Player Matchup

Nemesis
Nemesis
Maiiniiac
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 20L
1,505 Elo+
Solo
Apollo
Apollo
Nicolas00013
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,231 Elo+
Solo
Amaterasu
Amaterasu
kinxlilli
Amaterasu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Ra
Ra
kwinnothy
Ra
Level 9
God Stats
2W - 2L
1,567 SR
Queue Stats
14W - 24L
1,366 Elo+
Party 2
Artemis
Artemis
peterson43
Artemis
Level 23
God Stats
81W - 76L
1,528 SR
Queue Stats
83W - 85L
1,443 Elo+
Solo
Team Averages
Level 9
1,519 SR
1,409 Elo+

VS

Team Averages
Level 24
1,422 SR
1,404 Elo+
Anubis
Anubis
DavidRibba017
Anubis
Level 29
God Stats
16W - 11L
1,454 SR
Queue Stats
101W - 116L
1,361 Elo+
Party 1
Nox
Nox
DrRigel
Nox
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
54W - 53L
1,556 Elo+
Solo
Sylvanus
Sylvanus
Gr8Crusades
Sylvanus
Level 29
God Stats
1W - 0L
1,182 SR
Queue Stats
34W - 29L
1,304 Elo+
Solo
Bellona
Bellona
SineFromAbove
Bellona
Level 23
God Stats
5W - 9L
1,476 SR
Queue Stats
51W - 43L
1,463 Elo+
Solo
Ymir
Ymir
jeromenXD
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 60L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Maiiniiac
Nemesis
17
2 / 14 / 6
10,793
899
8,344
23,744
8,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
18
2 / 10 / 7
11,820
985
17,633
19,452
6,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
kinxlilli
Amaterasu
16
0 / 3 / 5
9,868
822
2,817
16,241
5,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 10 / 5
11,718
977
10,524
15,013
5,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
peterson43
Artemis
18
3 / 9 / 7
11,861
988
14,846
18,097
5,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 15
13,833
1,153
24,875
12,117
7,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nox
20
12 / 0 / 29
13,942
1,162
27,427
9,861
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Gr8Crusades
Sylvanus
20
7 / 3 / 29
14,377
1,198
11,977
17,376
31,352
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
17
6 / 1 / 12
12,113
1,009
3,886
4,595
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
20
6 / 4 / 24
12,746
1,062
15,297
16,670
13,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
154
11
Kills
45
46
Deaths
11
30
Assists
109
Player
Kills
Deaths
Assists
KDA
W
14
3
15
7.17
W
Nox
12
0
29
26.5
W
Sylvanus
Gr8Crusades
Sylvanus
7
3
29
7.17
L
Nemesis
Maiiniiac
Nemesis
2
14
6
0.36
L
Apollo
2
10
7
0.55
W
Bellona
6
1
12
12
W
Ymir
6
4
24
4.5
L
Amaterasu
kinxlilli
Amaterasu
0
3
5
0.83
L
4
10
5
0.65
L
Artemis
peterson43
Artemis
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,164
Damage
83,462
92,547
Taken
60,619
31,577
Mitigated
63,884
8,210
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,875
501
0
2,894
12,117
7,733
0
2,701
9,416
47,309
0
W
Nox
27,427
2,467
0
1,897
9,861
6,284
0
1,160
8,701
41,086
0
W
Sylvanus
Gr8Crusades
Sylvanus
11,977
4,576
6,377
5,399
17,376
31,352
0
2,403
14,654
27,150
0
L
Nemesis
Maiiniiac
Nemesis
8,344
3,645
189
2,040
23,744
8,253
0
21,232
2,512
0
25,045
L
Apollo
17,633
10,062
0
2,042
19,452
6,690
0
16,865
2,587
105
41,342
W
Bellona
3,886
1,658
0
953
4,595
4,550
0
700
3,895
0
28,499
W
Ymir
15,297
2,847
0
481
16,670
13,965
0
3,665
13,005
29,084
0
L
Amaterasu
kinxlilli
Amaterasu
2,817
952
0
357
16,241
5,527
0
12,530
3,711
0
10,650
L
10,524
2,541
1,324
420
15,013
5,390
0
12,689
2,324
24,013
0
L
Artemis
peterson43
Artemis
14,846
10,754
432
1,406
18,097
5,717
0
16,260
1,837
0
49,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,060
Gold Earned
67,011
201
Minions Killed
225
4
Camps Cleared
4
834,573
Distance Traveled
903,669
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,833
1,153
68
6
2
157,900
0
W
Nox
13,942
1,162
32
3
0
222,034
0
W
Sylvanus
14,377
1,198
13
1
1
184,456
1
L
Nemesis
10,793
899
31
3
0
179,565
0
L
Apollo
11,820
985
46
4
2
166,156
0
W
Bellona
12,113
1,009
78
7
1
136,191
0
W
Ymir
12,746
1,062
34
3
0
203,088
0
L
Amaterasu
9,868
822
16
1
0
168,452
0
L
Ra
11,718
977
34
3
0
170,974
0
L
Artemis
11,861
988
74
6
2
149,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role