Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
KainShaw
Eset
Level 30
God Stats
1W - 0L
1,807 SR
Queue Stats
16W - 11L
1,515 Elo+
Party 3
Khepri
Khepri
MaCh420k
Khepri
Level 51
God Stats
31W - 32L
1,568 SR
Queue Stats
76W - 69L
1,525 Elo+
Party 1
Vamana
Vamana
ThatOneJason
Vamana
Level 42
God Stats
1W - 0L
1,702 SR
Queue Stats
120W - 121L
1,484 Elo+
Party 1
Chiron
Chiron
TheBiggestBoy
Chiron
Level 68
God Stats
1W - 0L
1,733 SR
Queue Stats
39W - 48L
1,482 Elo+
Party 3
Team Averages
Level 43
1,662 SR
1,501 Elo+

VS

Team Averages
Level 66
1,530 SR
1,479 Elo+
Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
CondemnedCrusade
Tiamat
Level 121
God Stats
16W - 6L
1,793 SR
Queue Stats
360W - 353L
1,509 Elo+
Party 2
Athena
Athena
FROZZEN AID
Athena
Level 32
God Stats
9W - 14L
1,359 SR
Queue Stats
10W - 16L
1,323 Elo+
Solo
Nox
Nox
Flixkzz
Nox
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 96L
1,533 Elo+
Solo
Anhur
Anhur
SpartanAspect
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 50L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
2 / 2 / 3
5,454
496
1,772
4,693
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
9
1 / 4 / 0
5,713
519
2,698
6,014
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
MaCh420k
Khepri
9
3 / 1 / 3
6,029
548
2,885
5,642
2,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
11
2 / 1 / 2
6,423
584
3,686
6,796
3,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 5
6,124
557
7,388
4,884
1,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 1 / 2
6,461
587
5,937
8,012
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 2 / 3
5,805
528
3,836
4,857
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
10
1 / 2 / 1
5,789
526
3,342
7,159
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Nox
7
2 / 2 / 2
5,232
476
1,175
6,652
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 3 / 3
4,974
452
3,370
5,313
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
10
Kills
9
9
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
3
1.75
L
Pele
 
Pele
4
1
2
5
L
2
2
3
1.75
L
Athena
1
2
1
0.75
L
Nox
2
2
2
1.5
W
Eset
1
4
0
0.25
W
Khepri
MaCh420k
Khepri
3
1
3
4.5
L
0
3
3
0.5
W
Vamana
2
1
2
3
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,429
Damage
17,660
28,029
Taken
31,993
11,161
Mitigated
13,017
6,970
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,772
1,008
0
0
4,693
2,664
0
655
4,038
13,822
0
L
Pele
 
Pele
5,937
1,903
0
1,423
8,012
2,578
0
1,548
6,304
0
44,999
L
3,836
487
0
1,712
4,857
3,012
0
1,987
2,751
24,750
0
L
Athena
3,342
941
0
2,196
7,159
2,804
463
931
6,208
25,860
0
L
Nox
1,175
264
381
917
6,652
3,368
403
1,542
5,110
12,655
0
W
Eset
2,698
52
0
1,332
6,014
1,713
906
2,780
3,234
23,156
0
W
Khepri
MaCh420k
Khepri
2,885
156
0
640
5,642
2,514
480
2,570
3,072
10,001
0
L
3,370
869
0
1,185
5,313
1,255
0
1,048
4,265
0
23,349
W
Vamana
3,686
1,433
0
2,755
6,796
3,032
788
1,820
4,976
0
32,388
W
7,388
1,821
812
1,431
4,884
1,238
812
528
4,356
0
37,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,743
Gold Earned
28,261
231
Minions Killed
261
0
Camps Cleared
0
1,056,289
Distance Traveled
1,075,113
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,454
496
38
3
0
243,955
0
L
Pele
6,461
587
79
7
0
251,685
1
L
Tiamat
5,805
528
47
4
0
211,911
2
L
Athena
5,789
526
72
7
0
244,156
1
L
Nox
5,232
476
26
2
0
194,716
1
W
Eset
5,713
519
60
5
0
186,804
8
W
Khepri
6,029
548
17
2
0
233,673
0
L
Anhur
4,974
452
37
3
0
172,645
0
W
Vamana
6,423
584
50
5
0
198,431
3
W
Chiron
6,124
557
66
6
0
193,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role