Player Matchup

Artio
Artio
JolTibbers
Artio
Level 27
God Stats
0W - 3L
1,466 SR
Queue Stats
9W - 12L
1,419 Elo+
Party 3
Medusa
Medusa
Mirawind
Medusa
Level 107
God Stats
0W - 1L
1,831 SR
Queue Stats
15W - 25L
1,419 Elo+
Party 3
Susano
Susano
Ritashi
Susano
Level 29
God Stats
0W - 1L
1,664 SR
Queue Stats
24W - 29L
1,496 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Travisander
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,539 SR
Queue Stats
21W - 32L
1,416 Elo+
Party 3
Vamana
Vamana
vishyawesome
Vamana
Level 69
God Stats
0W - 2L
1,936 SR
Queue Stats
13W - 25L
1,398 Elo+
Party 3
Team Averages
Level 56
1,687 SR
1,429 Elo+

VS

Team Averages
Level 61
1,571 SR
1,502 Elo+
Chaac
Chaac
Chobble
Chaac
Level 29
God Stats
2W - 3L
1,621 SR
Queue Stats
68W - 132L
1,332 Elo+
Party 2
Chiron
Chiron
DovaScrib
Chiron
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,654 Elo+
Party 1
Bakasura
Bakasura
Grussyman
Bakasura
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
91W - 74L
1,620 Elo+
Party 1
Ah Puch
Ah Puch
rideabiggoose
Ah Puch
Level 76
God Stats
6W - 6L
1,699 SR
Queue Stats
61W - 98L
1,356 Elo+
Party 2
Khepri
Khepri
spikehero868
Khepri
Level 105
God Stats
34W - 32L
1,534 SR
Queue Stats
115W - 99L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
2 / 8 / 3
9,313
423
5,422
24,108
24,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Medusa
Mirawind
Medusa
13
1 / 12 / 5
8,646
393
10,321
18,855
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
Ritashi
Susano
17
5 / 8 / 1
10,861
494
9,955
18,576
8,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Travisander
Morgan Le Fay
15
1 / 7 / 4
9,630
438
14,812
20,082
7,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
18
5 / 3 / 3
11,283
513
17,372
29,191
25,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chobble
Chaac
18
2 / 4 / 6
12,132
551
15,414
23,928
26,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
DovaScrib
Chiron
20
21 / 3 / 7
14,855
675
33,739
22,161
10,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Grussyman
Bakasura
20
8 / 3 / 9
13,423
610
13,844
18,221
10,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
17
6 / 4 / 5
12,149
552
20,496
15,459
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
15
1 / 1 / 20
11,659
530
5,146
15,695
20,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
14
Kills
38
38
Deaths
15
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
Chobble
Chaac
2
4
6
1.25
W
Chiron
DovaScrib
Chiron
21
3
7
8.17
W
Bakasura
Grussyman
Bakasura
8
3
9
4.17
L
Artio
2
8
3
0.44
L
Medusa
Mirawind
Medusa
1
12
5
0.29
L
Susano
Ritashi
Susano
5
8
1
0.69
L
Morgan Le Fay
Travisander
Morgan Le Fay
1
7
4
0.43
W
Ah Puch
6
4
5
2.13
W
Khepri
1
1
20
11
L
Vamana
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,882
Damage
88,639
110,812
Taken
95,464
70,348
Mitigated
76,034
27,181
Healing
34,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Chobble
Chaac
15,414
2,701
0
9,765
23,928
26,501
796
2,390
20,658
0
79,243
W
Chiron
DovaScrib
Chiron
33,739
20,673
935
11,800
22,161
10,763
8,294
7,745
14,276
0
143,744
W
Bakasura
Grussyman
Bakasura
13,844
8,890
0
2,853
18,221
10,457
1,782
3,107
14,964
0
95,313
L
Artio
5,422
1,225
282
3,911
24,108
24,703
0
5,805
17,727
23,380
0
L
Medusa
Mirawind
Medusa
10,321
5,272
528
2,260
18,855
4,237
56
2,694
15,811
0
44,412
L
Susano
Ritashi
Susano
9,955
2,152
0
3,852
18,576
8,436
70
3,238
15,016
0
52,962
L
Morgan Le Fay
Travisander
Morgan Le Fay
14,812
151
160
3,824
20,082
7,543
1,248
7,542
12,530
65,995
0
W
Ah Puch
20,496
1,501
1,530
5,322
15,459
7,378
840
6,944
8,515
65,551
0
W
Khepri
5,146
587
0
2,238
15,695
20,935
536
3,292
12,343
20,441
0
L
Vamana
17,372
10,215
801
11,563
29,191
25,429
687
6,363
22,365
0
79,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,733
Gold Earned
64,218
453
Minions Killed
590
0
Camps Cleared
0
1,857,369
Distance Traveled
1,998,484
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,132
551
130
6
0
380,422
9
W
Chiron
14,855
675
180
8
0
372,090
5
W
Bakasura
13,423
610
159
7
0
456,475
2
L
Artio
9,313
423
38
2
0
373,301
7
L
Medusa
8,646
393
59
3
0
343,640
3
L
Susano
10,861
494
101
5
0
385,873
2
L
Morgan Le Fay
9,630
438
126
6
0
372,334
1
W
Ah Puch
12,149
552
104
5
0
386,609
4
W
Khepri
11,659
530
17
1
0
402,888
1
L
Vamana
11,283
513
129
6
0
382,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role