Player Matchup

Sun Wukong
Sun Wukong
GoTTaKetCHup361
Sun Wukong
Level 25
God Stats
2W - 3L
1,387 SR
Queue Stats
111W - 104L
1,485 Elo+
Solo
Cthulhu
Cthulhu
I-Neffex
Cthulhu
Level 12
God Stats
2W - 0L
1,789 SR
Queue Stats
7W - 7L
1,444 Elo+
Solo
Skadi
Skadi
bot_Sny
Skadi
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 26L
1,607 Elo+
Party 1
Arachne
Arachne
felipegamer21010
Arachne
Level 34
God Stats
6W - 5L
1,312 SR
Queue Stats
224W - 264L
1,434 Elo+
Party 1
Scylla
Scylla
nabeelicious
Scylla
Level 25
God Stats
31W - 22L
1,630 SR
Queue Stats
64W - 76L
1,444 Elo+
Solo
Team Averages
Level 22
1,524 SR
1,483 Elo+

VS

Team Averages
Level 15
1,536 SR
1,495 Elo+
Loki
Loki
DevilCinder
Loki
Level 27
God Stats
120W - 106L
1,496 SR
Queue Stats
308W - 315L
1,535 Elo+
Solo
Bakasura
Bakasura
Fugitive90
Bakasura
Level 16
God Stats
4W - 2L
1,688 SR
Queue Stats
44W - 47L
1,477 Elo+
Solo
Anubis
Anubis
Lerkz Solar
Anubis
Level 7
God Stats
0W - 4L
1,279 SR
Queue Stats
10W - 14L
1,583 Elo+
Solo
Athena
Athena
TheSaince
Athena
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 10L
1,488 Elo+
Solo
Bacchus
Bacchus
bloc_alejado8
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoTTaKetCHup361
Sun Wukong
16
16 / 2 / 0
10,191
679
11,668
12,655
7,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cthulhu
I-Neffex
Cthulhu
11
2 / 0 / 5
6,508
434
6,600
7,115
3,866
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
bot_Sny
Skadi
14
2 / 1 / 2
7,787
519
6,652
9,099
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 2
7,358
491
3,514
8,693
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
14
2 / 1 / 5
7,985
532
6,009
5,417
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 4
6,808
454
4,096
10,403
2,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Fugitive90
Bakasura
10
0 / 4 / 1
6,070
405
2,292
10,995
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
12
0 / 7 / 2
6,673
445
3,430
8,282
3,582
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
TheSaince
Athena
13
4 / 1 / 1
7,971
531
5,239
8,983
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
9
1 / 5 / 1
6,628
442
4,412
9,643
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
26
Kills
6
6
Deaths
26
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
Bakasura
Fugitive90
Bakasura
0
4
1
0.13
W
Sun Wukong
GoTTaKetCHup361
Sun Wukong
16
2
0
8
W
Cthulhu
I-Neffex
Cthulhu
2
0
5
4.5
L
Anubis
0
7
2
0.14
L
Athena
TheSaince
Athena
4
1
1
4.5
L
Bacchus
1
5
1
0.3
W
Skadi
bot_Sny
Skadi
2
1
2
3
W
4
2
2
2.5
W
Scylla
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,443
Damage
19,469
42,979
Taken
48,306
19,251
Mitigated
23,485
14,950
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,096
1,309
0
76
10,403
2,960
0
2,210
8,148
0
35,454
L
Bakasura
Fugitive90
Bakasura
2,292
1,571
95
2,368
10,995
3,600
0
1,425
9,560
0
27,881
W
Sun Wukong
GoTTaKetCHup361
Sun Wukong
11,668
2,715
0
6,313
12,655
7,808
332
1,981
10,609
0
60,453
W
Cthulhu
I-Neffex
Cthulhu
6,600
393
498
0
7,115
3,866
0
3,631
3,484
19,132
0
L
Anubis
3,430
353
0
987
8,282
3,582
173
3,582
4,400
37,037
0
L
Athena
TheSaince
Athena
5,239
1,037
0
1,432
8,983
5,285
0
3,155
5,828
32,484
0
L
Bacchus
4,412
811
0
845
9,643
8,058
0
1,882
7,761
16,086
0
W
Skadi
bot_Sny
Skadi
6,652
3,147
0
2,585
9,099
3,297
651
3,299
5,800
0
60,425
W
3,514
2,350
524
4,638
8,693
2,795
0
1,779
6,903
0
28,875
W
Scylla
6,009
576
0
392
5,417
1,485
158
2,391
3,016
49,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,829
Gold Earned
34,150
425
Minions Killed
295
0
Camps Cleared
0
1,444,594
Distance Traveled
1,434,380
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,808
454
62
4
0
268,127
2
L
Bakasura
6,070
405
60
4
0
280,183
2
W
Sun Wukong
10,191
679
133
9
0
293,932
7
W
Cthulhu
6,508
434
28
2
0
308,229
0
L
Anubis
6,673
445
80
5
0
259,046
3
L
Athena
7,971
531
70
5
0
310,637
3
L
Bacchus
6,628
442
23
2
0
316,387
1
W
Skadi
7,787
519
114
8
0
259,210
1
W
Arachne
7,358
491
55
4
0
293,037
0
W
Scylla
7,985
532
95
6
0
290,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role