Player Matchup

Sun Wukong
Sun Wukong
BlackHammer VII
Sun Wukong
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,386 Elo+
Solo
Yemoja
Yemoja
enimsaj_420
Yemoja
Level 7
God Stats
1W - 4L
1,108 SR
Queue Stats
5W - 7L
1,304 Elo+
Solo
Neith
Neith
hibaringd
Neith
Level 16
God Stats
32W - 29L
1,692 SR
Queue Stats
209W - 222L
1,419 Elo+
Solo
Hel
Hel
nunz404
Hel
Level 18
God Stats
11W - 16L
1,445 SR
Queue Stats
13W - 23L
1,375 Elo+
Party 1
Ymir
Ymir
nunz404
Ymir
Level 25
God Stats
7W - 5L
1,765 SR
Queue Stats
66W - 58L
1,551 Elo+
Party 1
Team Averages
Level 19
1,502 SR
1,407 Elo+

VS

Team Averages
Level 36
1,667 SR
1,422 Elo+
Ymir
Ymir
GodlyNinjaXD
Ymir
Level 16
God Stats
2W - 1L
1,669 SR
Queue Stats
87W - 85L
1,340 Elo+
Solo
Hachiman
Hachiman
Kadxto
Hachiman
Level 12
God Stats
3W - 1L
1,703 SR
Queue Stats
16W - 10L
1,331 Elo+
Solo
Neith
Neith
LEGENDARYxDEITY
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
MalikB_823
Scylla
Level 121
God Stats
2W - 0L
1,888 SR
Queue Stats
5W - 10L
1,419 Elo+
Party 2
Hercules
Hercules
Savsevs_707
Hercules
Level 28
God Stats
6W - 2L
1,577 SR
Queue Stats
120W - 105L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackHammer VII
Sun Wukong
17
3 / 4 / 7
10,353
941
8,414
15,896
13,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
15
0 / 7 / 5
9,199
836
1,865
15,385
12,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
hibaringd
Neith
16
3 / 3 / 5
10,231
930
10,613
6,925
2,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
16
3 / 4 / 5
10,131
921
14,415
11,443
4,634
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
nunz404
Ymir
16
2 / 2 / 4
10,125
920
13,200
17,037
19,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

152

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 14
10,696
972
11,216
14,072
13,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Kadxto
Hachiman
16
3 / 4 / 8
9,775
889
7,239
8,157
3,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 0 / 11
9,306
846
3,079
1,748
688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
MalikB_823
Scylla
17
10 / 0 / 8
12,497
1,136
19,221
4,557
1,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Savsevs_707
Hercules
17
3 / 5 / 13
11,132
1,012
20,590
24,330
15,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
11
Kills
20
20
Deaths
11
26
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlackHammer VII
Sun Wukong
3
4
7
1.63
W
4
2
14
5.5
W
Hachiman
Kadxto
Hachiman
3
4
8
1.75
W
0
0
11
5.5
W
Scylla
MalikB_823
Scylla
10
0
8
14
W
Hercules
Savsevs_707
Hercules
3
5
13
1.9
L
Yemoja
0
7
5
0.36
L
Neith
hibaringd
Neith
3
3
5
1.83
L
Hel
3
4
5
1.38
L
Ymir
nunz404
Ymir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,507
Damage
61,345
66,686
Taken
52,864
52,825
Mitigated
35,439
11,991
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlackHammer VII
Sun Wukong
8,414
2,152
860
3,439
15,896
13,293
0
9,034
6,862
216
24,424
W
11,216
1,935
0
1,752
14,072
13,935
0
8,825
5,247
39,962
0
W
Hachiman
Kadxto
Hachiman
7,239
4,203
0
974
8,157
3,484
0
4,380
3,777
0
10,923
W
3,079
1,624
0
61
1,748
688
0
1,553
195
0
9,129
W
Scylla
MalikB_823
Scylla
19,221
2,355
426
255
4,557
1,835
0
1,976
2,581
37,201
0
W
Hercules
Savsevs_707
Hercules
20,590
10,096
0
6,772
24,330
15,497
0
12,962
11,368
3,750
40,708
L
Yemoja
1,865
356
755
27
15,385
12,816
0
7,425
7,960
7,974
0
L
Neith
hibaringd
Neith
10,613
6,975
0
556
6,925
2,683
0
2,145
4,780
0
25,301
L
Hel
14,415
2,692
2,796
2,848
11,443
4,634
0
5,204
6,239
27,131
0
L
Ymir
nunz404
Ymir
13,200
2,271
0
710
17,037
19,399
0
8,423
8,614
36,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,039
Gold Earned
53,406
181
Minions Killed
212
5
Camps Cleared
4
888,218
Distance Traveled
805,062
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,353
941
18
2
1
215,766
0
W
Ymir
10,696
972
63
6
0
187,426
0
W
Hachiman
9,775
889
8
1
2
120,483
0
W
Neith
9,306
846
17
2
0
115,536
0
W
Scylla
12,497
1,136
65
6
0
197,374
0
W
Hercules
11,132
1,012
59
5
2
184,243
1
L
Yemoja
9,199
836
23
2
0
115,209
0
L
Neith
10,231
930
33
3
4
158,762
0
L
Hel
10,131
921
38
3
0
193,754
0
L
Ymir
10,125
920
69
6
0
204,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role