Player Matchup

Chronos
Chronos
Bil Dipperly
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 46L
1,690 Elo+
Party 1
Artemis
Artemis
Don Tajmi
Artemis
Level 23
God Stats
28W - 22L
1,693 SR
Queue Stats
91W - 73L
1,688 Elo+
Party 1
Bakasura
Bakasura
FÏNEOKEY
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,656 Elo+
Solo
Zhong Kui
Zhong Kui
PapaSmurf7075
Zhong Kui
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,817 Elo+
Party 1
Ymir
Ymir
itzcoppeltjmx
Ymir
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 22L
1,840 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,738 Elo+

VS

Team Averages
Level 21
1,524 SR
1,439 Elo+
Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DAFISHDIED
Cthulhu
Level 15
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 2
Izanami
Izanami
LillianiSenpai
Izanami
Level 25
God Stats
9W - 3L
1,816 SR
Queue Stats
71W - 42L
1,661 Elo+
Solo
Kukulkan
Kukulkan
Sleezeball
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 2
Chiron
Chiron
luciomain
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bil Dipperly
Chronos
15
10 / 0 / 2
9,700
746
7,105
5,647
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Don Tajmi
Artemis
13
2 / 1 / 6
8,040
618
5,118
3,835
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
FÏNEOKEY
Bakasura
15
6 / 1 / 0
8,849
681
6,065
7,490
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
PapaSmurf7075
Zhong Kui
15
5 / 1 / 4
8,729
671
6,559
8,075
8,107
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 2 / 4
8,130
625
9,331
10,925
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 5 / 1
6,971
536
3,785
9,821
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
DAFISHDIED
Cthulhu
9
2 / 6 / 1
5,757
443
3,544
10,860
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 4 / 2
7,010
539
2,512
8,507
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Sleezeball
Kukulkan
8
0 / 8 / 2
5,307
408
1,484
7,126
2,299
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
luciomain
Chiron
7
0 / 7 / 2
5,058
389
2,814
7,587
2,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
30
Kills
5
5
Deaths
30
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
1
0.5
W
Chronos
Bil Dipperly
Chronos
10
0
2
11
L
Cthulhu
DAFISHDIED
Cthulhu
2
6
1
0.42
W
Artemis
Don Tajmi
Artemis
2
1
6
5
W
Bakasura
FÏNEOKEY
Bakasura
6
1
0
6
L
1
4
2
0.5
W
Zhong Kui
PapaSmurf7075
Zhong Kui
5
1
4
7
L
Kukulkan
Sleezeball
Kukulkan
0
8
2
0.13
W
7
2
4
4.5
L
Chiron
luciomain
Chiron
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,178
Damage
14,139
35,972
Taken
43,901
19,311
Mitigated
15,369
13,844
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,785
2,264
147
1,332
9,821
3,778
0
3,531
5,815
0
36,131
W
Chronos
Bil Dipperly
Chronos
7,105
3,143
0
1,969
5,647
1,904
2,528
1,068
4,499
68,436
0
L
Cthulhu
DAFISHDIED
Cthulhu
3,544
210
62
1,335
10,860
3,699
0
5,558
5,302
11,561
0
W
Artemis
Don Tajmi
Artemis
5,118
2,708
0
1,293
3,835
1,371
2,331
1,460
2,187
0
38,779
W
Bakasura
FÏNEOKEY
Bakasura
6,065
4,650
0
2,582
7,490
3,069
1,964
140
7,350
0
44,808
L
2,512
1,311
0
1,165
8,507
2,776
0
4,569
3,583
0
36,709
W
Zhong Kui
PapaSmurf7075
Zhong Kui
6,559
1,012
0
4,682
8,075
8,107
835
290
7,785
52,190
0
L
Kukulkan
Sleezeball
Kukulkan
1,484
285
0
174
7,126
2,299
0
4,220
2,690
12,455
0
W
9,331
1,627
0
3,318
10,925
4,860
0
1,541
9,123
50,923
0
L
Chiron
luciomain
Chiron
2,814
1,459
195
1,175
7,587
2,817
0
5,055
2,470
0
18,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,448
Gold Earned
30,103
503
Minions Killed
237
0
Camps Cleared
0
1,334,010
Distance Traveled
1,112,821
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,971
536
78
6
0
235,333
0
W
Chronos
9,700
746
135
10
0
291,017
1
L
Cthulhu
5,757
443
24
2
0
242,278
2
W
Artemis
8,040
618
83
6
0
241,682
1
W
Bakasura
8,849
681
120
9
0
319,143
5
L
Izanami
7,010
539
83
6
0
220,594
1
W
Zhong Kui
8,729
671
100
8
0
241,422
4
L
Kukulkan
5,307
408
24
2
0
227,189
0
W
Ymir
8,130
625
65
5
0
240,746
4
L
Chiron
5,058
389
28
2
0
187,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role