Player Matchup

Izanami
Izanami
DOWN_lucas04
Izanami
Level 26
God Stats
32W - 19L
1,660 SR
Queue Stats
136W - 132L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
Los_4_locos
Sun Wukong
Level 18
God Stats
39W - 38L
1,539 SR
Queue Stats
48W - 48L
1,431 Elo+
Party 1
Ra
Ra
MingledTingz
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Hades
Hades
kaldinn
Hades
Level 26
God Stats
42W - 28L
1,668 SR
Queue Stats
93W - 97L
1,388 Elo+
Party 1
Bellona
Bellona
leo7715
Bellona
Level 25
God Stats
65W - 57L
1,513 SR
Queue Stats
90W - 96L
1,385 Elo+
Party 1
Team Averages
Level 20
1,576 SR
1,423 Elo+

VS

Team Averages
Level 16
1,522 SR
1,454 Elo+
Thor
Thor
Antegen_
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,432 Elo+
Solo
Hera
Hera
NaptownMel
Hera
Level 26
God Stats
3W - 2L
1,609 SR
Queue Stats
14W - 16L
1,425 Elo+
Solo
Guan Yu
Guan Yu
RagtagJester969
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,453 Elo+
Solo
Cerberus
Cerberus
ayku-307
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
mildinch90
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DOWN_lucas04
Izanami
19
4 / 8 / 1
13,144
453
10,269
20,969
6,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Los_4_locos
Sun Wukong
20
9 / 5 / 2
15,758
543
14,440
34,111
30,415
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 3 / 1
15,966
551
6,325
18,021
6,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
kaldinn
Hades
19
7 / 6 / 7
13,290
458
18,397
26,169
14,419
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
leo7715
Bellona
19
1 / 2 / 8
14,145
488
3,795
16,863
17,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
1 / 8 / 8
11,878
410
9,732
17,157
11,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
14 / 2 / 2
18,410
635
42,876
10,109
4,269
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 7 / 3
13,440
463
11,174
30,241
13,432
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
ayku-307
Cerberus
9
2 / 2 / 1
9,655
333
1,977
7,516
3,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
mildinch90
Xbalanque
17
5 / 7 / 4
11,955
412
10,567
18,276
7,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
26
Kills
24
24
Deaths
26
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
1
8
8
0.63
W
Izanami
DOWN_lucas04
Izanami
4
8
1
0.56
W
Sun Wukong
Los_4_locos
Sun Wukong
9
5
2
2
W
5
3
1
1.83
L
14
2
2
7.5
L
2
7
3
0.5
L
Cerberus
ayku-307
Cerberus
2
2
1
1.25
W
Hades
kaldinn
Hades
7
6
7
1.75
W
Bellona
leo7715
Bellona
1
2
8
2.5
L
Xbalanque
mildinch90
Xbalanque
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,226
Damage
76,326
116,133
Taken
83,299
75,028
Mitigated
39,959
31,958
Healing
21,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,732
1,204
0
554
17,157
11,313
2,067
4,879
12,180
0
48,819
W
Izanami
DOWN_lucas04
Izanami
10,269
8,001
797
3,650
20,969
6,265
3,562
6,935
13,934
0
99,852
W
Sun Wukong
Los_4_locos
Sun Wukong
14,440
2,924
0
10,312
34,111
30,415
2,585
10,491
23,395
0
114,355
W
6,325
68
2,063
6,913
18,021
6,518
1,083
12,999
4,532
111,615
0
L
42,876
8,316
0
2,625
10,109
4,269
4,328
2,768
7,265
151,990
0
L
11,174
2,548
1,817
11,414
30,241
13,432
0
7,531
22,615
0
117,381
L
Cerberus
ayku-307
Cerberus
1,977
71
0
3,191
7,516
3,524
0
1,285
6,207
20,865
0
W
Hades
kaldinn
Hades
18,397
3,299
319
7,066
26,169
14,419
2,241
9,471
16,546
57,084
0
W
Bellona
leo7715
Bellona
3,795
529
0
838
16,863
17,411
907
3,906
12,873
0
73,732
L
Xbalanque
mildinch90
Xbalanque
10,567
5,533
0
2,065
18,276
7,421
4,836
8,031
10,125
0
46,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,303
Gold Earned
65,338
741
Minions Killed
615
0
Camps Cleared
0
2,458,310
Distance Traveled
2,312,646
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,878
410
85
3
0
483,847
2
W
Izanami
13,144
453
160
6
0
449,798
2
W
Sun Wukong
15,758
543
194
7
0
574,457
2
W
Ra
15,966
551
214
7
0
584,206
10
L
Hera
18,410
635
250
9
0
573,368
3
L
Guan Yu
13,440
463
154
5
0
543,580
2
L
Cerberus
9,655
333
55
2
0
166,633
1
W
Hades
13,290
458
56
2
0
448,385
1
W
Bellona
14,145
488
117
4
0
401,464
0
L
Xbalanque
11,955
412
71
2
0
545,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role