Player Matchup

Persephone
Persephone
 
Persephone
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AshOfWinter
Merlin
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
286W - 315L
1,420 Elo+
Party 1
Fenrir
Fenrir
Hans_SnowLo69
Fenrir
Level 121
God Stats
16W - 29L
1,374 SR
Queue Stats
558W - 643L
1,401 Elo+
Party 1
Terra
Terra
Hit A Tho
Terra
Level 117
God Stats
22W - 18L
1,430 SR
Queue Stats
809W - 796L
1,436 Elo+
Party 3
Hou Yi
Hou Yi
SmackaH0twice2
Hou Yi
Level 100
God Stats
14W - 16L
1,480 SR
Queue Stats
550W - 547L
1,445 Elo+
Party 3
Team Averages
Level 103
1,457 SR
1,441 Elo+

VS

Team Averages
Level 96
1,535 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
Annt1
Morgan Le Fay
Level 126
God Stats
13W - 17L
1,317 SR
Queue Stats
160W - 169L
1,448 Elo+
Solo
Cerberus
Cerberus
OBM2LVC
Cerberus
Level 154
God Stats
8W - 7L
1,542 SR
Queue Stats
269W - 236L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
Ricardomaglo789
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 237L
1,439 Elo+
Solo
Izanami
Izanami
crossfox1
Izanami
Level 67
God Stats
28W - 25L
1,560 SR
Queue Stats
185W - 191L
1,446 Elo+
Party 2
Serqet
Serqet
xniitemare
Serqet
Level 68
God Stats
2W - 1L
1,755 SR
Queue Stats
109W - 83L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 2 / 4
10,028
528
9,945
10,900
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
18
5 / 3 / 7
10,948
576
11,361
12,150
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
8 / 6 / 6
10,011
527
8,628
15,065
8,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Terra
Hit A Tho
Terra
14
3 / 4 / 9
9,027
475
9,033
16,918
16,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
8 / 4 / 7
9,631
507
16,166
18,918
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Annt1
Morgan Le Fay
18
7 / 5 / 2
10,812
569
16,172
14,084
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OBM2LVC
Cerberus
16
3 / 5 / 0
9,734
512
10,490
19,584
16,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Ricardomaglo789
Amaterasu
12
1 / 6 / 6
8,288
436
7,756
19,789
8,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
crossfox1
Izanami
12
1 / 6 / 6
8,192
431
11,284
12,691
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
xniitemare
Serqet
14
6 / 6 / 3
9,405
495
6,855
12,445
4,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
26
Kills
18
19
Deaths
28
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
2
4
2
L
Morgan Le Fay
Annt1
Morgan Le Fay
7
5
2
1.6
W
Merlin
5
3
7
2.83
W
8
6
6
1.83
W
Terra
Hit A Tho
Terra
3
4
9
1.88
L
Cerberus
OBM2LVC
Cerberus
3
5
0
0.6
L
Amaterasu
Ricardomaglo789
Amaterasu
1
6
6
0.67
W
8
4
7
2.88
L
Izanami
crossfox1
Izanami
1
6
6
0.67
L
Serqet
xniitemare
Serqet
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,133
Damage
52,557
73,951
Taken
78,593
43,388
Mitigated
38,542
28,088
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,945
529
0
2,209
10,900
6,353
876
7,770
2,466
45,989
0
L
Morgan Le Fay
Annt1
Morgan Le Fay
16,172
1,984
498
4,577
14,084
5,495
894
6,410
7,674
84,766
0
W
Merlin
11,361
1,728
187
3,224
12,150
4,478
1,643
5,168
6,952
78,032
0
W
8,628
2,443
0
2,607
15,065
8,223
597
6,038
8,805
0
39,023
W
Terra
Hit A Tho
Terra
9,033
1,041
5,669
6,647
16,918
16,636
112
3,041
12,747
36,277
0
L
Cerberus
OBM2LVC
Cerberus
10,490
530
0
4,715
19,584
16,502
0
11,117
7,496
65,773
0
L
Amaterasu
Ricardomaglo789
Amaterasu
7,756
3,218
0
6,837
19,789
8,740
198
4,148
15,641
0
26,345
W
16,166
10,701
951
6,594
18,918
7,698
1,294
3,831
15,087
0
55,780
L
Izanami
crossfox1
Izanami
11,284
7,171
0
2,051
12,691
3,286
1,157
4,259
8,432
0
49,391
L
Serqet
xniitemare
Serqet
6,855
1,926
0
700
12,445
4,519
0
3,434
9,011
0
47,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,645
Gold Earned
46,431
413
Minions Killed
515
0
Camps Cleared
0
1,699,902
Distance Traveled
1,655,848
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,028
528
86
5
0
332,627
0
L
Morgan Le Fay
10,812
569
134
7
0
325,667
3
W
Merlin
10,948
576
150
8
0
351,250
3
W
Fenrir
10,011
527
55
3
0
334,033
2
W
Terra
9,027
475
47
2
0
367,600
6
L
Cerberus
9,734
512
170
9
0
301,739
1
L
Amaterasu
8,288
436
44
2
0
374,360
2
W
Hou Yi
9,631
507
75
4
0
314,392
0
L
Izanami
8,192
431
90
5
0
310,042
1
L
Serqet
9,405
495
77
4
0
344,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role