Player Matchup

Horus
Horus
Berserkin-
Horus
Level 135
God Stats
20W - 8L
1,603 SR
Queue Stats
260W - 220L
1,588 Elo+
Party 3
Susano
Susano
Skydiver_Reborn
Susano
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
lady__Mystic
Neith
Level 148
God Stats
2W - 2L
1,600 SR
Queue Stats
74W - 55L
1,616 Elo+
Party 3
Sol
Sol
marcostepan
Sol
Level 104
God Stats
20W - 23L
1,403 SR
Queue Stats
567W - 564L
1,523 Elo+
Party 1
Aphrodite
Aphrodite
nomercy2709
Aphrodite
Level 125
God Stats
12W - 5L
1,564 SR
Queue Stats
73W - 76L
1,612 Elo+
Party 1
Team Averages
Level 123
1,534 SR
1,568 Elo+

VS

Team Averages
Level 148
1,502 SR
1,567 Elo+
Hel
Hel
Annihilator593
Hel
Level 143
God Stats
1W - 2L
1,246 SR
Queue Stats
139W - 133L
1,538 Elo+
Party 4
Chaac
Chaac
AyVroo-
Chaac
Level 155
God Stats
2W - 1L
1,542 SR
Queue Stats
412W - 405L
1,527 Elo+
Solo
Fenrir
Fenrir
Dragon Yuko
Fenrir
Level 156
God Stats
21W - 8L
1,666 SR
Queue Stats
251W - 227L
1,577 Elo+
Party 4
Chiron
Chiron
SynxS1N
Chiron
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 196L
1,641 Elo+
Party 2
Ganesha
Ganesha
Xanitsa1nt
Ganesha
Level 157
God Stats
9W - 7L
1,558 SR
Queue Stats
294W - 269L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
1 / 2 / 2
5,152
572
3,100
8,710
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
2 / 0 / 0
5,058
562
1,178
4,171
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,305
478
2,943
5,452
2,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
5,741
638
4,085
4,639
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
nomercy2709
Aphrodite
8
0 / 3 / 2
4,578
509
1,611
6,495
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
5,779
642
4,156
3,447
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
AyVroo-
Chaac
12
4 / 0 / 0
6,552
728
5,158
7,178
2,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
9
3 / 2 / 2
5,700
633
3,008
6,352
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
SynxS1N
Chiron
10
2 / 0 / 2
5,745
638
3,215
4,689
1,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Xanitsa1nt
Ganesha
9
0 / 1 / 4
5,351
595
2,124
5,098
1,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
11
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Chaac
AyVroo-
Chaac
4
0
0
4
L
Horus
1
2
2
1
W
Fenrir
3
2
2
2
L
2
0
0
2
W
Chiron
SynxS1N
Chiron
2
0
2
3
W
Ganesha
Xanitsa1nt
Ganesha
0
1
4
2
L
0
4
0
0
L
1
2
1
0.75
L
Aphrodite
nomercy2709
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,917
Damage
17,661
29,467
Taken
26,764
10,066
Mitigated
8,817
11,215
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,156
433
145
1,092
3,447
1,031
372
1,186
2,261
29,795
0
W
Chaac
AyVroo-
Chaac
5,158
637
0
4,717
7,178
2,972
0
0
6,788
0
41,484
L
Horus
3,100
1,503
231
2,414
8,710
3,746
0
2,489
6,113
0
14,902
W
Fenrir
3,008
552
0
1,904
6,352
2,027
0
1,684
4,638
0
24,366
L
1,178
440
0
1,811
4,171
1,126
0
225
3,930
0
20,301
W
Chiron
SynxS1N
Chiron
3,215
2,034
382
2,644
4,689
1,125
574
1,509
3,180
0
31,130
W
Ganesha
Xanitsa1nt
Ganesha
2,124
316
0
500
5,098
1,662
0
1,317
3,781
11,698
0
L
2,943
1,198
0
772
5,452
2,160
0
0
5,452
0
16,992
L
4,085
1,632
0
1,912
4,639
988
1,258
674
3,965
35,605
0
L
Aphrodite
nomercy2709
Aphrodite
1,611
247
748
3,327
6,495
2,046
0
2,505
3,727
23,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
29,127
232
Minions Killed
301
0
Camps Cleared
0
771,862
Distance Traveled
931,276
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,779
642
76
8
0
186,058
4
W
Chaac
6,552
728
83
9
0
181,218
2
L
Horus
5,152
572
19
2
0
165,644
4
W
Fenrir
5,700
633
56
6
0
205,123
1
L
Susano
5,058
562
53
6
0
171,377
2
W
Chiron
5,745
638
81
9
0
167,775
2
W
Ganesha
5,351
595
5
1
0
191,102
3
L
Neith
4,305
478
39
4
0
117,917
0
L
Sol
5,741
638
79
9
0
159,107
3
L
Aphrodite
4,578
509
42
5
0
157,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role