Player Matchup

Kumbhakarna
Kumbhakarna
HapitaBehere
Kumbhakarna
Level 45
God Stats
38W - 44L
1,495 SR
Queue Stats
365W - 386L
1,502 Elo+
Solo
Poseidon
Poseidon
MattyIce979
Poseidon
Level 67
God Stats
1W - 0L
1,339 SR
Queue Stats
9W - 7L
1,520 Elo+
Solo
Bastet
Bastet
RetroOwl
Bastet
Level 37
God Stats
6W - 8L
1,529 SR
Queue Stats
77W - 76L
1,551 Elo+
Solo
Anhur
Anhur
heycare12
Anhur
Level 142
God Stats
6W - 1L
1,724 SR
Queue Stats
118W - 138L
1,456 Elo+
Solo
Sol
Sol
rayman3247
Sol
Level 64
God Stats
34W - 35L
1,493 SR
Queue Stats
149W - 175L
1,490 Elo+
Solo
Team Averages
Level 71
1,516 SR
1,504 Elo+

VS

Team Averages
Level 69
1,583 SR
1,491 Elo+
Neith
Neith
Derpathon
Neith
Level 32
God Stats
12W - 24L
1,374 SR
Queue Stats
230W - 226L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Night111
Nu Wa
Level 119
God Stats
5W - 6L
1,619 SR
Queue Stats
177W - 188L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
RomeoLorenzo
Gilgamesh
Level 43
God Stats
17W - 15L
1,573 SR
Queue Stats
125W - 105L
1,568 Elo+
Solo
Bellona
Bellona
WolfLX
Bellona
Level 114
God Stats
4W - 3L
1,717 SR
Queue Stats
80W - 87L
1,491 Elo+
Solo
Cerberus
Cerberus
heymeere
Cerberus
Level 39
God Stats
3W - 5L
1,632 SR
Queue Stats
125W - 98L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HapitaBehere
Kumbhakarna
20
2 / 2 / 20
16,216
1,014
10,550
29,220
43,420
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
MattyIce979
Poseidon
20
6 / 14 / 15
15,812
988
34,796
31,319
12,021
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
RetroOwl
Bastet
20
15 / 5 / 10
17,511
1,094
37,826
26,226
11,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
heycare12
Anhur
20
4 / 8 / 15
15,047
940
21,942
25,409
12,506
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 5 / 16
15,114
945
24,451
29,186
12,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Derpathon
Neith
20
0 / 7 / 12
13,593
850
23,530
22,245
8,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
Night111
Nu Wa
20
7 / 6 / 14
16,311
1,019
29,782
21,120
8,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
RomeoLorenzo
Gilgamesh
20
17 / 8 / 11
19,099
1,194
50,017
36,926
15,265
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
WolfLX
Bellona
20
8 / 7 / 16
16,459
1,029
23,543
34,773
31,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
heymeere
Cerberus
20
2 / 2 / 14
15,884
993
9,011
28,565
38,826
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
101
30
Kills
34
34
Deaths
30
76
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Neith
Derpathon
Neith
0
7
12
0.86
W
Kumbhakarna
HapitaBehere
Kumbhakarna
2
2
20
6
W
Poseidon
MattyIce979
Poseidon
6
14
15
0.96
L
Nu Wa
Night111
Nu Wa
7
6
14
2.33
W
Bastet
RetroOwl
Bastet
15
5
10
4
L
Gilgamesh
RomeoLorenzo
Gilgamesh
17
8
11
2.81
L
Bellona
WolfLX
Bellona
8
7
16
2.29
W
Anhur
heycare12
Anhur
4
8
15
1.44
L
Cerberus
heymeere
Cerberus
2
2
14
4.5
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,565
Damage
135,883
141,360
Taken
143,629
91,672
Mitigated
102,203
19,667
Healing
19,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Derpathon
Neith
23,530
10,770
0
5,656
22,245
8,299
0
8,086
14,159
0
37,897
W
Kumbhakarna
HapitaBehere
Kumbhakarna
10,550
973
3,052
4,196
29,220
43,420
0
9,814
19,406
38,855
0
W
Poseidon
MattyIce979
Poseidon
34,796
3,651
1,172
2,593
31,319
12,021
0
9,528
21,791
103,369
0
L
Nu Wa
Night111
Nu Wa
29,782
5,614
0
1,248
21,120
8,056
0
10,617
10,503
78,382
0
W
Bastet
RetroOwl
Bastet
37,826
12,000
0
314
26,226
11,030
0
10,369
15,857
0
55,119
L
Gilgamesh
RomeoLorenzo
Gilgamesh
50,017
19,367
0
9,186
36,926
15,265
0
18,058
17,081
7,386
79,616
L
Bellona
WolfLX
Bellona
23,543
12,405
0
1,058
34,773
31,757
0
15,502
19,271
0
49,712
W
Anhur
heycare12
Anhur
21,942
12,236
0
355
25,409
12,506
0
5,025
20,384
0
40,989
L
Cerberus
heymeere
Cerberus
9,011
590
0
2,767
28,565
38,826
0
17,534
11,031
33,475
0
W
24,451
6,568
1,389
6,596
29,186
12,695
0
8,779
20,407
65,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,700
Gold Earned
81,346
374
Minions Killed
375
4
Camps Cleared
16
1,371,107
Distance Traveled
1,447,547
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,593
850
38
2
1
244,580
0
W
Kumbhakarna
16,216
1,014
55
3
0
269,857
0
W
Poseidon
15,812
988
149
9
0
289,541
0
L
Nu Wa
16,311
1,019
116
7
1
278,216
0
W
Bastet
17,511
1,094
35
2
0
336,298
1
L
Gilgamesh
19,099
1,194
74
5
11
290,406
2
L
Bellona
16,459
1,029
72
5
2
304,883
0
W
Anhur
15,047
940
39
2
1
227,605
0
L
Cerberus
15,884
993
75
5
1
329,462
0
W
Sol
15,114
945
96
6
3
247,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role