Player Matchup

Guan Yu
Guan Yu
ItsGWavey
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LuvleyLuLu
Morgan Le Fay
Level 7
God Stats
1W - 1L
1,611 SR
Queue Stats
1W - 7L
1,250 Elo+
Party 2
Bacchus
Bacchus
MrSavii
Bacchus
Level 25
God Stats
1W - 1L
1,586 SR
Queue Stats
16W - 24L
1,295 Elo+
Party 2
Team Averages
Level 12
1,566 SR
1,348 Elo+

VS

Team Averages
Level 56
1,507 SR
1,448 Elo+
Mercury
Mercury
 
Mercury
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Queen Echo Rush
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,403 Elo+
Party 1
Ao Kuang
Ao Kuang
Vystrx
Ao Kuang
Level 63
God Stats
8W - 4L
1,521 SR
Queue Stats
511W - 552L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItsGWavey
Guan Yu
11
0 / 11 / 1
7,847
561
4,373
14,382
6,155
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
LuvleyLuLu
Morgan Le Fay
11
1 / 10 / 0
8,442
603
9,752
14,690
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
MrSavii
Bacchus
11
0 / 7 / 1
7,904
565
6,033
13,206
9,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 1 / 18
10,217
730
5,267
9,038
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 0 / 20
10,948
782
13,640
10,203
9,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Vystrx
Ao Kuang
16
19 / 0 / 8
12,501
893
15,258
13,241
6,575
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
74
1
Kills
28
28
Deaths
1
2
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
18
12
L
Guan Yu
ItsGWavey
Guan Yu
0
11
1
0.05
L
Morgan Le Fay
LuvleyLuLu
Morgan Le Fay
1
10
0
0.1
L
Bacchus
MrSavii
Bacchus
0
7
1
0.07
W
6
0
20
16
W
Ao Kuang
Vystrx
Ao Kuang
19
0
8
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,158
Damage
34,165
42,278
Taken
32,482
20,870
Mitigated
19,846
3,968
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,267
870
0
650
9,038
3,589
466
4,456
4,360
0
35,529
L
Guan Yu
ItsGWavey
Guan Yu
4,373
1,572
838
944
14,382
6,155
0
10,943
3,439
0
17,623
L
Morgan Le Fay
LuvleyLuLu
Morgan Le Fay
9,752
1,620
0
1,074
14,690
5,359
44
9,446
5,244
39,128
0
L
Bacchus
MrSavii
Bacchus
6,033
431
612
500
13,206
9,356
0
8,509
4,697
20,534
0
W
13,640
3,026
1,534
1,018
10,203
9,682
297
5,507
4,566
36,889
0
W
Ao Kuang
Vystrx
Ao Kuang
15,258
3,216
0
6,687
13,241
6,575
1,941
5,272
7,771
39,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,193
Gold Earned
33,666
116
Minions Killed
141
0
Camps Cleared
0
640,850
Distance Traveled
898,514
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,217
730
43
3
0
315,989
2
L
Guan Yu
7,847
561
36
3
0
201,364
0
L
Morgan Le Fay
8,442
603
57
4
0
210,371
0
L
Bacchus
7,904
565
23
2
0
229,115
2
W
Athena
10,948
782
48
3
0
291,469
1
W
Ao Kuang
12,501
893
50
4
0
291,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role