Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CommingBuckets
Khepri
Level 143
God Stats
2W - 3L
1,378 SR
Queue Stats
154W - 131L
1,557 Elo+
Solo
Ne Zha
Ne Zha
IvoryDragon
Ne Zha
Level 149
God Stats
1W - 3L
1,204 SR
Queue Stats
60W - 51L
1,569 Elo+
Party 1
Vulcan
Vulcan
Plusheverything
Vulcan
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 88L
1,643 Elo+
Solo
Athena
Athena
Tryk
Athena
Level 123
God Stats
4W - 2L
1,727 SR
Queue Stats
97W - 93L
1,594 Elo+
Party 1
Team Averages
Level 142
1,462 SR
1,573 Elo+

VS

Team Averages
Level 130
1,404 SR
1,565 Elo+
Cabrakan
Cabrakan
Darkenser
Cabrakan
Level 146
God Stats
0W - 2L
1,271 SR
Queue Stats
90W - 83L
1,605 Elo+
Party 2
Bakasura
Bakasura
Duplexmuffin332
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,587 Elo+
Solo
Kukulkan
Kukulkan
SJ40869
Kukulkan
Level 139
God Stats
1W - 3L
1,190 SR
Queue Stats
76W - 74L
1,528 Elo+
Solo
Chiron
Chiron
StellarJello
Chiron
Level 156
God Stats
10W - 9L
1,558 SR
Queue Stats
366W - 348L
1,535 Elo+
Solo
Camazotz
Camazotz
heavenbow
Camazotz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
5 / 3 / 12
10,114
778
10,147
12,943
12,832
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 5 / 15
9,833
756
5,773
13,274
15,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
17
6 / 5 / 12
10,328
794
15,104
12,238
8,242
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 1 / 13
10,549
811
19,085
6,700
3,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Tryk
Athena
17
6 / 3 / 16
11,348
873
10,444
15,080
14,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Darkenser
Cabrakan
17
5 / 3 / 8
10,693
823
9,346
19,356
25,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
14
2 / 9 / 7
9,411
724
3,929
12,703
5,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SJ40869
Kukulkan
18
4 / 3 / 5
10,541
811
11,730
8,943
4,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
16
5 / 3 / 8
9,642
742
14,793
9,819
4,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
heavenbow
Camazotz
14
1 / 5 / 10
8,818
678
8,211
19,504
8,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
55
23
Kills
17
17
Deaths
23
68
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
3
12
3.67
W
2
5
15
1.9
L
Cabrakan
Darkenser
Cabrakan
5
3
8
3
L
Bakasura
2
9
7
0.61
W
Ne Zha
6
5
12
2.4
W
4
1
13
10.5
L
Kukulkan
SJ40869
Kukulkan
4
3
5
2.17
L
Chiron
5
3
8
3
W
Athena
Tryk
Athena
6
3
16
4.67
L
Camazotz
heavenbow
Camazotz
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,553
Damage
48,009
60,235
Taken
70,325
55,128
Mitigated
48,634
20,279
Healing
25,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,147
252
739
4,437
12,943
12,832
618
2,783
10,115
20,794
0
W
5,773
186
787
2,123
13,274
15,738
175
4,759
8,443
12,550
0
L
Cabrakan
Darkenser
Cabrakan
9,346
1,049
1,553
7,540
19,356
25,329
206
11,853
7,347
14,445
0
L
Bakasura
3,929
3,308
0
951
12,703
5,630
0
9,159
3,544
0
6,797
W
Ne Zha
15,104
4,164
1,254
3,239
12,238
8,242
660
3,873
8,362
442
27,419
W
19,085
5,810
1,371
1,184
6,700
3,494
2,003
3,017
3,410
42,327
0
L
Kukulkan
SJ40869
Kukulkan
11,730
424
485
1,912
8,943
4,533
629
4,711
4,232
48,293
0
L
Chiron
14,793
5,915
2,571
3,145
9,819
4,227
1,548
6,693
3,126
0
22,911
W
Athena
Tryk
Athena
10,444
2,855
2,302
2,843
15,080
14,822
981
6,112
8,426
17,511
0
L
Camazotz
heavenbow
Camazotz
8,211
939
0
7,751
19,504
8,915
522
13,133
6,371
0
13,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,172
Gold Earned
49,105
135
Minions Killed
142
0
Camps Cleared
0
1,214,489
Distance Traveled
1,072,184
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,114
778
17
1
0
252,073
1
W
Khepri
9,833
756
12
1
0
209,137
0
L
Cabrakan
10,693
823
7
1
0
214,975
5
L
Bakasura
9,411
724
10
1
0
200,737
0
W
Ne Zha
10,328
794
23
2
0
228,093
0
W
Vulcan
10,549
811
68
5
0
263,414
0
L
Kukulkan
10,541
811
99
8
0
224,288
3
L
Chiron
9,642
742
18
1
0
200,193
0
W
Athena
11,348
873
15
1
0
261,772
0
L
Camazotz
8,818
678
8
1
0
231,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role