Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DeusDosCeus
Chernobog
Level 124
God Stats
1W - 1L
1,225 SR
Queue Stats
60W - 60L
1,509 Elo+
Party 2
Scylla
Scylla
Shadow-8837
Scylla
Level 125
God Stats
2W - 0L
1,656 SR
Queue Stats
255W - 259L
1,457 Elo+
Solo
Team Averages
Level 122
1,476 SR
1,493 Elo+

VS

Team Averages
Level 110
1,482 SR
1,464 Elo+
Nemesis
Nemesis
 
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BACONZITOO
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,467 Elo+
Party 1
Skadi
Skadi
KinGThekingGods
Skadi
Level 128
God Stats
7W - 4L
1,411 SR
Queue Stats
208W - 234L
1,487 Elo+
Solo
Janus
Janus
Milwalke
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,401 Elo+
Solo
Ullr
Ullr
Peroco
Ullr
Level 68
God Stats
1W - 3L
1,497 SR
Queue Stats
22W - 39L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
0 / 1 / 11
11,400
671
3,199
10,141
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
 
Olorun
19
1 / 2 / 11
11,354
668
9,890
14,116
6,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
 
Neith
17
3 / 5 / 10
11,092
652
18,551
16,008
6,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
DeusDosCeus
Chernobog
19
4 / 3 / 9
11,790
694
11,253
13,570
5,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
20
11 / 2 / 7
12,852
756
21,663
17,093
7,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
2 / 2 / 9
10,360
609
9,277
19,864
21,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
BACONZITOO
Anubis
17
2 / 4 / 8
10,537
620
6,328
9,443
4,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 4 / 6
11,483
675
15,311
14,380
6,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Milwalke
Janus
18
2 / 5 / 4
11,135
655
22,542
14,262
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Peroco
Ullr
15
1 / 4 / 2
9,850
579
2,994
9,836
4,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
19
Kills
12
13
Deaths
19
48
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
11
5.5
W
Olorun
 
Olorun
1
2
11
3.25
W
Neith
 
Neith
3
5
10
1.6
L
Nemesis
 
Nemesis
2
2
9
3.25
L
Anubis
BACONZITOO
Anubis
2
4
8
1.5
W
Chernobog
DeusDosCeus
Chernobog
4
3
9
2.83
L
5
4
6
2
L
Janus
Milwalke
Janus
2
5
4
0.8
L
Ullr
Peroco
Ullr
1
4
2
0.5
W
Scylla
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,556
Damage
56,452
70,928
Taken
67,785
32,632
Mitigated
41,350
39,570
Healing
27,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,199
843
18,119
3,746
10,141
6,301
423
4,587
5,284
12,325
0
W
Olorun
 
Olorun
9,890
3,574
4,187
3,320
14,116
6,438
1,176
6,903
6,883
33,069
0
W
Neith
 
Neith
18,551
4,900
745
3,949
16,008
6,872
57
3,370
12,502
0
34,977
L
Nemesis
 
Nemesis
9,277
1,746
2,882
7,827
19,864
21,277
0
9,898
9,966
0
14,295
L
Anubis
BACONZITOO
Anubis
6,328
303
2,076
1,384
9,443
4,649
537
5,230
4,213
26,620
0
W
Chernobog
DeusDosCeus
Chernobog
11,253
4,205
1,194
1,913
13,570
5,789
2,786
7,252
6,040
0
34,952
L
15,311
5,483
805
3,757
14,380
6,029
467
6,327
8,053
0
28,056
L
Janus
Milwalke
Janus
22,542
279
2,949
4,005
14,262
5,330
474
6,880
7,382
51,703
0
L
Ullr
Peroco
Ullr
2,994
607
1,428
791
9,836
4,065
805
6,417
3,419
0
11,647
W
Scylla
21,663
1,265
553
1,844
17,093
7,232
1,473
5,484
11,349
43,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,488
Gold Earned
53,365
184
Minions Killed
169
0
Camps Cleared
0
1,309,124
Distance Traveled
1,436,741
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,400
671
14
1
0
283,294
1
W
Olorun
11,354
668
44
3
0
260,544
1
W
Neith
11,092
652
23
1
0
241,602
1
L
Nemesis
10,360
609
10
1
0
317,865
1
L
Anubis
10,537
620
50
3
0
271,037
0
W
Chernobog
11,790
694
53
3
0
246,074
0
L
Skadi
11,483
675
30
2
0
273,254
2
L
Janus
11,135
655
59
3
0
286,416
1
L
Ullr
9,850
579
20
1
0
288,169
0
W
Scylla
12,852
756
50
3
0
277,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role