Player Matchup

Gilgamesh
Gilgamesh
GranSanFran
Gilgamesh
Level 85
God Stats
4W - 4L
1,766 SR
Queue Stats
124W - 164L
1,417 Elo+
Solo
Fafnir
Fafnir
SpreadCashew953
Fafnir
Level 69
God Stats
1W - 1L
1,702 SR
Queue Stats
244W - 284L
1,405 Elo+
Solo
Nemesis
Nemesis
dahbowman
Nemesis
Level 75
God Stats
65W - 78L
1,405 SR
Queue Stats
120W - 140L
1,351 Elo+
Solo
He Bo
He Bo
freebandz352
He Bo
Level 147
God Stats
7W - 21L
1,149 SR
Queue Stats
469W - 553L
1,311 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mexipeng
Morgan Le Fay
Level 84
God Stats
38W - 49L
1,422 SR
Queue Stats
443W - 505L
1,381 Elo+
Solo
Team Averages
Level 92
1,489 SR
1,373 Elo+

VS

Team Averages
Level 73
1,440 SR
1,326 Elo+
Hercules
Hercules
Angel_wing7
Hercules
Level 74
God Stats
2W - 1L
1,318 SR
Queue Stats
5W - 9L
1,224 Elo+
Solo
Pele
Pele
KILLERS SOUL362
Pele
Level 119
God Stats
11W - 5L
1,375 SR
Queue Stats
48W - 46L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MAKAVELI-Tuu
Morgan Le Fay
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 165L
1,417 Elo+
Solo
Ullr
Ullr
add23451
Ullr
Level 43
God Stats
8W - 10L
1,523 SR
Queue Stats
326W - 452L
1,218 Elo+
Solo
Bacchus
Bacchus
damha_pt
Bacchus
Level 45
God Stats
31W - 34L
1,482 SR
Queue Stats
250W - 332L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GranSanFran
Gilgamesh
14
0 / 1 / 1
7,980
499
6,584
9,990
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 3 / 5
7,661
479
2,470
13,110
9,583
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
dahbowman
Nemesis
12
3 / 3 / 1
7,582
474
5,332
12,606
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 7 / 3
8,161
510
9,387
10,149
2,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
mexipeng
Morgan Le Fay
10
1 / 5 / 1
6,685
418
5,007
7,368
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Angel_wing7
Hercules
15
3 / 0 / 0
8,527
533
6,913
10,980
10,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 1 / 8
8,056
504
9,507
11,561
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
MAKAVELI-Tuu
Morgan Le Fay
13
9 / 4 / 3
8,873
555
6,932
8,874
3,145
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
12
2 / 3 / 4
7,266
454
5,169
9,801
3,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
damha_pt
Bacchus
11
2 / 1 / 3
7,069
442
2,913
7,707
5,112
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
19
19
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
Angel_wing7
Hercules
3
0
0
3
L
Gilgamesh
GranSanFran
Gilgamesh
0
1
1
0.5
W
3
1
8
7
W
Morgan Le Fay
MAKAVELI-Tuu
Morgan Le Fay
9
4
3
2.63
L
1
3
5
1.17
W
Ullr
2
3
4
1.33
L
Nemesis
dahbowman
Nemesis
3
3
1
1.17
W
Bacchus
damha_pt
Bacchus
2
1
3
3.5
L
4
7
3
0.79
L
Morgan Le Fay
mexipeng
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,780
Damage
31,434
53,223
Taken
48,923
27,039
Mitigated
25,817
14,402
Healing
12,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Angel_wing7
Hercules
6,913
2,087
243
6,858
10,980
10,415
314
715
10,265
0
45,486
L
Gilgamesh
GranSanFran
Gilgamesh
6,584
1,598
0
2,973
9,990
8,008
0
0
9,990
180
44,778
W
9,507
2,026
0
1,459
11,561
3,866
431
4,031
7,530
0
49,161
W
Morgan Le Fay
MAKAVELI-Tuu
Morgan Le Fay
6,932
1,075
0
472
8,874
3,145
1,207
5,314
3,560
39,083
0
L
2,470
949
0
3,631
13,110
9,583
73
4,173
8,937
21,123
0
W
Ullr
5,169
1,939
0
1,540
9,801
3,279
285
5,012
4,789
0
30,660
L
Nemesis
dahbowman
Nemesis
5,332
2,501
0
4,581
12,606
4,232
0
1,632
10,974
41
39,809
W
Bacchus
damha_pt
Bacchus
2,913
152
0
1,680
7,707
5,112
251
1,892
5,694
27,195
0
L
9,387
888
0
1,432
10,149
2,932
0
2,516
7,633
28,707
0
L
Morgan Le Fay
mexipeng
Morgan Le Fay
5,007
599
588
1,197
7,368
2,284
343
1,524
5,844
36,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,069
Gold Earned
39,791
327
Minions Killed
336
0
Camps Cleared
0
1,407,407
Distance Traveled
1,520,118
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,527
533
81
5
0
276,067
4
L
Gilgamesh
7,980
499
94
6
0
331,775
3
W
Pele
8,056
504
75
5
0
358,689
4
W
Morgan Le Fay
8,873
555
73
5
0
279,035
4
L
Fafnir
7,661
479
37
2
0
300,604
3
W
Ullr
7,266
454
61
4
0
294,571
0
L
Nemesis
7,582
474
81
5
0
336,411
7
W
Bacchus
7,069
442
46
3
0
311,756
1
L
He Bo
8,161
510
56
4
0
218,983
1
L
Morgan Le Fay
6,685
418
59
4
0
219,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role