Player Matchup

Ganesha
Ganesha
DueceMcGee23
Ganesha
Level 43
God Stats
4W - 7L
1,485 SR
Queue Stats
105W - 136L
1,398 Elo+
Party 3
Scylla
Scylla
IplayMyRole
Scylla
Level 27
God Stats
19W - 14L
1,499 SR
Queue Stats
56W - 47L
1,454 Elo+
Solo
Nemesis
Nemesis
Melody9421
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cupid
Cupid
improbsbad
Cupid
Level 16
God Stats
0W - 4L
1,159 SR
Queue Stats
19W - 37L
1,282 Elo+
Party 3
King Arthur
King Arthur
nosure
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 19
1,429 SR
1,427 Elo+

VS

Team Averages
Level 21
1,493 SR
1,444 Elo+
Rama
Rama
Eliancitoo
Rama
Level 23
God Stats
2W - 4L
1,494 SR
Queue Stats
140W - 113L
1,477 Elo+
Party 2
Bakasura
Bakasura
IronSide99
Bakasura
Level 29
God Stats
40W - 24L
1,491 SR
Queue Stats
275W - 313L
1,309 Elo+
Solo
Bacchus
Bacchus
Pupppy
Bacchus
Level 6
God Stats
2W - 3L
1,443 SR
Queue Stats
35W - 31L
1,500 Elo+
Party 1
Anubis
Anubis
obeybastien
Anubis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 43L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
titoalvelo
Sun Wukong
Level 18
God Stats
13W - 9L
1,535 SR
Queue Stats
64W - 70L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DueceMcGee23
Ganesha
5
0 / 5 / 1
4,014
446
1,009
6,592
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Scylla
9
3 / 2 / 1
5,578
620
5,245
3,637
1,334
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Melody9421
Nemesis
6
0 / 4 / 1
4,227
470
485
4,721
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
8
1 / 1 / 0
4,884
543
1,421
2,598
570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
nosure
King Arthur
7
0 / 3 / 0
4,218
469
768
4,300
1,215
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 1 / 2
5,820
647
4,701
3,972
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
IronSide99
Bakasura
10
4 / 0 / 1
5,988
665
1,978
4,668
1,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Pupppy
Bacchus
9
2 / 1 / 7
5,759
640
2,588
4,941
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
8
0 / 2 / 1
4,767
530
798
2,983
925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
titoalvelo
Sun Wukong
10
2 / 0 / 1
5,474
608
2,574
3,165
1,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
15
15
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DueceMcGee23
Ganesha
0
5
1
0.1
W
7
1
2
8
L
Scylla
3
2
1
1.75
W
Bakasura
IronSide99
Bakasura
4
0
1
4.5
L
Nemesis
Melody9421
Nemesis
0
4
1
0.13
W
Bacchus
Pupppy
Bacchus
2
1
7
5.5
L
Cupid
1
1
0
1
L
King Arthur
nosure
King Arthur
0
3
0
0
W
Anubis
0
2
1
0.25
W
Sun Wukong
titoalvelo
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,928
Damage
12,639
21,848
Taken
19,729
6,581
Mitigated
7,432
3,670
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DueceMcGee23
Ganesha
1,009
81
0
600
6,592
2,262
0
1,473
4,999
7,340
0
W
4,701
3,982
0
2,008
3,972
1,079
385
1,131
2,841
0
25,109
L
Scylla
5,245
750
0
979
3,637
1,334
0
1,032
2,565
26,767
0
W
Bakasura
IronSide99
Bakasura
1,978
1,600
0
1,914
4,668
1,397
0
759
3,909
0
25,596
L
Nemesis
Melody9421
Nemesis
485
139
0
985
4,721
1,200
0
234
4,427
0
11,572
W
Bacchus
Pupppy
Bacchus
2,588
342
0
2,196
4,941
2,551
55
1,936
3,005
12,037
0
L
Cupid
1,421
761
26
445
2,598
570
0
647
1,911
0
19,870
L
King Arthur
nosure
King Arthur
768
156
0
635
4,300
1,215
133
0
3,953
10
10,322
W
Anubis
798
176
0
660
2,983
925
514
2,428
555
16,082
0
W
Sun Wukong
titoalvelo
Sun Wukong
2,574
127
0
806
3,165
1,480
402
0
3,165
0
19,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,921
Gold Earned
27,808
160
Minions Killed
202
0
Camps Cleared
0
757,765
Distance Traveled
847,704
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,014
446
0
0
0
135,371
1
W
Rama
5,820
647
42
5
0
132,279
1
L
Scylla
5,578
620
53
6
0
159,029
3
W
Bakasura
5,988
665
69
8
0
177,319
0
L
Nemesis
4,227
470
29
3
0
141,047
0
W
Bacchus
5,759
640
18
2
0
206,500
2
L
Cupid
4,884
543
56
6
0
181,307
0
L
King Arthur
4,218
469
22
2
0
141,011
1
W
Anubis
4,767
530
42
5
0
174,184
2
W
Sun Wukong
5,474
608
31
3
0
157,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role