Player Matchup

Yemoja
Yemoja
ApplePaste
Yemoja
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,258 Elo+
Party 2
Sun Wukong
Sun Wukong
Sharps32
Sun Wukong
Level 54
God Stats
52W - 38L
1,657 SR
Queue Stats
301W - 302L
1,549 Elo+
Party 4
Loki
Loki
Shenxiao
Loki
Level 28
God Stats
2W - 3L
1,302 SR
Queue Stats
4W - 6L
1,258 Elo+
Party 2
Tiamat
Tiamat
shadolych12
Tiamat
Level 28
God Stats
1W - 2L
1,355 SR
Queue Stats
5W - 9L
1,258 Elo+
Party 2
Danzaburou
Danzaburou
tagurazz
Danzaburou
Level 67
God Stats
33W - 22L
1,620 SR
Queue Stats
425W - 445L
1,530 Elo+
Party 4
Team Averages
Level 60
1,487 SR
1,371 Elo+

VS

Team Averages
Level 74
1,556 SR
1,534 Elo+
Yemoja
Yemoja
 
Yemoja
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
KenpachiSenseii
Bellona
Level 160
God Stats
5W - 2L
1,643 SR
Queue Stats
637W - 469L
1,635 Elo+
Party 1
Hachiman
Hachiman
SithSalty
Hachiman
Level 67
God Stats
6W - 9L
1,297 SR
Queue Stats
208W - 279L
1,442 Elo+
Party 3
The Morrigan
The Morrigan
shadow951203
The Morrigan
Level 36
God Stats
46W - 34L
1,731 SR
Queue Stats
314W - 196L
1,601 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xNervy
Morgan Le Fay
Level 69
God Stats
53W - 38L
1,607 SR
Queue Stats
186W - 184L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ApplePaste
Yemoja
11
3 / 4 / 1
7,511
469
3,273
10,143
5,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Sharps32
Sun Wukong
15
2 / 5 / 3
8,973
561
11,120
16,435
12,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
11
4 / 5 / 1
7,418
464
8,092
11,101
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Tiamat
13
0 / 7 / 3
7,659
479
4,475
9,822
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
tagurazz
Danzaburou
11
0 / 6 / 1
7,279
455
5,350
11,772
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 3 / 6
7,898
494
4,656
11,723
5,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
8 / 2 / 2
9,947
622
13,470
15,008
15,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
SithSalty
Hachiman
15
4 / 0 / 2
8,623
539
4,498
5,698
2,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
shadow951203
The Morrigan
16
8 / 2 / 8
9,787
612
9,295
6,220
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
xNervy
Morgan Le Fay
16
6 / 3 / 5
9,758
610
12,769
12,291
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
27
27
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
3
6
1.33
L
Yemoja
ApplePaste
Yemoja
3
4
1
0.88
W
8
2
2
4.5
L
Sun Wukong
Sharps32
Sun Wukong
2
5
3
0.7
L
Loki
4
5
1
0.9
W
Hachiman
SithSalty
Hachiman
4
0
2
5
L
Tiamat
0
7
3
0.21
W
The Morrigan
shadow951203
The Morrigan
8
2
8
6
L
Danzaburou
tagurazz
Danzaburou
0
6
1
0.08
W
Morgan Le Fay
xNervy
Morgan Le Fay
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,310
Damage
44,688
59,273
Taken
50,940
29,328
Mitigated
29,782
15,938
Healing
16,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,656
872
551
1,350
11,723
5,290
30
815
10,908
18,449
0
L
Yemoja
ApplePaste
Yemoja
3,273
882
1,881
2,898
10,143
5,306
105
5,513
4,630
11,288
0
W
13,470
7,473
0
6,494
15,008
15,282
774
432
14,576
0
58,559
L
Sun Wukong
Sharps32
Sun Wukong
11,120
4,885
0
5,263
16,435
12,655
201
1,129
15,306
0
57,492
L
Loki
8,092
2,601
0
2,317
11,101
3,171
0
4,375
6,726
0
29,343
W
Hachiman
SithSalty
Hachiman
4,498
1,672
0
2,462
5,698
2,369
878
948
4,750
0
51,740
L
Tiamat
4,475
437
0
1,363
9,822
4,847
257
8,072
1,750
37,807
0
W
The Morrigan
shadow951203
The Morrigan
9,295
2,053
0
3,146
6,220
2,113
63
1,178
5,012
53,732
2,585
L
Danzaburou
tagurazz
Danzaburou
5,350
2,369
0
2,216
11,772
3,349
754
6,440
5,332
0
47,061
W
Morgan Le Fay
xNervy
Morgan Le Fay
12,769
712
0
2,558
12,291
4,728
0
3,955
7,946
67,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
46,013
376
Minions Killed
468
0
Camps Cleared
0
1,388,519
Distance Traveled
1,528,097
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,898
494
26
2
0
299,524
4
L
Yemoja
7,511
469
11
1
0
292,231
2
W
Bellona
9,947
622
119
7
0
326,420
3
L
Sun Wukong
8,973
561
121
8
0
267,749
1
L
Loki
7,418
464
58
4
0
294,153
0
W
Hachiman
8,623
539
108
7
0
289,117
6
L
Tiamat
7,659
479
97
6
0
280,387
5
W
The Morrigan
9,787
612
104
7
0
307,196
0
L
Danzaburou
7,279
455
89
6
0
253,999
0
W
Morgan Le Fay
9,758
610
111
7
0
305,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role