Player Matchup

Fenrir
Fenrir
L4astory
Fenrir
Level 67
God Stats
2W - 0L
1,570 SR
Queue Stats
3W - 1L
1,747 Elo+
Party 1
Danzaburou
Danzaburou
LucDub
Danzaburou
Level 134
God Stats
1W - 0L
1,763 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 1
Janus
Janus
Nirvanero15
Janus
Level 160
God Stats
1W - 0L
1,544 SR
Queue Stats
8W - 3L
1,657 Elo+
Party 1
Team Averages
Level 120
1,626 SR
1,706 Elo+

VS

Team Averages
Level 68
1,554 SR
1,461 Elo+
Thor
Thor
KN1RRyCone
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
benjamix23
Morgan Le Fay
Level 112
God Stats
16W - 10L
1,655 SR
Queue Stats
138W - 153L
1,495 Elo+
Solo
Bacchus
Bacchus
setokaibakush
Bacchus
Level 84
God Stats
78W - 76L
1,508 SR
Queue Stats
119W - 142L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
L4astory
Fenrir
11
3 / 1 / 5
7,452
745
4,316
8,330
3,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
LucDub
Danzaburou
12
5 / 0 / 4
8,137
814
5,194
4,488
1,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 5
7,959
796
6,980
6,002
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,648
565
2,100
9,285
2,940
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
benjamix23
Morgan Le Fay
11
2 / 1 / 0
7,064
706
6,099
3,361
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
9
0 / 4 / 2
6,538
654
3,557
8,719
7,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
2
2
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Fenrir
L4astory
Fenrir
3
1
5
5.5
W
Danzaburou
LucDub
Danzaburou
5
0
4
7
W
3
1
5
5.5
L
Morgan Le Fay
benjamix23
Morgan Le Fay
2
1
0
2
L
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,490
Damage
11,756
18,820
Taken
21,365
7,298
Mitigated
11,332
6,101
Healing
1,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,100
228
0
0
9,285
2,940
0
2,323
6,774
0
8,386
W
Fenrir
L4astory
Fenrir
4,316
1,156
339
2,905
8,330
3,482
201
3,392
4,938
0
18,159
W
Danzaburou
LucDub
Danzaburou
5,194
2,494
0
1,439
4,488
1,645
348
2,403
2,085
0
21,186
W
6,980
492
0
1,418
6,002
2,171
294
3,861
2,141
37,521
0
L
Morgan Le Fay
benjamix23
Morgan Le Fay
6,099
39
0
631
3,361
1,261
0
881
2,378
30,850
0
L
Bacchus
3,557
185
0
570
8,719
7,131
0
3,227
5,233
15,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,548
Gold Earned
19,250
137
Minions Killed
111
0
Camps Cleared
0
643,592
Distance Traveled
489,752
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,648
565
11
1
0
157,396
0
W
Fenrir
7,452
745
21
2
0
212,558
4
W
Danzaburou
8,137
814
41
4
0
209,289
4
W
Janus
7,959
796
75
8
0
221,745
2
L
Morgan Le Fay
7,064
706
67
7
0
152,874
5
L
Bacchus
6,538
654
33
3
0
179,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role