L
1,474 Elo+
Solo
Da Ji
Da Ji
Roncore
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,440 Elo+
Solo
Ares
Ares
ShadowClone1412
Ares
Level 122
God Stats
6W - 4L
1,582 SR
Queue Stats
274W - 257L
1,529 Elo+
Solo
Sol
Sol
SloshFace
Sol
Level 87
God Stats
3W - 3L
1,760 SR
Queue Stats
248W - 209L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
Waruko
Zhong Kui
Level 129
God Stats
5W - 4L
1,593 SR
Queue Stats
552W - 538L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
2 / 1 / 18
10,619
885
7,060
13,829
16,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 2 / 16
10,341
862
6,489
9,061
8,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
KLAskino
Skadi
18
11 / 3 / 9
11,218
935
13,997
11,025
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
LADxThor
Chaac
17
6 / 3 / 15
10,035
836
12,815
12,713
10,324
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
monszy
Chiron
15
2 / 3 / 17
9,339
778
8,538
10,534
5,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 5 / 4
7,725
644
2,755
12,498
10,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Roncore
Da Ji
15
2 / 5 / 4
8,722
727
3,979
8,350
3,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

14
2 / 5 / 6
8,658
722
6,106
10,130
14,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 2 / 5
9,699
808
15,443
10,535
5,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Waruko
Zhong Kui
12
1 / 8 / 2
7,776
648
7,351
12,703
8,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
31
25
Kills
10
12
Deaths
25
75
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
18
11
W
4
2
16
6
L
Serqet
1
5
4
0.6
W
Skadi
KLAskino
Skadi
11
3
9
5.17
W
Chaac
LADxThor
Chaac
6
3
15
4.5
L
Da Ji
Roncore
Da Ji
2
5
4
0.8
L
2
5
6
1
L
4
2
5
3.25
L
Zhong Kui
Waruko
Zhong Kui
1
8
2
0.25
W
Chiron
monszy
Chiron
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,899
Damage
35,634
57,162
Taken
54,216
46,711
Mitigated
43,819
24,471
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,060
398
3,358
4,526
13,829
16,808
189
6,179
7,416
13,329
0
W
6,489
921
1,718
1,122
9,061
8,262
295
3,870
5,161
0
11,176
L
Serqet
2,755
153
501
2,526
12,498
10,546
78
1,693
10,805
0
2,179
W
Skadi
KLAskino
Skadi
13,997
6,258
2,237
2,457
11,025
6,175
2,649
7,393
3,602
0
38,834
W
Chaac
LADxThor
Chaac
12,815
770
0
3,933
12,713
10,324
96
5,428
5,933
0
30,687
L
Da Ji
Roncore
Da Ji
3,979
722
1,359
1,095
8,350
3,873
132
1,853
6,497
0
7,503
L
6,106
283
60
331
10,130
14,971
0
1,936
8,194
11,292
0
L
15,443
4,560
0
4,897
10,535
5,607
1,185
961
9,574
41,095
0
L
Zhong Kui
Waruko
Zhong Kui
7,351
123
1,136
1,951
12,703
8,822
315
617
12,086
17,912
0
W
Chiron
monszy
Chiron
8,538
2,188
2,437
2,683
10,534
5,142
2,168
6,030
4,270
0
17,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,552
Gold Earned
42,580
110
Minions Killed
92
0
Camps Cleared
0
1,113,496
Distance Traveled
999,059
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,619
885
15
1
0
260,346
2
W
Odin
10,341
862
8
1
0
216,769
0
L
Serqet
7,725
644
0
0
0
222,727
0
W
Skadi
11,218
935
35
3
0
188,675
2
W
Chaac
10,035
836
41
3
0
207,102
0
L
Da Ji
8,722
727
9
1
0
198,672
0
L
Ares
8,658
722
7
1
0
189,399
3
L
Sol
9,699
808
47
4
0
209,488
2
L
Zhong Kui
7,776
648
29
2
0
178,773
0
W
Chiron
9,339
778
11
1
0
240,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role