Player Matchup

Ra
Ra
CrazyFish249263
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,460 Elo+
Solo
Kukulkan
Kukulkan
I Tipped I
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,767 Elo+
Party 2
Hou Yi
Hou Yi
I xDaredx I
Hou Yi
Level 16
God Stats
6W - 10L
1,451 SR
Queue Stats
9W - 14L
1,328 Elo+
Party 2
Artemis
Artemis
Javenero
Artemis
Level 5
God Stats
2W - 2L
1,579 SR
Queue Stats
2W - 2L
1,489 Elo+
Party 2
Eset
Eset
Wakand4
Eset
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 122L
1,384 Elo+
Solo
Team Averages
Level 9
1,506 SR
1,486 Elo+

VS

Team Averages
Level 38
1,518 SR
1,394 Elo+
Cerberus
Cerberus
Goldfish7430
Cerberus
Level 27
God Stats
23W - 18L
1,468 SR
Queue Stats
122W - 125L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Rebelator
Kukulkan
Level 27
God Stats
49W - 31L
1,557 SR
Queue Stats
125W - 118L
1,461 Elo+
Solo
Cernunnos
Cernunnos
SoulEaterTotoro
Cernunnos
Level 125
God Stats
3W - 2L
1,567 SR
Queue Stats
71W - 75L
1,522 Elo+
Party 1
Bacchus
Bacchus
ThaMan-onDa-Moon
Bacchus
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,247 Elo+
Party 1
Scylla
Scylla
lautaro_leon10
Scylla
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 4
9,363
851
8,597
15,474
4,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
I Tipped I
Kukulkan
17
1 / 13 / 7
10,547
959
7,165
19,729
11,077
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
16
8 / 6 / 2
12,774
1,161
14,675
19,715
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Javenero
Artemis
15
0 / 9 / 4
9,329
848
10,258
19,174
6,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Eset
Wakand4
Eset
16
1 / 7 / 5
10,117
920
3,949
15,711
4,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Goldfish7430
Cerberus
19
6 / 2 / 25
11,793
1,072
12,439
17,293
15,527
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Rebelator
Kukulkan
19
9 / 2 / 22
12,316
1,120
24,964
6,885
3,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SoulEaterTotoro
Cernunnos
20
27 / 4 / 8
14,147
1,286
35,931
14,767
8,112
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 1 / 21
11,142
1,013
6,494
6,653
7,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
0 / 1 / 14
10,183
926
3,765
6,798
2,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
135
10
Kills
45
45
Deaths
10
22
Assists
90
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
Cerberus
Goldfish7430
Cerberus
6
2
25
9.25
L
Kukulkan
I Tipped I
Kukulkan
1
13
7
0.35
L
Hou Yi
8
6
2
1.5
L
Artemis
Javenero
Artemis
0
9
4
0.22
W
Kukulkan
Rebelator
Kukulkan
9
2
22
10
W
Cernunnos
SoulEaterTotoro
Cernunnos
27
4
8
7.75
W
3
1
21
13.5
L
Eset
Wakand4
Eset
1
7
5
0.5
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,644
Damage
83,593
89,803
Taken
52,396
34,213
Mitigated
37,143
2,859
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,597
2,577
239
638
15,474
4,949
0
11,641
3,743
26,911
0
W
Cerberus
Goldfish7430
Cerberus
12,439
856
0
1,580
17,293
15,527
0
7,146
9,826
24,000
0
L
Kukulkan
I Tipped I
Kukulkan
7,165
2,112
0
0
19,729
11,077
0
8,299
11,372
28,287
0
L
Hou Yi
14,675
10,121
0
920
19,715
7,030
0
10,607
9,018
0
24,078
L
Artemis
Javenero
Artemis
10,258
5,587
0
886
19,174
6,615
0
10,287
8,767
0
16,587
W
Kukulkan
Rebelator
Kukulkan
24,964
2,105
0
279
6,885
3,286
0
2,253
4,419
48,084
0
W
Cernunnos
SoulEaterTotoro
Cernunnos
35,931
23,538
356
6,287
14,767
8,112
0
4,053
10,714
0
50,547
W
6,494
735
0
390
6,653
7,881
0
2,739
3,914
14,161
0
L
Eset
Wakand4
Eset
3,949
473
154
22
15,711
4,542
0
6,380
9,241
24,550
0
W
3,765
484
0
0
6,798
2,337
0
2,986
3,812
16,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,130
Gold Earned
59,581
164
Minions Killed
185
5
Camps Cleared
3
797,010
Distance Traveled
938,026
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,363
851
35
3
0
156,514
0
W
Cerberus
11,793
1,072
32
3
1
205,715
0
L
Kukulkan
10,547
959
35
3
1
139,353
5
L
Hou Yi
12,774
1,161
21
2
1
189,117
1
L
Artemis
9,329
848
10
1
2
138,868
2
W
Kukulkan
12,316
1,120
70
6
1
188,165
0
W
Cernunnos
14,147
1,286
23
2
0
174,072
1
W
Bacchus
11,142
1,013
24
2
0
174,230
1
L
Eset
10,117
920
63
6
1
173,158
0
W
Scylla
10,183
926
36
3
1
195,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role