Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
Joacoo26
Chang'e
Silver I
Level 127
God Stats
9W - 2L
1,646 SR
Queue Stats
108W - 115L
1,184 MMR
Party 3
Fenrir
Fenrir
Silver III
Link5813
Fenrir
Silver III
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 13L
1,500 MMR
Party 3
Hou Yi
Hou Yi
Gold V
Luxtel
Hou Yi
Gold V
Level 129
God Stats
7W - 1L
1,777 SR
Queue Stats
146W - 156L
1,349 MMR
Solo
Bacchus
Bacchus
Silver II
capzeuz
Bacchus
Silver II
Level 139
God Stats
8W - 4L
1,670 SR
Queue Stats
213W - 230L
1,091 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,619 SR
1,325 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,571 SR
1,204 MMR
Bakasura
Bakasura
Bronze III
Acmon02
Bakasura
Bronze III
Level 68
God Stats
5W - 3L
1,605 SR
Queue Stats
20W - 21L
1,447 MMR
Party 1
Apollo
Apollo
Silver V
ByCabsan
Apollo
Silver V
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 119L
933 MMR
Party 2
Cerberus
Cerberus
Silver IV
Ghul4
Cerberus
Silver IV
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 113L
1,087 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
REIDASDESGRAÇA
Sun Wukong
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 88L
1,161 MMR
Solo
Nu Wa
Nu Wa
Silver I
Yvyny
Nu Wa
Silver I
Level 158
God Stats
6W - 8L
1,751 SR
Queue Stats
198W - 195L
1,393 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
8 / 2 / 14
15,255
636
20,992
20,284
8,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Joacoo26
Chang'e
20
4 / 4 / 6
13,806
575
19,052
21,998
19,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Link5813
Fenrir
20
6 / 4 / 9
13,634
568
9,589
17,465
10,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
Luxtel
Hou Yi
20
10 / 1 / 2
16,025
668
21,835
26,640
11,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
capzeuz
Bacchus
18
6 / 5 / 11
12,313
513
14,612
23,779
23,886
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
GilgameshTsukuyomiAthenaTiamatTyr

VS

Bans
PersephoneKhepriGebMercuryYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Acmon02
Bakasura
19
5 / 12 / 7
12,242
510
11,913
26,077
10,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
ByCabsan
Apollo
18
2 / 6 / 4
11,830
493
8,634
15,990
6,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Ghul4
Cerberus
16
1 / 8 / 11
9,782
408
10,953
25,427
17,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
REIDASDESGRAÇA
Sun Wukong
18
2 / 1 / 5
11,416
476
13,722
24,315
24,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Yvyny
Nu Wa
19
5 / 7 / 7
12,598
525
21,745
18,662
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
49
34
Kills
15
16
Deaths
34
42
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
2
14
7.5
L
Bakasura
Acmon02
Bakasura
5
12
7
0.71
L
Apollo
ByCabsan
Apollo
2
6
4
0.67
L
Cerberus
Ghul4
Cerberus
1
8
11
0.81
W
Chang'e
Joacoo26
Chang'e
4
4
6
1.75
W
Fenrir
Link5813
Fenrir
6
4
9
2.63
W
Hou Yi
Luxtel
Hou Yi
10
1
2
11
L
Sun Wukong
REIDASDESGRAÇA
Sun Wukong
2
1
5
4.5
L
Nu Wa
Yvyny
Nu Wa
5
7
7
1.21
W
Bacchus
capzeuz
Bacchus
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,080
Damage
66,967
110,166
Taken
110,471
73,593
Mitigated
66,488
57,757
Healing
22,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
20,992
1,877
685
8,972
20,284
8,296
3,907
8,207
11,477
136,411
0
L
Bakasura
Acmon02
Bakasura
11,913
9,619
0
2,960
26,077
10,365
0
12,745
13,332
0
79,289
L
Apollo
ByCabsan
Apollo
8,634
4,666
0
5,042
15,990
6,653
1,176
3,085
12,905
0
81,156
L
Cerberus
Ghul4
Cerberus
10,953
281
398
4,848
25,427
17,878
0
14,529
10,898
40,999
0
W
Chang'e
Joacoo26
Chang'e
19,052
1,056
4,903
12,923
21,998
19,244
31
5,562
15,353
98,839
0
W
Fenrir
Link5813
Fenrir
9,589
539
0
6,007
17,465
10,721
0
5,020
12,282
0
85,026
W
Hou Yi
Luxtel
Hou Yi
21,835
16,198
0
18,537
26,640
11,446
7,568
8,540
17,970
0
164,186
L
Sun Wukong
REIDASDESGRAÇA
Sun Wukong
13,722
2,082
0
6,145
24,315
24,867
152
13,021
11,294
3,998
65,511
L
Nu Wa
Yvyny
Nu Wa
21,745
3,532
51
3,025
18,662
6,725
1,174
11,625
7,037
82,056
0
W
Bacchus
capzeuz
Bacchus
14,612
683
712
5,018
23,779
23,886
0
8,797
14,788
38,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,033
Gold Earned
57,868
822
Minions Killed
633
0
Camps Cleared
0
2,272,073
Distance Traveled
2,233,429
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,255
636
237
10
0
478,096
6
L
Bakasura
12,242
510
140
6
0
433,712
1
L
Apollo
11,830
493
170
7
0
428,618
8
L
Cerberus
9,782
408
74
3
0
469,956
8
W
Chang'e
13,806
575
178
7
0
445,536
3
W
Fenrir
13,634
568
127
5
0
479,412
7
W
Hou Yi
16,025
668
237
10
0
417,906
3
L
Sun Wukong
11,416
476
126
5
0
475,860
0
L
Nu Wa
12,598
525
123
5
0
425,283
4
W
Bacchus
12,313
513
43
2
0
451,123
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role