Player Matchup

Olorun
Olorun
Gvakko
Olorun
Level 6
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Loki
Loki
Kyetheboss72293
Loki
Level 7
God Stats
0W - 2L
1,111 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Bacchus
Bacchus
THEgoat1234
Bacchus
Level 9
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 15L
1,025 Elo+
Party 1
Team Averages
Level 7
1,350 SR
1,342 Elo+

VS

Team Averages
Level 43
1,673 SR
1,404 Elo+
Thoth
Thoth
Reguluhh
Thoth
Level 26
God Stats
5W - 1L
1,873 SR
Queue Stats
20W - 11L
1,539 Elo+
Solo
Nike
Nike
Zarathrion
Nike
Level 85
God Stats
18W - 12L
1,518 SR
Queue Stats
58W - 66L
1,444 Elo+
Solo
Yemoja
Yemoja
k3i47zt4rfg
Yemoja
Level 18
God Stats
3W - 6L
1,628 SR
Queue Stats
165W - 237L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gvakko
Olorun
9
0 / 8 / 2
6,601
660
4,833
10,509
3,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 11 / 1
7,489
749
4,366
10,448
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
THEgoat1234
Bacchus
10
2 / 4 / 1
6,854
685
4,010
12,062
9,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Reguluhh
Thoth
14
11 / 0 / 6
9,382
938
10,327
5,426
1,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 4 / 6
8,855
886
6,146
9,789
3,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
12
4 / 0 / 18
8,662
866
5,639
5,547
3,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
23
23
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
Gvakko
Olorun
0
8
2
0.13
L
2
11
1
0.23
W
Thoth
Reguluhh
Thoth
11
0
6
14
L
Bacchus
THEgoat1234
Bacchus
2
4
1
0.63
W
8
4
6
2.75
W
Yemoja
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,209
Damage
22,112
33,019
Taken
20,762
15,417
Mitigated
8,632
3,990
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Gvakko
Olorun
4,833
1,400
668
1,604
10,509
3,356
0
6,492
4,017
20,875
0
L
4,366
958
0
328
10,448
2,891
0
4,699
5,749
0
14,630
W
Thoth
Reguluhh
Thoth
10,327
1,128
0
993
5,426
1,745
1,178
3,062
2,364
40,080
0
L
Bacchus
THEgoat1234
Bacchus
4,010
921
0
1,390
12,062
9,170
0
4,775
7,287
11,334
0
W
6,146
2,504
224
254
9,789
3,406
1,087
2,769
7,020
0
19,512
W
Yemoja
5,639
1,586
1,226
261
5,547
3,481
243
3,012
2,535
17,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,944
Gold Earned
26,899
68
Minions Killed
120
0
Camps Cleared
0
428,836
Distance Traveled
553,091
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,601
660
31
3
0
122,349
0
L
Loki
7,489
749
20
2
0
152,117
2
W
Thoth
9,382
938
73
7
0
184,274
2
L
Bacchus
6,854
685
17
2
0
154,370
2
W
Nike
8,855
886
27
3
0
202,296
1
W
Yemoja
8,662
866
20
2
0
166,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role