Player Matchup

Sun Wukong
Sun Wukong
BoWaYeL
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 73L
1,308 Elo+
Solo
Ne Zha
Ne Zha
Jarethra
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 103L
1,395 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Phytal
Tsukuyomi
Level 14
God Stats
11W - 11L
1,407 SR
Queue Stats
14W - 18L
1,283 Elo+
Solo
Kukulkan
Kukulkan
SanePen
Kukulkan
Level 26
God Stats
3W - 0L
1,803 SR
Queue Stats
24W - 35L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
Vaanhedda
Cthulhu
Level 16
God Stats
1W - 0L
1,644 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,358 Elo+

VS

Team Averages
Level 25
1,416 SR
1,366 Elo+
Bacchus
Bacchus
GhettoB
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 118L
1,399 Elo+
Solo
Persephone
Persephone
Heragolte
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,400 Elo+
Solo
Athena
Athena
Herota
Athena
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,446 Elo+
Solo
Izanami
Izanami
Nasorer91
Izanami
Level 19
God Stats
19W - 24L
1,420 SR
Queue Stats
40W - 65L
1,353 Elo+
Solo
Thanatos
Thanatos
SickoFRAG
Thanatos
Level 28
God Stats
1W - 12L
1,161 SR
Queue Stats
33W - 66L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoWaYeL
Sun Wukong
18
7 / 6 / 9
11,920
477
15,771
19,698
18,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Jarethra
Ne Zha
19
4 / 7 / 7
12,318
493
9,346
19,841
7,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Phytal
Tsukuyomi
20
16 / 9 / 6
14,140
566
22,491
21,691
8,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
SanePen
Kukulkan
20
7 / 6 / 7
12,877
515
20,977
14,719
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Vaanhedda
Cthulhu
20
5 / 2 / 14
14,022
561
13,007
17,904
17,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GhettoB
Bacchus
16
8 / 7 / 12
12,282
491
12,969
25,304
32,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Heragolte
Persephone
15
6 / 8 / 4
11,070
443
10,316
14,831
6,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Herota
Athena
17
4 / 10 / 14
11,783
471
14,593
26,916
26,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Nasorer91
Izanami
17
3 / 9 / 8
11,473
459
12,515
19,819
7,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
SickoFRAG
Thanatos
20
8 / 5 / 7
13,795
552
9,738
16,210
6,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
74
39
Kills
29
30
Deaths
39
43
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BoWaYeL
Sun Wukong
7
6
9
1.92
L
Bacchus
GhettoB
Bacchus
8
7
12
2
L
Persephone
Heragolte
Persephone
6
8
4
1
L
Athena
Herota
Athena
4
10
14
1.1
W
Ne Zha
Jarethra
Ne Zha
4
7
7
1.07
L
Izanami
Nasorer91
Izanami
3
9
8
0.78
W
Tsukuyomi
Phytal
Tsukuyomi
16
9
6
2.11
W
Kukulkan
SanePen
Kukulkan
7
6
7
1.75
L
Thanatos
SickoFRAG
Thanatos
8
5
7
2.3
W
Cthulhu
Vaanhedda
Cthulhu
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,592
Damage
60,131
93,853
Taken
103,080
58,714
Mitigated
80,130
17,803
Healing
22,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BoWaYeL
Sun Wukong
15,771
3,836
0
4,648
19,698
18,754
667
7,414
12,254
0
56,480
L
Bacchus
GhettoB
Bacchus
12,969
2,268
0
2,798
25,304
32,979
0
10,087
14,959
24,637
0
L
Persephone
Heragolte
Persephone
10,316
1,328
0
1,964
14,831
6,036
0
4,492
10,271
35,066
0
L
Athena
Herota
Athena
14,593
3,835
0
3,096
26,916
26,796
474
8,550
18,126
53,685
0
W
Ne Zha
Jarethra
Ne Zha
9,346
3,453
0
2,832
19,841
7,830
134
6,409
13,282
0
91,789
L
Izanami
Nasorer91
Izanami
12,515
7,877
0
250
19,819
7,420
4,020
5,214
14,515
0
70,287
W
Tsukuyomi
Phytal
Tsukuyomi
22,491
6,527
465
3,596
21,691
8,924
541
6,466
15,225
0
78,269
W
Kukulkan
SanePen
Kukulkan
20,977
5,437
0
2,900
14,719
5,807
3,350
9,845
4,604
86,142
0
L
Thanatos
SickoFRAG
Thanatos
9,738
3,612
792
13,247
16,210
6,899
1,974
4,910
11,219
0
75,985
W
Cthulhu
Vaanhedda
Cthulhu
13,007
976
694
2,668
17,904
17,399
2,493
7,240
10,610
69,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,277
Gold Earned
60,403
573
Minions Killed
411
0
Camps Cleared
0
2,313,758
Distance Traveled
1,921,399
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,920
477
81
3
0
466,313
1
L
Bacchus
12,282
491
13
1
0
352,680
0
L
Persephone
11,070
443
50
2
0
298,096
0
L
Athena
11,783
471
75
3
0
472,522
0
W
Ne Zha
12,318
493
122
5
0
473,013
0
L
Izanami
11,473
459
132
5
0
363,886
2
W
Tsukuyomi
14,140
566
101
4
0
465,809
1
W
Kukulkan
12,877
515
139
6
0
406,698
1
L
Thanatos
13,795
552
141
6
0
434,215
10
W
Cthulhu
14,022
561
130
5
0
501,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role