Player Matchup

Bacchus
Bacchus
TypicalDoofles
Bacchus
Level 27
God Stats
9W - 6L
1,500 SR
Queue Stats
44W - 67L
1,024 Elo+
Solo
Nemesis
Nemesis
bbyglforeign
Nemesis
Level 4
God Stats
0W - 1L
1,580 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Chronos
Chronos
dawnczl
Chronos
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
295W - 374L
1,431 Elo+
Party 2
Team Averages
Level 19
1,527 SR
1,318 Elo+

VS

Team Averages
Level 46
1,286 SR
1,370 Elo+
Bakasura
Bakasura
Pure Kalione
Bakasura
Level 44
God Stats
1W - 1L
1,397 SR
Queue Stats
6W - 9L
1,346 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SuR x LuNaTiK x
Cu Chulainn
Level 68
God Stats
1W - 1L
1,177 SR
Queue Stats
6W - 7L
1,346 Elo+
Party 1
Zeus
Zeus
Walk3rH
Zeus
Level 26
God Stats
1W - 0L
1,283 SR
Queue Stats
57W - 66L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
12,098
712
9,404
24,844
36,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
bbyglforeign
Nemesis
12
1 / 5 / 7
9,907
583
1,848
15,052
7,177
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
dawnczl
Chronos
16
7 / 7 / 4
11,909
701
14,516
19,642
8,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Pure Kalione
Bakasura
12
3 / 8 / 4
10,564
621
8,114
13,800
5,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
SuR x LuNaTiK x
Cu Chulainn
15
2 / 5 / 8
11,795
694
10,259
25,025
19,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
Walk3rH
Zeus
17
10 / 1 / 4
12,985
764
32,183
10,789
4,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
13
Kills
15
15
Deaths
14
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Pure Kalione
Bakasura
3
8
4
0.63
W
Cu Chulainn
SuR x LuNaTiK x
Cu Chulainn
2
5
8
1.2
L
5
3
7
2.83
W
Zeus
Walk3rH
Zeus
10
1
4
12
L
Nemesis
bbyglforeign
Nemesis
1
5
7
0.9
L
Chronos
dawnczl
Chronos
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,768
Damage
50,556
59,538
Taken
49,614
52,640
Mitigated
28,802
6,807
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Pure Kalione
Bakasura
8,114
4,156
0
926
13,800
5,505
958
9,039
4,761
0
18,244
W
Cu Chulainn
SuR x LuNaTiK x
Cu Chulainn
10,259
1,581
0
6,128
25,025
19,179
141
7,140
17,885
243
43,637
L
9,404
1,162
0
3,152
24,844
36,909
0
12,324
11,880
22,370
0
W
Zeus
Walk3rH
Zeus
32,183
3,304
0
1,910
10,789
4,118
812
7,741
3,048
78,015
0
L
Nemesis
bbyglforeign
Nemesis
1,848
545
0
0
15,052
7,177
0
8,410
6,313
0
10,601
L
Chronos
dawnczl
Chronos
14,516
5,455
0
3,655
19,642
8,554
0
11,518
7,914
54,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
35,344
105
Minions Killed
188
0
Camps Cleared
0
838,206
Distance Traveled
881,980
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,564
621
27
2
0
261,301
0
W
Cu Chulainn
11,795
694
43
3
0
300,863
0
L
Bacchus
12,098
712
25
1
0
315,748
2
W
Zeus
12,985
764
118
7
0
319,816
3
L
Nemesis
9,907
583
17
1
0
233,732
7
L
Chronos
11,909
701
63
4
0
288,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role