Player Matchup

Thoth
Thoth
AridLight
Thoth
Level 103
God Stats
0W - 1L
1,753 SR
Queue Stats
31W - 25L
1,511 Elo+
Solo
Izanami
Izanami
FollowedBand545
Izanami
Level 89
God Stats
7W - 18L
1,186 SR
Queue Stats
1,146W - 1,243L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
LuV BiggS
Gilgamesh
Level 107
God Stats
0W - 1L
1,344 SR
Queue Stats
13W - 26L
1,360 Elo+
Party 1
Tyr
Tyr
LuV GooN
Tyr
Level 68
God Stats
1W - 1L
1,705 SR
Queue Stats
39W - 37L
1,376 Elo+
Party 1
Bellona
Bellona
LuV GuY
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,351 Elo+
Party 1
Team Averages
Level 79
1,497 SR
1,401 Elo+

VS

Team Averages
Level 109
1,419 SR
1,439 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
J_Taco_D
Cthulhu
Level 105
God Stats
6W - 4L
1,461 SR
Queue Stats
330W - 341L
1,452 Elo+
Solo
Poseidon
Poseidon
Qeldelanar
Poseidon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 72L
1,442 Elo+
Party 2
Cupid
Cupid
SurprisedBee
Cupid
Level 87
God Stats
2W - 1L
1,487 SR
Queue Stats
367W - 363L
1,405 Elo+
Solo
Chaac
Chaac
nyxfulloftricks
Chaac
Level 141
God Stats
1W - 0L
1,149 SR
Queue Stats
20W - 16L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AridLight
Thoth
19
5 / 5 / 9
10,803
772
18,984
13,156
5,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 4
10,463
747
11,925
11,983
5,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
LuV BiggS
Gilgamesh
18
6 / 5 / 11
10,905
779
17,602
28,536
24,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 6 / 15
10,522
752
10,811
17,709
19,836
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
LuV GuY
Bellona
15
2 / 8 / 7
9,406
672
8,186
14,678
9,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
8 / 2 / 11
11,503
822
11,167
11,258
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
J_Taco_D
Cthulhu
19
9 / 7 / 15
12,345
882
19,263
19,309
26,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Qeldelanar
Poseidon
17
5 / 4 / 9
10,726
766
16,872
9,675
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 6 / 14
9,709
694
11,869
14,253
5,554
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 4 / 15
11,868
848
18,300
33,370
29,350
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
93
23
Kills
29
29
Deaths
23
46
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
2
11
6.75
L
Thoth
AridLight
Thoth
5
5
9
1.9
L
6
5
4
1.6
W
Cthulhu
J_Taco_D
Cthulhu
9
7
15
2.36
L
Gilgamesh
LuV BiggS
Gilgamesh
6
5
11
2.3
L
4
6
15
1.92
L
Bellona
LuV GuY
Bellona
2
8
7
0.69
W
Poseidon
Qeldelanar
Poseidon
5
4
9
2.38
W
1
6
14
1.33
W
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,508
Damage
77,471
86,062
Taken
87,865
64,711
Mitigated
69,570
29,811
Healing
33,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,167
9,083
2,564
1,604
11,258
4,866
3,764
3,076
8,104
0
26,064
L
Thoth
AridLight
Thoth
18,984
1,650
1,460
3,223
13,156
5,865
795
7,192
5,964
42,457
0
L
11,925
6,420
1,560
2,750
11,983
5,247
167
6,735
5,248
0
24,345
W
Cthulhu
J_Taco_D
Cthulhu
19,263
725
1,017
1,181
19,309
26,074
90
5,815
13,297
29,505
0
L
Gilgamesh
LuV BiggS
Gilgamesh
17,602
3,145
2,282
10,093
28,536
24,217
32
9,999
18,188
0
28,342
L
10,811
943
2,531
3,687
17,709
19,836
164
6,644
11,065
0
18,287
L
Bellona
LuV GuY
Bellona
8,186
1,631
1,488
737
14,678
9,546
576
8,243
6,312
0
13,079
W
Poseidon
Qeldelanar
Poseidon
16,872
1,186
1,248
924
9,675
3,726
630
561
9,098
37,587
0
W
11,869
4,425
3,237
3,072
14,253
5,554
2,558
2,768
11,393
0
20,663
W
18,300
2,738
2,156
16,740
33,370
29,350
420
6,181
26,989
6,058
27,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,099
Gold Earned
56,151
131
Minions Killed
138
0
Camps Cleared
0
1,166,575
Distance Traveled
1,338,600
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,503
822
37
3
0
272,414
1
L
Thoth
10,803
772
59
4
0
210,152
1
L
Izanami
10,463
747
28
2
0
226,698
0
W
Cthulhu
12,345
882
31
2
0
255,274
1
L
Gilgamesh
10,905
779
15
1
0
264,614
0
L
Tyr
10,522
752
24
2
0
284,979
1
L
Bellona
9,406
672
5
0
0
180,132
2
W
Poseidon
10,726
766
26
2
0
270,119
0
W
Cupid
9,709
694
24
2
0
245,258
2
W
Chaac
11,868
848
20
1
0
295,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role