Player Matchup

Artio
Artio
BigTimeBT3
Artio
Level 63
God Stats
2W - 2L
1,623 SR
Queue Stats
225W - 219L
1,461 Elo+
Party 1
Neith
Neith
FancyMonroe23
Neith
Level 18
God Stats
6W - 6L
1,503 SR
Queue Stats
29W - 26L
1,545 Elo+
Party 2
Arachne
Arachne
NightHawk10697
Arachne
Level 30
God Stats
15W - 15L
1,543 SR
Queue Stats
320W - 336L
1,445 Elo+
Party 1
Achilles
Achilles
RudeGirl1
Achilles
Level 158
God Stats
1W - 1L
1,493 SR
Queue Stats
53W - 54L
1,536 Elo+
Party 2
Hel
Hel
Vic Vipe
Hel
Level 48
God Stats
10W - 4L
1,508 SR
Queue Stats
62W - 61L
1,370 Elo+
Party 2
Team Averages
Level 63
1,534 SR
1,472 Elo+

VS

Team Averages
Level 68
1,595 SR
1,510 Elo+
Kali
Kali
 
Kali
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Cursed_Hallow
Cthulhu
Level 17
God Stats
35W - 16L
1,612 SR
Queue Stats
88W - 44L
1,555 Elo+
Party 3
Aphrodite
Aphrodite
Yuri_Morningstar
Aphrodite
Level 37
God Stats
181W - 130L
1,653 SR
Queue Stats
997W - 866L
1,550 Elo+
Party 3
Bellona
Bellona
i_am_krogan24
Bellona
Level 106
God Stats
21W - 15L
1,561 SR
Queue Stats
687W - 715L
1,447 Elo+
Party 4
Ullr
Ullr
killerhotm
Ullr
Level 27
God Stats
3W - 0L
1,650 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
3 / 8 / 6
9,978
998
13,965
26,264
27,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 1
8,579
858
7,483
11,914
4,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 6
9,274
927
8,260
14,004
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
RudeGirl1
Achilles
15
1 / 4 / 6
9,172
917
9,149
14,740
13,190
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 5 / 2
10,357
1,036
13,580
15,210
5,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

146

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
11 / 2 / 8
12,228
1,223
17,831
16,389
10,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
18
3 / 1 / 18
11,686
1,169
17,060
12,080
13,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
16
1 / 3 / 18
9,460
946
11,692
8,559
6,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
16
3 / 2 / 16
10,073
1,007
9,369
9,368
8,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 1 / 10
11,205
1,121
20,899
10,741
5,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
97
9
Kills
27
27
Deaths
9
21
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
11
2
8
7.5
L
Artio
3
8
6
0.75
W
Cthulhu
3
1
18
12
L
1
4
1
0.38
L
1
6
6
0.67
L
Achilles
RudeGirl1
Achilles
1
4
6
1
L
3
5
2
0.8
W
Aphrodite
1
3
18
3.33
W
Bellona
3
2
16
5.5
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,437
Damage
76,851
82,132
Taken
57,137
56,244
Mitigated
45,013
21,297
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
17,831
10,239
0
4,677
16,389
10,050
0
8,185
8,204
0
31,767
L
Artio
13,965
1,050
2,277
5,818
26,264
27,023
0
8,122
18,142
30,034
0
W
Cthulhu
17,060
1,511
776
876
12,080
13,447
0
6,833
5,247
36,277
0
L
7,483
3,542
202
1,582
11,914
4,526
0
5,000
6,914
0
24,208
L
8,260
5,482
0
2,102
14,004
5,747
0
5,845
8,159
0
14,910
L
Achilles
RudeGirl1
Achilles
9,149
2,924
0
911
14,740
13,190
0
4,912
9,828
0
19,296
L
13,580
2,630
4,643
3,762
15,210
5,758
0
4,873
10,337
33,742
0
W
Aphrodite
11,692
1,682
6,401
2,836
8,559
6,974
0
3,338
5,221
24,217
0
W
Bellona
9,369
2,254
1,360
847
9,368
8,660
0
5,159
4,209
0
19,503
W
20,899
11,533
0
21
10,741
5,882
0
4,030
6,711
0
42,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,360
Gold Earned
54,652
156
Minions Killed
201
3
Camps Cleared
13
793,500
Distance Traveled
952,240
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,228
1,223
37
4
4
198,422
0
L
Artio
9,978
998
28
3
1
167,312
0
W
Cthulhu
11,686
1,169
57
6
0
196,193
0
L
Neith
8,579
858
26
3
0
153,017
1
L
Arachne
9,274
927
14
1
0
184,437
0
L
Achilles
9,172
917
39
4
1
155,959
0
L
Hel
10,357
1,036
49
5
1
132,775
0
W
Aphrodite
9,460
946
35
4
1
172,957
0
W
Bellona
10,073
1,007
24
2
5
197,489
0
W
Ullr
11,205
1,121
48
5
3
187,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role