Player Matchup

Odin
Odin
Silver III
Bryon_Fellows
Odin
Silver III
Level 155
God Stats
1W - 2L
1,594 SR
Queue Stats
72W - 76L
867 MMR
Solo
Khepri
Khepri
Silver III
Dragon Yuko
Khepri
Silver III
Level 156
God Stats
4W - 10L
1,530 SR
Queue Stats
77W - 95L
818 MMR
Solo
Cupid
Cupid
Silver IV
Gazeldinyo
Cupid
Silver IV
Level 144
God Stats
11W - 8L
1,554 SR
Queue Stats
46W - 63L
925 MMR
Party 1
King Arthur
King Arthur
Silver III
xGeminiWolfx
King Arthur
Silver III
Level 103
God Stats
1W - 5L
1,318 SR
Queue Stats
397W - 414L
854 MMR
Solo
Eset
Eset
Silver IV
yeamook
Eset
Silver IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,141 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,499 SR
921 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,567 SR
920 MMR
Scylla
Scylla
Gold V
Dolllz
Scylla
Gold V
Level 103
God Stats
3W - 3L
1,542 SR
Queue Stats
56W - 61L
1,189 MMR
Solo
Athena
Athena
Silver IV
IceIceBergy7
Athena
Silver IV
Level 64
God Stats
14W - 11L
1,516 SR
Queue Stats
239W - 255L
709 MMR
Solo
Tyr
Tyr
Bronze I
RuthlessSavage35
Tyr
Bronze I
Level 116
God Stats
2W - 0L
1,450 SR
Queue Stats
45W - 67L
746 MMR
Solo
Skadi
Skadi
Silver II
ferryemilio
Skadi
Silver II
Level 155
God Stats
6W - 2L
1,563 SR
Queue Stats
320W - 334L
1,002 MMR
Solo
Pele
Pele
Silver IV
juanpavg97
Pele
Silver IV
Level 142
God Stats
8W - 4L
1,762 SR
Queue Stats
477W - 563L
952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 3
11,420
476
6,194
15,887
6,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
12
3 / 0 / 1
9,527
397
3,795
4,938
2,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
18
0 / 4 / 3
11,323
472
9,347
15,698
6,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
xGeminiWolfx
King Arthur
18
0 / 4 / 0
10,766
449
13,030
17,390
13,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
yeamook
Eset
17
3 / 6 / 2
10,885
454
11,183
16,023
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TsukuyomiDanzaburouTiamatGilgameshSun Wukong

VS

Bans
Cu ChulainnCabrakanCthulhuArachneHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dolllz
Scylla
19
3 / 0 / 5
11,742
489
12,513
10,086
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
18
5 / 3 / 8
12,250
510
7,309
23,723
26,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 0 / 3
10,857
452
4,974
13,836
7,565
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 2 / 4
14,367
599
14,609
15,223
6,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 3 / 7
11,660
486
6,534
18,793
7,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
17
17
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Scylla
Dolllz
Scylla
3
0
5
5.5
L
Khepri
3
0
1
3.5
L
Cupid
0
4
3
0.38
W
Athena
5
3
8
3
W
1
0
3
2.5
W
5
2
4
3.5
W
3
3
7
2.17
L
King Arthur
xGeminiWolfx
King Arthur
0
4
0
0
L
Eset
yeamook
Eset
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,549
Damage
45,939
69,936
Taken
81,661
35,660
Mitigated
51,688
12,870
Healing
28,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,194
793
0
148
15,887
6,984
484
4,800
10,941
0
78,646
W
Scylla
Dolllz
Scylla
12,513
1,281
0
5,130
10,086
3,909
1,063
3,953
6,133
74,051
0
L
Khepri
3,795
264
0
2,193
4,938
2,725
0
1,918
2,922
27,042
0
L
Cupid
9,347
4,753
450
4,202
15,698
6,390
390
1,451
14,247
0
91,001
W
Athena
7,309
1,359
0
5,375
23,723
26,054
1,501
2,918
20,805
43,840
0
W
4,974
1,475
0
2,349
13,836
7,565
873
2,029
11,807
0
52,828
W
14,609
6,934
0
7,948
15,223
6,395
7,717
1,088
14,135
0
121,717
W
6,534
758
0
8,026
18,793
7,765
3,708
5,172
13,621
0
70,683
L
King Arthur
xGeminiWolfx
King Arthur
13,030
846
0
1,530
17,390
13,560
468
2,976
14,357
182
84,039
L
Eset
yeamook
Eset
11,183
437
204
4,143
16,023
6,001
45
7,886
7,647
59,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,921
Gold Earned
60,876
594
Minions Killed
595
0
Camps Cleared
0
1,958,168
Distance Traveled
2,333,516
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,420
476
140
6
0
405,987
3
W
Scylla
11,742
489
132
6
0
450,487
1
L
Khepri
9,527
397
38
2
0
307,732
1
L
Cupid
11,323
472
157
7
0
423,355
4
W
Athena
12,250
510
63
3
0
497,131
5
W
Tyr
10,857
452
84
4
0
437,465
7
W
Skadi
14,367
599
212
9
0
451,983
6
W
Pele
11,660
486
104
4
0
496,450
1
L
King Arthur
10,766
449
141
6
0
421,530
3
L
Eset
10,885
454
118
5
0
399,564
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role