Player Matchup

Bacchus
Bacchus
EdvardLuther
Bacchus
Level 69
God Stats
15W - 31L
1,368 SR
Queue Stats
106W - 215L
1,256 Elo+
Solo
The Morrigan
The Morrigan
I-SayaKisaragi-I
The Morrigan
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Solo
Nemesis
Nemesis
PoisonC0bra
Nemesis
Level 85
God Stats
2W - 2L
1,684 SR
Queue Stats
128W - 134L
1,503 Elo+
Solo
Team Averages
Level 56
1,517 SR
1,420 Elo+

VS

Team Averages
Level 51
1,472 SR
1,408 Elo+
Hel
Hel
Erbsensubbe96
Hel
Level 68
God Stats
17W - 23L
1,407 SR
Queue Stats
103W - 142L
1,301 Elo+
Solo
Medusa
Medusa
ShineZ0
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,335 Elo+
Solo
Hercules
Hercules
chorizard26
Hercules
Level 80
God Stats
2W - 3L
1,510 SR
Queue Stats
52W - 63L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EdvardLuther
Bacchus
14
2 / 4 / 9
11,434
572
13,233
20,524
28,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
I-SayaKisaragi-I
The Morrigan
15
4 / 5 / 6
11,973
599
12,569
16,682
10,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
PoisonC0bra
Nemesis
17
8 / 6 / 1
13,157
658
19,235
19,204
12,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 7
13,819
691
13,636
17,784
11,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
ShineZ0
Medusa
16
6 / 7 / 5
12,693
635
11,036
14,485
6,772
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
chorizard26
Hercules
18
2 / 4 / 13
12,872
644
21,499
21,970
21,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
14
Kills
15
15
Deaths
14
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
EdvardLuther
Bacchus
2
4
9
1.63
W
7
3
7
3.5
L
The Morrigan
I-SayaKisaragi-I
The Morrigan
4
5
6
1.4
L
Nemesis
PoisonC0bra
Nemesis
8
6
1
1.42
W
Medusa
ShineZ0
Medusa
6
7
5
1.21
W
Hercules
chorizard26
Hercules
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,037
Damage
46,171
56,410
Taken
54,239
52,300
Mitigated
39,378
13,968
Healing
27,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
EdvardLuther
Bacchus
13,233
1,583
673
3,899
20,524
28,569
25
6,362
14,162
26,560
0
W
13,636
439
10,590
10,846
17,784
11,587
62
7,138
10,646
64,436
0
L
The Morrigan
I-SayaKisaragi-I
The Morrigan
12,569
4,041
0
3,155
16,682
10,933
330
3,451
13,157
47,868
0
L
Nemesis
PoisonC0bra
Nemesis
19,235
9,628
649
5,592
19,204
12,798
226
4,142
15,062
248
61,327
W
Medusa
ShineZ0
Medusa
11,036
4,784
0
0
14,485
6,772
1,102
7,235
7,250
0
49,584
W
Hercules
chorizard26
Hercules
21,499
10,210
0
6,439
21,970
21,019
951
11,667
10,303
411
52,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
39,384
176
Minions Killed
204
0
Camps Cleared
0
971,653
Distance Traveled
999,041
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,434
572
19
1
0
349,824
0
W
Hel
13,819
691
72
4
0
380,504
3
L
The Morrigan
11,973
599
57
3
0
292,857
0
L
Nemesis
13,157
658
100
5
0
328,972
0
W
Medusa
12,693
635
73
4
0
327,233
0
W
Hercules
12,872
644
59
3
0
291,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role