Player Matchup

Thoth
Thoth
Diamond V
L3v3l Wizard
Thoth
Diamond V
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
218W - 199L
2,118 MMR
Solo
Ares
Ares
Diamond V
Mr V1g1L
Ares
Diamond V
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
286W - 263L
1,939 MMR
Solo
Skadi
Skadi
Platinum I
Sweaty star7895
Skadi
Platinum I
Level 87
God Stats
18W - 16L
1,693 SR
Queue Stats
557W - 539L
1,980 MMR
Solo
Loki
Loki
Diamond V
Winter_Eira
Loki
Diamond V
Level 160
God Stats
1W - 2L
1,774 SR
Queue Stats
50W - 37L
2,092 MMR
Solo
Nemesis
Nemesis
Diamond IV
meril123
Nemesis
Diamond IV
Level 160
God Stats
6W - 4L
1,755 SR
Queue Stats
233W - 227L
2,004 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,644 SR
2,027 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,601 SR
1,906 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum IV
A_Dank_Panda
Odin
Platinum IV
Level 158
God Stats
6W - 3L
1,775 SR
Queue Stats
172W - 169L
1,828 MMR
Solo
Ymir
Ymir
Platinum I
GaneshaTeMenace
Ymir
Platinum I
Level 143
God Stats
11W - 4L
1,648 SR
Queue Stats
315W - 323L
2,061 MMR
Solo
Bakasura
Bakasura
Diamond V
Hüman
Bakasura
Diamond V
Level 87
God Stats
11W - 10L
1,555 SR
Queue Stats
569W - 474L
2,123 MMR
Solo
Anhur
Anhur
Masters
Jaganshi_IV
Anhur
Masters
Level 153
God Stats
21W - 31L
1,524 SR
Queue Stats
829W - 823L
2,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,718
484
9,295
10,137
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
1 / 8 / 2
8,236
458
6,137
18,148
13,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 6 / 1
9,140
508
7,598
10,664
2,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 1
9,749
542
13,037
13,001
6,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
meril123
Nemesis
12
1 / 3 / 0
7,751
431
4,228
10,296
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bans
PersephoneAthenaSolGilgamesh

VS

Bans
TiamatThe MorriganCu ChulainnCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 2 / 12
10,207
567
9,369
11,572
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 4 / 3
10,362
576
5,462
21,511
10,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

15
5 / 0 / 9
9,616
534
5,589
15,774
8,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Hüman
Bakasura
20
17 / 0 / 5
12,793
711
17,765
16,279
9,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 3 / 4
9,792
544
3,083
9,824
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
9
Kills
28
28
Deaths
9
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
12
4
W
4
4
3
1.38
W
5
0
9
9.5
W
Bakasura
Hüman
Bakasura
17
0
5
19.5
W
0
3
4
0.67
L
1
6
0
0.17
L
Ares
1
8
2
0.25
L
3
6
1
0.58
L
3
5
1
0.7
L
Nemesis
meril123
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,295
Damage
41,268
62,246
Taken
74,960
29,880
Mitigated
35,715
7,895
Healing
27,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,369
980
0
2,403
11,572
3,852
1,646
4,951
6,621
71,448
0
W
5,462
1,324
0
8,200
21,511
10,994
749
1,400
20,111
2,170
47,469
W
5,589
1,636
381
3,756
15,774
8,510
171
5,113
10,661
35,339
0
W
Bakasura
Hüman
Bakasura
17,765
14,459
0
8,396
16,279
9,547
2,953
3,322
12,957
0
76,259
W
3,083
1,914
0
4,026
9,824
2,812
1,983
646
9,178
0
65,807
L
9,295
151
0
762
10,137
2,884
18
3,205
6,447
60,958
0
L
Ares
6,137
659
0
1,631
18,148
13,647
0
7,398
10,016
36,954
0
L
7,598
2,463
0
284
10,664
2,811
932
1,461
8,695
0
59,497
L
13,037
2,751
0
3,557
13,001
6,473
576
709
11,485
0
72,088
L
Nemesis
meril123
Nemesis
4,228
1,874
0
1,661
10,296
4,065
0
2,447
7,453
0
47,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,594
Gold Earned
52,770
491
Minions Killed
574
0
Camps Cleared
0
1,461,236
Distance Traveled
1,821,285
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,207
567
124
7
0
383,645
0
W
Odin
10,362
576
105
6
0
302,623
1
W
Ymir
9,616
534
61
3
0
365,738
4
W
Bakasura
12,793
711
154
9
0
443,822
0
W
Anhur
9,792
544
130
7
0
325,457
9
L
Thoth
8,718
484
114
6
0
284,620
3
L
Ares
8,236
458
67
4
0
307,520
1
L
Skadi
9,140
508
98
5
0
267,932
2
L
Loki
9,749
542
120
7
0
327,213
5
L
Nemesis
7,751
431
92
5
0
273,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role