Player Matchup

Jormungandr
Jormungandr
MooGoesThaCow
Jormungandr
Level 89
God Stats
14W - 12L
1,365 SR
Queue Stats
338W - 345L
1,458 Elo+
Party 2
Bakasura
Bakasura
NocteRuinam
Bakasura
Level 56
God Stats
25W - 18L
1,655 SR
Queue Stats
224W - 256L
1,427 Elo+
Party 2
Scylla
Scylla
Sebt21
Scylla
Level 97
God Stats
2W - 0L
1,432 SR
Queue Stats
294W - 281L
1,459 Elo+
Party 3
Yemoja
Yemoja
SpursHarryKane
Yemoja
Level 79
God Stats
89W - 73L
1,525 SR
Queue Stats
270W - 266L
1,421 Elo+
Party 3
Hou Yi
Hou Yi
lP3RICOl
Hou Yi
Level 76
God Stats
6W - 9L
1,430 SR
Queue Stats
201W - 200L
1,439 Elo+
Solo
Team Averages
Level 79
1,481 SR
1,441 Elo+

VS

Team Averages
Level 71
1,442 SR
1,437 Elo+
Bakasura
Bakasura
DJLAWZ2013
Bakasura
Level 49
God Stats
27W - 31L
1,514 SR
Queue Stats
218W - 223L
1,445 Elo+
Party 1
Medusa
Medusa
DarxieoftheLeaf
Medusa
Level 54
God Stats
1W - 4L
1,414 SR
Queue Stats
214W - 269L
1,381 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PapiRumble
Morgan Le Fay
Level 106
God Stats
20W - 12L
1,626 SR
Queue Stats
503W - 509L
1,495 Elo+
Solo
Tyr
Tyr
Slater-illFated
Tyr
Level 99
God Stats
1W - 3L
1,380 SR
Queue Stats
324W - 374L
1,427 Elo+
Party 1
Khepri
Khepri
xMasterBlasterz
Khepri
Level 47
God Stats
0W - 2L
1,276 SR
Queue Stats
178W - 219L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MooGoesThaCow
Jormungandr
20
11 / 3 / 23
19,403
571
32,729
31,173
50,049
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
NocteRuinam
Bakasura
20
16 / 6 / 7
19,780
582
23,154
26,212
16,507
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
Sebt21
Scylla
20
6 / 6 / 14
18,294
538
23,542
20,013
9,737
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
2 / 0 / 21
18,850
554
13,914
22,633
34,677
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
lP3RICOl
Hou Yi
20
9 / 5 / 14
20,526
604
30,697
32,083
14,987
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DJLAWZ2013
Bakasura
20
5 / 8 / 5
16,886
497
20,578
36,643
19,290
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 9 / 2
13,995
412
11,366
24,047
12,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
PapiRumble
Morgan Le Fay
20
9 / 9 / 1
15,979
470
32,080
27,433
14,050
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 12 / 4
14,197
418
10,184
37,077
38,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
1 / 6 / 8
15,471
455
9,882
31,441
46,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
40
44
Kills
20
20
Deaths
44
79
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DJLAWZ2013
Bakasura
5
8
5
0.94
L
3
9
2
0.44
W
Jormungandr
MooGoesThaCow
Jormungandr
11
3
23
7.5
W
Bakasura
NocteRuinam
Bakasura
16
6
7
3.25
L
Morgan Le Fay
PapiRumble
Morgan Le Fay
9
9
1
1.06
W
Scylla
Sebt21
Scylla
6
6
14
2.17
L
2
12
4
0.33
W
2
0
21
12.5
W
Hou Yi
lP3RICOl
Hou Yi
9
5
14
3.2
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,036
Damage
84,090
132,114
Taken
156,641
125,957
Mitigated
131,021
48,556
Healing
30,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DJLAWZ2013
Bakasura
20,578
15,641
533
13,146
36,643
19,290
0
16,387
19,572
0
136,193
L
11,366
3,938
0
632
24,047
12,073
1,298
7,706
16,012
0
110,319
W
Jormungandr
MooGoesThaCow
Jormungandr
32,729
7,894
0
8,977
31,173
50,049
1,318
8,708
21,884
133,459
0
W
Bakasura
NocteRuinam
Bakasura
23,154
18,349
0
4,316
26,212
16,507
2,063
6,543
19,669
0
143,161
L
Morgan Le Fay
PapiRumble
Morgan Le Fay
32,080
1,166
0
5,045
27,433
14,050
275
15,829
10,775
133,256
0
W
Scylla
Sebt21
Scylla
23,542
3,638
240
5,031
20,013
9,737
2,178
11,660
8,143
120,230
0
L
10,184
1,292
0
7,671
37,077
38,902
624
20,878
15,003
0
77,253
W
13,914
978
7,119
6,638
22,633
34,677
567
8,347
13,746
71,163
0
W
Hou Yi
lP3RICOl
Hou Yi
30,697
21,491
0
16,235
32,083
14,987
7,274
8,399
23,188
0
212,836
L
9,882
1,520
103
3,468
31,441
46,706
567
8,389
21,004
47,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,853
Gold Earned
76,528
901
Minions Killed
748
0
Camps Cleared
0
3,057,532
Distance Traveled
2,960,302
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
16,886
497
200
6
0
673,241
6
L
Medusa
13,995
412
143
4
0
522,881
4
W
Jormungandr
19,403
571
174
5
0
549,960
3
W
Bakasura
19,780
582
196
6
0
740,111
0
L
Morgan Le Fay
15,979
470
188
6
0
567,288
4
W
Scylla
18,294
538
201
6
0
583,552
17
L
Tyr
14,197
418
135
4
0
621,201
2
W
Yemoja
18,850
554
101
3
0
641,403
9
W
Hou Yi
20,526
604
229
7
0
542,506
1
L
Khepri
15,471
455
82
2
0
575,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role