Player Matchup

Geb
Geb
Adam Fatalis
Geb
Level 148
God Stats
10W - 8L
1,671 SR
Queue Stats
32W - 21L
1,692 Elo+
Solo
Raijin
Raijin
Birdicus33
Raijin
Level 159
God Stats
1W - 1L
1,685 SR
Queue Stats
332W - 180L
1,677 Elo+
Party 1
Loki
Loki
marakarp
Loki
Level 160
God Stats
8W - 5L
1,552 SR
Queue Stats
455W - 290L
1,715 Elo+
Party 1
Team Averages
Level 156
1,636 SR
1,695 Elo+

VS

Team Averages
Level 147
1,677 SR
1,598 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Crackheadphill0
Pele
Level 128
God Stats
3W - 0L
1,622 SR
Queue Stats
121W - 78L
1,645 Elo+
Party 2
Baron Samedi
Baron Samedi
Erazhul
Baron Samedi
Level 160
God Stats
8W - 4L
1,908 SR
Queue Stats
436W - 327L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
8,063
733
4,364
6,840
2,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Birdicus33
Raijin
12
3 / 5 / 3
8,114
738
8,101
8,181
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
11
2 / 3 / 4
7,513
683
7,025
9,091
7,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 1 / 7
9,222
838
6,290
11,151
9,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 3 / 4
8,729
794
6,239
9,660
3,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Erazhul
Baron Samedi
12
3 / 2 / 4
8,242
749
8,122
9,521
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
6
Kills
10
10
Deaths
6
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
7
6.5
L
1
2
5
1.75
L
Raijin
Birdicus33
Raijin
3
5
3
0.9
W
4
3
4
2
W
Baron Samedi
Erazhul
Baron Samedi
3
2
4
2.5
L
Loki
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,490
Damage
20,651
24,112
Taken
30,332
12,778
Mitigated
17,765
1,708
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,290
1,606
3,707
6,290
11,151
9,934
687
4,396
6,755
21,196
0
L
4,364
502
0
0
6,840
2,507
0
5,501
1,339
11,565
0
L
Raijin
Birdicus33
Raijin
8,101
1,156
0
658
8,181
2,675
0
3,824
4,357
27,915
0
W
6,239
1,613
0
2,403
9,660
3,759
887
3,678
5,982
0
42,109
W
Baron Samedi
Erazhul
Baron Samedi
8,122
425
1,057
3,221
9,521
4,072
1,088
4,391
5,130
33,322
0
L
Loki
7,025
1,662
0
1,050
9,091
7,596
0
5,087
4,004
0
23,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,690
Gold Earned
26,193
108
Minions Killed
142
0
Camps Cleared
0
536,775
Distance Traveled
606,206
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,222
838
35
3
0
205,925
4
L
Geb
8,063
733
18
2
0
198,220
8
L
Raijin
8,114
738
61
6
0
163,398
3
W
Pele
8,729
794
68
6
0
206,513
3
W
Baron Samedi
8,242
749
39
4
0
193,768
0
L
Loki
7,513
683
29
3
0
175,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role