Player Matchup

Hun Batz
Hun Batz
Azzaroni
Hun Batz
Level 117
God Stats
10W - 6L
1,802 SR
Queue Stats
235W - 256L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Frickerr
Gilgamesh
Level 126
God Stats
75W - 68L
1,711 SR
Queue Stats
625W - 606L
1,624 Elo+
Party 1
Anhur
Anhur
Razorrito
Anhur
Level 54
God Stats
30W - 40L
1,529 SR
Queue Stats
59W - 68L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Steezin406
Morgan Le Fay
Level 148
God Stats
5W - 4L
1,531 SR
Queue Stats
712W - 688L
1,579 Elo+
Party 2
Mulan
Mulan
Tyshalle70
Mulan
Level 105
God Stats
19W - 17L
1,649 SR
Queue Stats
238W - 236L
1,543 Elo+
Party 2
Team Averages
Level 110
1,644 SR
1,545 Elo+

VS

Team Averages
Level 114
1,561 SR
1,546 Elo+
Cerberus
Cerberus
B34STYvietSOUL
Cerberus
Level 90
God Stats
32W - 18L
1,728 SR
Queue Stats
70W - 66L
1,531 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DangerBallon46
Tsukuyomi
Level 85
God Stats
34W - 19L
1,660 SR
Queue Stats
612W - 583L
1,590 Elo+
Solo
Hades
Hades
Prototypex116
Hades
Level 121
God Stats
6W - 4L
1,704 SR
Queue Stats
100W - 89L
1,539 Elo+
Party 3
Nike
Nike
SaltyPhyslc
Nike
Level 127
God Stats
2W - 3L
1,193 SR
Queue Stats
267W - 256L
1,541 Elo+
Party 3
Heimdallr
Heimdallr
v SHVRKY v
Heimdallr
Level 145
God Stats
42W - 41L
1,519 SR
Queue Stats
580W - 580L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Azzaroni
Hun Batz
17
5 / 5 / 6
10,926
520
7,666
16,476
6,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Frickerr
Gilgamesh
15
6 / 4 / 6
10,047
478
9,295
18,438
15,375
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Razorrito
Anhur
15
1 / 12 / 4
8,910
424
5,419
19,388
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Steezin406
Morgan Le Fay
18
6 / 5 / 8
11,181
532
19,696
13,960
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
17
0 / 5 / 2
9,865
470
6,055
19,130
14,827
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 5 / 14
10,508
500
9,929
19,717
14,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DangerBallon46
Tsukuyomi
20
7 / 1 / 2
14,029
668
15,407
10,693
10,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
7 / 5 / 8
11,213
534
15,241
16,826
8,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 5 / 12
11,121
530
9,460
17,393
7,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
v SHVRKY v
Heimdallr
18
10 / 2 / 7
11,973
570
15,804
12,471
5,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
18
Kills
31
31
Deaths
18
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Azzaroni
Hun Batz
5
5
6
1.6
W
Cerberus
2
5
14
1.8
W
Tsukuyomi
DangerBallon46
Tsukuyomi
7
1
2
8
L
Gilgamesh
Frickerr
Gilgamesh
6
4
6
2.25
W
7
5
8
2.2
L
Anhur
Razorrito
Anhur
1
12
4
0.25
W
5
5
12
2.2
L
Morgan Le Fay
Steezin406
Morgan Le Fay
6
5
8
2
L
Mulan
0
5
2
0.2
W
Heimdallr
v SHVRKY v
Heimdallr
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,131
Damage
65,841
87,392
Taken
77,100
48,553
Mitigated
47,320
16,991
Healing
24,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Azzaroni
Hun Batz
7,666
2,207
0
4,298
16,476
6,912
0
6,722
9,754
0
68,737
W
Cerberus
9,929
534
0
4,515
19,717
14,941
234
6,047
13,670
39,714
0
W
Tsukuyomi
DangerBallon46
Tsukuyomi
15,407
3,382
0
2,921
10,693
10,819
318
1,375
9,318
0
104,233
L
Gilgamesh
Frickerr
Gilgamesh
9,295
1,865
0
4,230
18,438
15,375
0
5,449
12,989
0
20,312
W
15,241
1,701
712
7,938
16,826
8,451
52
8,097
8,729
56,563
0
L
Anhur
Razorrito
Anhur
5,419
2,710
0
2,614
19,388
5,896
0
4,703
14,685
0
64,016
W
9,460
1,184
0
4,650
17,393
7,275
0
3,475
13,918
0
68,126
L
Morgan Le Fay
Steezin406
Morgan Le Fay
19,696
1,541
0
1,156
13,960
5,543
0
6,587
7,373
86,546
0
L
Mulan
6,055
580
0
4,693
19,130
14,827
0
1,709
17,421
11,637
58,468
W
Heimdallr
v SHVRKY v
Heimdallr
15,804
9,337
0
3,768
12,471
5,834
2,817
2,083
10,388
0
88,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,929
Gold Earned
58,844
545
Minions Killed
624
0
Camps Cleared
0
2,036,983
Distance Traveled
1,860,334
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,926
520
128
6
0
429,575
7
W
Cerberus
10,508
500
83
4
0
361,132
1
W
Tsukuyomi
14,029
668
205
10
0
423,925
5
L
Gilgamesh
10,047
478
26
1
0
523,618
8
W
Hades
11,213
534
105
5
0
369,428
5
L
Anhur
8,910
424
98
5
0
381,561
2
W
Nike
11,121
530
104
5
0
362,448
1
L
Morgan Le Fay
11,181
532
140
7
0
406,269
4
L
Mulan
9,865
470
153
7
0
295,960
0
W
Heimdallr
11,973
570
127
6
0
343,401
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role