Player Matchup

Skadi
Skadi
Aand1
Skadi
Level 127
God Stats
4W - 4L
1,553 SR
Queue Stats
96W - 120L
1,195 Elo+
Party 1
Nu Wa
Nu Wa
Firelotus420
Nu Wa
Level 89
God Stats
6W - 9L
1,073 SR
Queue Stats
7W - 12L
1,046 Elo+
Party 1
Athena
Athena
Javichuu91
Athena
Level 106
God Stats
89W - 80L
1,576 SR
Queue Stats
514W - 512L
1,392 Elo+
Solo
Danzaburou
Danzaburou
Snofmumrikken
Danzaburou
Level 108
God Stats
19W - 38L
1,100 SR
Queue Stats
58W - 94L
1,340 Elo+
Party 1
Merlin
Merlin
Sp3ed_f0rce321
Merlin
Level 89
God Stats
18W - 10L
1,190 SR
Queue Stats
145W - 160L
1,380 Elo+
Party 1
Team Averages
Level 104
1,298 SR
1,270 Elo+

VS

Team Averages
Level 116
1,522 SR
1,446 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ali122322
Fenrir
Level 101
God Stats
12W - 8L
1,422 SR
Queue Stats
753W - 804L
1,471 Elo+
Solo
Bacchus
Bacchus
Bobilko
Bacchus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 79L
1,465 Elo+
Solo
Sol
Sol
DeMz1k
Sol
Level 158
God Stats
12W - 9L
1,683 SR
Queue Stats
398W - 403L
1,415 Elo+
Solo
Apollo
Apollo
G0ld3nn-_-
Apollo
Level 106
God Stats
32W - 33L
1,506 SR
Queue Stats
512W - 515L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aand1
Skadi
17
3 / 4 / 5
10,808
470
5,638
14,288
5,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 3 / 5
10,371
451
11,629
5,601
1,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Javichuu91
Athena
18
1 / 3 / 12
11,251
489
9,153
18,655
12,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Snofmumrikken
Danzaburou
18
0 / 4 / 10
11,546
502
4,302
15,927
6,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 1 / 3
13,020
566
15,333
11,067
4,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
7 / 3 / 3
13,554
589
11,483
14,893
5,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Ali122322
Fenrir
19
5 / 3 / 3
11,481
499
8,912
19,057
9,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Bobilko
Bacchus
1
0 / 0 / 0
4,365
190
0
1,220
347
Sol
DeMz1k
Sol
18
2 / 4 / 3
11,187
486
10,864
14,922
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
G0ld3nn-_-
Apollo
17
1 / 3 / 4
10,984
478
8,440
14,475
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
13
Kills
15
15
Deaths
13
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
3
3
2.83
W
Skadi
Aand1
Skadi
3
4
5
1.38
L
Fenrir
Ali122322
Fenrir
5
3
3
2.17
L
Bacchus
Bobilko
Bacchus
0
0
0
0
L
Sol
DeMz1k
Sol
2
4
3
0.88
W
1
3
5
1.17
L
Apollo
G0ld3nn-_-
Apollo
1
3
4
1
W
Athena
Javichuu91
Athena
1
3
12
2.33
W
Danzaburou
Snofmumrikken
Danzaburou
0
4
10
1.25
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,055
Damage
39,699
65,538
Taken
64,567
29,691
Mitigated
24,901
17,774
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,483
7,270
0
3,725
14,893
5,529
0
4,832
10,061
0
120,439
W
Skadi
Aand1
Skadi
5,638
1,884
0
3,878
14,288
5,238
2,027
1,250
13,008
0
60,741
L
Fenrir
Ali122322
Fenrir
8,912
1,476
0
3,222
19,057
9,281
0
9,843
9,214
0
87,211
L
Bacchus
Bobilko
Bacchus
0
0
0
0
1,220
347
0
1,220
0
0
0
L
Sol
DeMz1k
Sol
10,864
2,152
0
6,249
14,922
4,974
192
9,876
5,046
85,172
0
W
11,629
2,701
558
789
5,601
1,880
1,534
0
5,601
58,770
0
L
Apollo
G0ld3nn-_-
Apollo
8,440
4,832
0
2,875
14,475
4,770
944
10,344
4,131
0
90,597
W
Athena
Javichuu91
Athena
9,153
1,508
0
4,048
18,655
12,024
61
2,424
16,051
62,860
0
W
Danzaburou
Snofmumrikken
Danzaburou
4,302
1,255
0
5,082
15,927
6,138
3,064
1,934
13,897
0
81,608
W
15,333
655
0
3,419
11,067
4,411
862
4,716
6,117
86,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,996
Gold Earned
51,571
568
Minions Killed
737
0
Camps Cleared
0
2,047,725
Distance Traveled
1,585,096
31
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,554
589
234
10
0
397,163
2
W
Skadi
10,808
470
108
5
0
385,262
7
L
Fenrir
11,481
499
141
6
0
456,498
1
L
Bacchus
4,365
190
0
0
0
0
0
L
Sol
11,187
486
180
8
0
393,556
2
W
Nu Wa
10,371
451
95
4
0
398,535
10
L
Apollo
10,984
478
182
8
0
337,879
0
W
Athena
11,251
489
111
5
0
451,914
5
W
Danzaburou
11,546
502
136
6
0
393,974
3
W
Merlin
13,020
566
118
5
0
418,040
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role