Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
BurtsBees23
Nike
Level 83
God Stats
3W - 4L
1,398 SR
Queue Stats
159W - 141L
1,518 Elo+
Party 1
Bacchus
Bacchus
SyKe Speedy
Bacchus
Level 16
God Stats
4W - 3L
1,715 SR
Queue Stats
26W - 19L
1,468 Elo+
Party 1
Team Averages
Level 69
1,538 SR
1,495 Elo+

VS

Team Averages
Level 67
1,443 SR
1,256 Elo+
Tsukuyomi
Tsukuyomi
KingofSpades875
Tsukuyomi
Level 129
God Stats
10W - 5L
1,553 SR
Queue Stats
110W - 133L
1,384 Elo+
Solo
Ares
Ares
OhNoStepBro6307
Ares
Level 5
God Stats
0W - 3L
1,301 SR
Queue Stats
0W - 3L
1,087 Elo+
Party 2
Izanami
Izanami
Suwuu001
Izanami
Level 66
God Stats
7W - 5L
1,474 SR
Queue Stats
24W - 24L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
6 / 1 / 8
10,059
774
8,948
5,199
2,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 1 / 10
10,253
789
10,066
10,916
9,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
SyKe Speedy
Bacchus
13
6 / 2 / 8
10,433
803
6,584
11,363
13,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KingofSpades875
Tsukuyomi
10
1 / 6 / 3
7,668
590
5,643
10,497
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 2
6,988
538
1,389
7,481
6,206
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
Suwuu001
Izanami
13
3 / 5 / 1
8,801
677
7,139
12,899
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
4
4
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
8
10
W
4
1
10
9
L
Tsukuyomi
KingofSpades875
Tsukuyomi
1
6
3
0.42
L
0
5
2
0.2
L
Izanami
Suwuu001
Izanami
3
5
1
0.7
W
Bacchus
SyKe Speedy
Bacchus
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,598
Damage
14,171
27,478
Taken
30,877
25,331
Mitigated
15,209
3,141
Healing
2,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,948
1,139
0
1,776
5,199
2,345
1,396
154
5,045
34,975
0
W
10,066
313
0
0
10,916
9,223
242
496
10,420
0
34,602
L
Tsukuyomi
KingofSpades875
Tsukuyomi
5,643
1,254
0
403
10,497
4,333
0
4,825
5,672
0
18,740
L
1,389
91
123
578
7,481
6,206
0
4,153
3,328
5,767
0
L
Izanami
Suwuu001
Izanami
7,139
4,953
0
1,058
12,899
4,670
0
6,554
6,345
0
37,568
W
Bacchus
SyKe Speedy
Bacchus
6,584
750
195
1,170
11,363
13,763
243
739
10,624
16,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
23,457
121
Minions Killed
102
0
Camps Cleared
0
720,397
Distance Traveled
556,768
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,059
774
63
5
0
203,331
2
W
Nike
10,253
789
42
3
0
262,813
2
L
Tsukuyomi
7,668
590
20
2
0
197,970
0
L
Ares
6,988
538
13
1
0
167,600
2
L
Izanami
8,801
677
69
5
0
191,198
2
W
Bacchus
10,433
803
16
1
0
254,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role