Player Matchup

Sol
Sol
Annt1
Sol
Level 126
God Stats
6W - 2L
1,581 SR
Queue Stats
160W - 169L
1,438 Elo+
Solo
Arachne
Arachne
HippyKit
Arachne
Level 147
God Stats
10W - 14L
1,214 SR
Queue Stats
635W - 708L
1,422 Elo+
Solo
Neith
Neith
SpaceCowboy8814
Neith
Level 67
God Stats
27W - 22L
1,589 SR
Queue Stats
439W - 424L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
jairhar99
Gilgamesh
Level 93
God Stats
20W - 7L
1,683 SR
Queue Stats
184W - 179L
1,443 Elo+
Solo
Ymir
Ymir
yorchech19
Ymir
Level 78
God Stats
5W - 3L
1,411 SR
Queue Stats
136W - 105L
1,471 Elo+
Solo
Team Averages
Level 102
1,496 SR
1,444 Elo+

VS

Team Averages
Level 97
1,589 SR
1,423 Elo+
Ne Zha
Ne Zha
MaxLarew5
Ne Zha
Level 129
God Stats
11W - 9L
1,596 SR
Queue Stats
184W - 214L
1,436 Elo+
Party 1
Chang'e
Chang'e
dracma-aquatica
Chang'e
Level 44
God Stats
4W - 7L
1,628 SR
Queue Stats
129W - 183L
1,362 Elo+
Solo
Chaac
Chaac
sdwzin
Chaac
Level 67
God Stats
9W - 18L
1,476 SR
Queue Stats
134W - 165L
1,414 Elo+
Solo
Horus
Horus
worldly-croak4
Horus
Level 133
God Stats
7W - 12L
1,572 SR
Queue Stats
226W - 251L
1,438 Elo+
Party 1
Chiron
Chiron
xCultofChaosx
Chiron
Level 113
God Stats
6W - 7L
1,674 SR
Queue Stats
73W - 68L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Annt1
Sol
17
5 / 1 / 4
10,264
604
16,438
16,108
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
HippyKit
Arachne
16
5 / 1 / 9
9,650
568
8,744
13,656
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 3 / 7
8,338
490
9,527
8,782
3,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
jairhar99
Gilgamesh
16
6 / 1 / 4
9,919
583
9,959
10,302
7,613
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 2 / 10
8,358
492
8,389
12,885
12,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MaxLarew5
Ne Zha
14
3 / 6 / 1
8,356
492
7,455
14,972
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 2 / 3
7,576
446
7,329
17,941
7,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
sdwzin
Chaac
14
1 / 5 / 0
8,286
487
9,233
16,068
11,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 7 / 4
6,839
402
4,610
14,918
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 4 / 2
7,996
470
10,529
12,913
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
23
Kills
8
8
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
Annt1
Sol
5
1
4
7
W
Arachne
HippyKit
Arachne
5
1
9
9.5
L
Ne Zha
MaxLarew5
Ne Zha
3
6
1
0.58
W
3
3
7
2.17
L
0
2
3
0.75
W
Gilgamesh
jairhar99
Gilgamesh
6
1
4
8
L
Chaac
sdwzin
Chaac
1
5
0
0.2
L
1
7
4
0.43
L
3
4
2
1
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,057
Damage
39,156
61,733
Taken
76,812
35,715
Mitigated
38,036
26,815
Healing
27,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Annt1
Sol
16,438
7,538
0
10,842
16,108
6,135
2,216
5,475
10,573
80,252
0
W
Arachne
HippyKit
Arachne
8,744
5,487
0
7,307
13,656
5,986
906
612
13,014
0
55,050
L
Ne Zha
MaxLarew5
Ne Zha
7,455
2,944
0
1,460
14,972
5,570
31
5,610
9,362
0
51,053
W
9,527
2,111
696
3,215
8,782
3,013
821
266
8,366
0
51,707
L
7,329
239
602
9,388
17,941
7,477
1,149
9,532
8,409
42,188
0
W
Gilgamesh
jairhar99
Gilgamesh
9,959
3,266
0
3,710
10,302
7,613
1,645
620
9,627
1,737
60,224
L
Chaac
sdwzin
Chaac
9,233
1,788
0
3,929
16,068
11,641
0
3,753
12,315
78
53,165
L
4,610
2,415
3,217
3,466
14,918
8,861
84
2,627
12,291
0
16,042
L
10,529
2,958
490
4,891
12,913
4,487
1,196
3,430
9,483
0
49,215
W
8,389
2,650
0
1,045
12,885
12,968
173
434
12,046
23,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,529
Gold Earned
39,053
444
Minions Killed
395
0
Camps Cleared
0
1,573,210
Distance Traveled
1,479,769
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,264
604
131
8
0
279,093
1
W
Arachne
9,650
568
96
6
0
366,347
2
L
Ne Zha
8,356
492
99
6
0
314,550
0
W
Neith
8,338
490
86
5
0
296,231
1
L
Chang'e
7,576
446
85
5
0
321,635
0
W
Gilgamesh
9,919
583
101
6
0
326,584
3
L
Chaac
8,286
487
108
6
0
246,158
0
L
Horus
6,839
402
23
1
0
317,682
5
L
Chiron
7,996
470
80
5
0
279,744
0
W
Ymir
8,358
492
30
2
0
304,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role