Player Matchup

Da Ji
Da Ji
BabaSensa
Da Ji
Level 13
God Stats
3W - 0L
1,768 SR
Queue Stats
12W - 13L
1,442 Elo+
Solo
Cernunnos
Cernunnos
Faunaturaliel
Cernunnos
Level 17
God Stats
3W - 5L
1,593 SR
Queue Stats
34W - 40L
1,458 Elo+
Solo
Jormungandr
Jormungandr
HarryEC
Jormungandr
Level 7
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 22L
1,412 Elo+
Solo
Kukulkan
Kukulkan
LangustenLukas
Kukulkan
Level 4
God Stats
5W - 4L
1,323 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tomy21
Morgan Le Fay
Level 23
God Stats
27W - 22L
1,539 SR
Queue Stats
111W - 109L
1,431 Elo+
Solo
Team Averages
Level 13
1,588 SR
1,449 Elo+

VS

Team Averages
Level 14
1,421 SR
1,453 Elo+
Ymir
Ymir
JondoJondo
Ymir
Level 8
God Stats
7W - 3L
1,570 SR
Queue Stats
13W - 10L
1,535 Elo+
Party 2
Discordia
Discordia
Xenneria
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,457 Elo+
Solo
Merlin
Merlin
Yansit
Merlin
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
326W - 365L
1,341 Elo+
Party 1
Fenrir
Fenrir
fofoni
Fenrir
Level 17
God Stats
54W - 43L
1,251 SR
Queue Stats
413W - 414L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
ПапаСвин
Kukulkan
Level 24
God Stats
0W - 2L
1,285 SR
Queue Stats
30W - 19L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BabaSensa
Da Ji
20
16 / 8 / 16
16,627
1,279
28,945
21,834
8,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Faunaturaliel
Cernunnos
20
8 / 7 / 14
14,347
1,104
16,880
16,118
6,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
HarryEC
Jormungandr
20
2 / 8 / 26
13,478
1,037
10,197
23,336
19,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
20
7 / 4 / 19
14,514
1,116
22,129
9,400
3,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
tomy21
Morgan Le Fay
20
8 / 4 / 22
15,280
1,175
28,854
18,582
7,150
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 12
13,401
1,031
14,299
29,092
30,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Xenneria
Discordia
19
4 / 11 / 13
12,919
994
8,213
15,942
5,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Yansit
Merlin
20
2 / 7 / 19
13,186
1,014
10,769
18,611
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
fofoni
Fenrir
20
15 / 11 / 7
16,483
1,268
19,263
28,488
13,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 5 / 14
14,542
1,119
30,464
21,464
8,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
96
41
Kills
31
31
Deaths
41
97
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BabaSensa
Da Ji
16
8
16
3
W
Cernunnos
Faunaturaliel
Cernunnos
8
7
14
2.14
W
Jormungandr
HarryEC
Jormungandr
2
8
26
1.88
L
3
7
12
1.29
W
Kukulkan
7
4
19
4.13
L
Discordia
Xenneria
Discordia
4
11
13
0.95
L
Merlin
Yansit
Merlin
2
7
19
1.64
L
Fenrir
fofoni
Fenrir
15
11
7
1.68
W
Morgan Le Fay
tomy21
Morgan Le Fay
8
4
22
4.75
L
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,005
Damage
83,008
89,270
Taken
113,597
44,965
Mitigated
65,845
8,610
Healing
4,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BabaSensa
Da Ji
28,945
8,203
0
499
21,834
8,331
0
13,828
8,006
0
36,656
W
Cernunnos
Faunaturaliel
Cernunnos
16,880
10,376
0
2,416
16,118
6,302
0
12,079
4,039
0
41,421
W
Jormungandr
HarryEC
Jormungandr
10,197
2,571
0
1,630
23,336
19,690
0
19,838
3,498
34,746
0
L
14,299
2,467
0
0
29,092
30,326
0
20,447
7,900
49,431
0
W
Kukulkan
22,129
2,568
0
240
9,400
3,492
0
5,699
3,701
47,752
0
L
Discordia
Xenneria
Discordia
8,213
835
0
164
15,942
5,798
0
4,704
11,092
19,004
0
L
Merlin
Yansit
Merlin
10,769
542
0
634
18,611
6,969
0
9,556
8,908
30,052
0
L
Fenrir
fofoni
Fenrir
19,263
3,247
804
2,412
28,488
13,970
0
13,939
14,203
0
33,071
W
Morgan Le Fay
tomy21
Morgan Le Fay
28,854
2,454
763
3,062
18,582
7,150
0
12,301
6,281
61,208
0
L
30,464
2,256
0
639
21,464
8,782
0
10,930
10,314
72,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,246
Gold Earned
70,531
245
Minions Killed
278
4
Camps Cleared
10
1,151,709
Distance Traveled
1,219,775
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,627
1,279
19
1
0
254,086
0
W
Cernunnos
14,347
1,104
59
5
3
193,737
2
W
Jormungandr
13,478
1,037
46
4
0
225,351
0
L
Ymir
13,401
1,031
85
7
0
252,410
3
W
Kukulkan
14,514
1,116
54
4
0
234,928
2
L
Discordia
12,919
994
13
1
0
181,092
0
L
Merlin
13,186
1,014
40
3
0
227,361
0
L
Fenrir
16,483
1,268
26
2
7
267,801
0
W
Morgan Le Fay
15,280
1,175
67
5
1
243,607
1
L
Kukulkan
14,542
1,119
114
9
3
291,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role