Player Matchup

Zeus
Zeus
KoZa Kracked
Zeus
Level 103
God Stats
1W - 0L
1,644 SR
Queue Stats
7W - 5L
1,788 Elo+
Party 1
Arachne
Arachne
Mr Fee Fee
Arachne
Level 135
God Stats
1W - 1L
1,445 SR
Queue Stats
2W - 3L
1,690 Elo+
Party 1
Sun Wukong
Sun Wukong
PraiseTheSun1997
Sun Wukong
Level 67
God Stats
1W - 0L
1,532 SR
Queue Stats
2W - 1L
1,690 Elo+
Party 1
Khepri
Khepri
SaltychcoMLK
Khepri
Level 108
God Stats
1W - 0L
1,518 SR
Queue Stats
9W - 6L
1,832 Elo+
Party 1
Team Averages
Level 103
1,535 SR
1,750 Elo+

VS

Team Averages
Level 71
1,490 SR
1,509 Elo+
Izanami
Izanami
Blacksailing
Izanami
Level 80
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
Deapool880
Ra
Level 86
God Stats
0W - 1L
1,515 SR
Queue Stats
3W - 4L
1,342 Elo+
Party 3
Cthulhu
Cthulhu
UnknownxRaider
Cthulhu
Level 24
God Stats
1W - 1L
1,424 SR
Queue Stats
3W - 3L
1,597 Elo+
Party 2
Susano
Susano
scorpionskull99
Susano
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 8
12,464
831
30,762
8,101
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Mr Fee Fee
Arachne
18
4 / 4 / 3
12,487
832
8,364
12,759
5,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
PraiseTheSun1997
Sun Wukong
18
8 / 1 / 6
12,448
830
10,704
17,046
19,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
17
1 / 2 / 8
11,939
796
6,690
19,778
26,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blacksailing
Izanami
17
1 / 7 / 1
11,091
739
6,389
14,501
6,031
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 3 / 3
11,687
779
12,821
16,301
7,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 5 / 0
10,788
719
9,165
18,758
19,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 5 / 3
10,713
714
8,442
14,359
6,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
9
9
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Blacksailing
Izanami
1
7
1
0.21
L
3
3
3
1.5
W
7
2
8
5.5
W
Arachne
Mr Fee Fee
Arachne
4
4
3
1.38
W
Sun Wukong
PraiseTheSun1997
Sun Wukong
8
1
6
11
W
Khepri
1
2
8
2.5
L
2
5
0
0.4
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,520
Damage
36,817
57,684
Taken
63,919
54,605
Mitigated
39,362
13,569
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Blacksailing
Izanami
6,389
3,464
0
1,100
14,501
6,031
2,067
8,964
5,537
0
43,137
L
12,821
944
1,333
5,661
16,301
7,199
930
9,570
6,731
62,263
0
W
30,762
379
0
0
8,101
3,429
1,119
4,216
3,773
68,986
0
W
Arachne
Mr Fee Fee
Arachne
8,364
5,569
0
3,849
12,759
5,470
3,150
3,014
9,657
0
56,414
W
Sun Wukong
PraiseTheSun1997
Sun Wukong
10,704
2,582
267
4,462
17,046
19,383
1,998
8,721
8,103
0
30,616
W
Khepri
6,690
115
1,629
3,362
19,778
26,323
1,590
6,037
13,485
22,593
0
L
9,165
340
271
1,756
18,758
19,669
344
12,732
6,026
23,193
0
L
8,442
2,377
577
1,147
14,359
6,463
1,722
6,893
7,466
262
29,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,338
Gold Earned
44,279
261
Minions Killed
289
11
Camps Cleared
12
1,176,067
Distance Traveled
1,052,012
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,091
739
89
6
3
206,774
0
L
Ra
11,687
779
128
9
6
295,981
3
W
Zeus
12,464
831
84
6
1
283,157
2
W
Arachne
12,487
832
94
6
6
283,167
1
W
Sun Wukong
12,448
830
47
3
3
319,239
0
W
Khepri
11,939
796
36
2
1
290,504
3
L
Cthulhu
10,788
719
38
3
1
277,198
1
L
Susano
10,713
714
34
2
2
272,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role