Player Matchup

Mulan
Mulan
Bau5constantlycr
Mulan
Level 56
God Stats
4W - 5L
1,499 SR
Queue Stats
317W - 338L
1,428 Elo+
Party 2
Cabrakan
Cabrakan
BigIslandBuilt
Cabrakan
Level 42
God Stats
4W - 6L
1,652 SR
Queue Stats
431W - 469L
1,439 Elo+
Party 3
Xbalanque
Xbalanque
CERO7114
Xbalanque
Level 66
God Stats
81W - 57L
1,718 SR
Queue Stats
228W - 247L
1,495 Elo+
Party 2
Sol
Sol
NewWaffles
Sol
Level 62
God Stats
2W - 4L
1,341 SR
Queue Stats
517W - 494L
1,455 Elo+
Party 3
Ymir
Ymir
vhugos10
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,426 Elo+
Party 2
Team Averages
Level 47
1,542 SR
1,449 Elo+

VS

Team Averages
Level 69
1,529 SR
1,478 Elo+
Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CondemnedCrusade
Kukulkan
Level 121
God Stats
7W - 6L
1,459 SR
Queue Stats
360W - 353L
1,499 Elo+
Party 1
King Arthur
King Arthur
Flixkzz
King Arthur
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 96L
1,459 Elo+
Solo
Pele
Pele
KickinghabitsPC
Pele
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 249L
1,423 Elo+
Solo
Izanami
Izanami
SpartanAspect
Izanami
Level 13
God Stats
7W - 1L
1,687 SR
Queue Stats
66W - 50L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,928
533
7,688
9,401
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
10
0 / 6 / 4
6,129
471
5,398
11,724
7,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
CERO7114
Xbalanque
11
1 / 7 / 2
6,948
534
2,178
9,173
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 4 / 2
6,848
527
11,851
10,383
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
6
0 / 8 / 2
5,277
406
2,756
12,378
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
5 / 1 / 15
8,284
637
7,060
9,851
6,208
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 12
6,898
531
6,283
5,765
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Flixkzz
King Arthur
12
1 / 1 / 7
6,620
509
5,279
14,071
6,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 4 / 7
7,825
602
9,792
11,489
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
15
15 / 1 / 3
9,516
732
12,996
7,562
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
7
Kills
29
29
Deaths
8
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
5
1
15
12.5
L
3
4
0
0.75
L
Cabrakan
0
6
4
0.33
L
Xbalanque
CERO7114
Xbalanque
1
7
2
0.29
W
2
1
12
8
W
King Arthur
Flixkzz
King Arthur
1
1
7
4.5
W
6
4
7
2.38
L
3
4
2
1
W
Izanami
15
1
3
16.5
L
Ymir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,871
Damage
41,410
53,059
Taken
48,738
24,584
Mitigated
21,304
10,568
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,060
1,731
1,610
877
9,851
6,208
453
4,845
5,006
23,822
0
L
7,688
2,540
0
756
9,401
5,476
0
1,143
8,258
0
32,384
L
Cabrakan
5,398
1,016
0
2,942
11,724
7,849
0
2,270
9,454
33,518
0
L
Xbalanque
CERO7114
Xbalanque
2,178
919
87
2,175
9,173
2,552
0
2,381
6,792
0
30,144
W
6,283
833
0
1,396
5,765
2,150
927
3,715
2,050
40,231
0
W
King Arthur
Flixkzz
King Arthur
5,279
1,064
0
1,738
14,071
6,158
0
3,981
10,090
0
29,705
W
9,792
3,038
0
4,116
11,489
4,037
0
5,082
6,407
0
43,218
L
11,851
1,776
0
4,117
10,383
3,362
92
3,693
6,690
44,998
0
W
Izanami
12,996
9,232
0
2,494
7,562
2,751
3,114
2,382
5,180
0
68,148
L
Ymir
2,756
1,214
0
491
12,378
5,345
0
3,856
8,522
9,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,130
Gold Earned
39,143
282
Minions Killed
372
0
Camps Cleared
0
1,164,130
Distance Traveled
1,280,391
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,284
637
28
2
0
260,426
5
L
Mulan
6,928
533
60
5
0
251,980
3
L
Cabrakan
6,129
471
53
4
0
236,865
6
L
Xbalanque
6,948
534
73
6
0
214,448
2
W
Kukulkan
6,898
531
97
7
0
250,927
0
W
King Arthur
6,620
509
50
4
0
253,984
1
W
Pele
7,825
602
77
6
0
273,743
0
L
Sol
6,848
527
83
6
0
239,032
5
W
Izanami
9,516
732
120
9
0
241,311
1
L
Ymir
5,277
406
13
1
0
221,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role