Player Matchup

Apollo
Apollo
DinkytheD
Apollo
Level 97
God Stats
6W - 7L
1,431 SR
Queue Stats
376W - 344L
1,472 Elo+
Party 1
Fenrir
Fenrir
NickIsBeastyFTW
Fenrir
Level 50
God Stats
35W - 29L
1,508 SR
Queue Stats
202W - 189L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The d0pe man
Morgan Le Fay
Level 66
God Stats
19W - 19L
1,307 SR
Queue Stats
193W - 197L
1,469 Elo+
Party 1
Hel
Hel
jplaysd
Hel
Level 65
God Stats
17W - 16L
1,552 SR
Queue Stats
178W - 210L
1,383 Elo+
Solo
King Arthur
King Arthur
kkingmota
King Arthur
Level 108
God Stats
55W - 39L
1,638 SR
Queue Stats
394W - 372L
1,496 Elo+
Party 1
Team Averages
Level 77
1,487 SR
1,451 Elo+

VS

Team Averages
Level 77
1,512 SR
1,442 Elo+
Ra
Ra
 
Ra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Mrpandax17
Mercury
Level 68
God Stats
19W - 9L
1,627 SR
Queue Stats
165W - 180L
1,405 Elo+
Solo
Heimdallr
Heimdallr
Rockyroad75V
Heimdallr
Level 63
God Stats
18W - 20L
1,538 SR
Queue Stats
506W - 547L
1,394 Elo+
Solo
Neith
Neith
TheOG_JELLYjell0
Neith
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
brunolavado
Cu Chulainn
Level 126
God Stats
2W - 5L
1,394 SR
Queue Stats
270W - 317L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DinkytheD
Apollo
20
12 / 4 / 16
17,864
662
22,967
29,195
13,358
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 7 / 11
15,087
559
12,660
22,019
12,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
The d0pe man
Morgan Le Fay
20
6 / 4 / 19
14,336
531
18,645
18,033
8,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
20
6 / 5 / 19
14,048
520
8,227
20,223
13,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
kkingmota
King Arthur
20
15 / 0 / 14
16,110
597
25,111
28,009
32,158
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 6 / 3
11,987
444
10,974
13,421
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Mrpandax17
Mercury
19
5 / 8 / 5
12,708
471
13,531
24,117
9,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Rockyroad75V
Heimdallr
20
2 / 10 / 3
13,045
483
9,018
22,275
13,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 11 / 4
11,658
432
17,522
21,614
8,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
brunolavado
Cu Chulainn
17
4 / 14 / 5
11,508
426
21,561
32,579
31,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
40
48
Kills
20
20
Deaths
49
79
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
6
3
1.08
W
Apollo
DinkytheD
Apollo
12
4
16
5
L
Mercury
Mrpandax17
Mercury
5
8
5
0.94
W
9
7
11
2.07
L
Heimdallr
Rockyroad75V
Heimdallr
2
10
3
0.35
W
Morgan Le Fay
The d0pe man
Morgan Le Fay
6
4
19
3.88
L
4
11
4
0.55
L
Cu Chulainn
brunolavado
Cu Chulainn
4
14
5
0.46
W
Hel
6
5
19
3.1
W
King Arthur
kkingmota
King Arthur
15
0
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,610
Damage
72,606
117,479
Taken
114,006
80,142
Mitigated
70,282
55,908
Healing
21,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,974
820
1,230
3,746
13,421
5,904
481
1,468
11,713
69,757
0
W
Apollo
DinkytheD
Apollo
22,967
17,001
0
12,313
29,195
13,358
5,626
2,183
26,912
0
182,138
L
Mercury
Mrpandax17
Mercury
13,531
6,549
0
6,832
24,117
9,967
0
5,889
18,002
0
98,863
W
12,660
2,159
0
4,973
22,019
12,791
575
3,130
18,765
0
79,576
L
Heimdallr
Rockyroad75V
Heimdallr
9,018
2,893
0
2,400
22,275
13,913
774
4,405
17,712
0
71,239
W
Morgan Le Fay
The d0pe man
Morgan Le Fay
18,645
1,263
905
4,665
18,033
8,632
1,762
4,577
13,188
63,700
0
L
17,522
8,584
0
3,082
21,614
8,682
2,024
5,083
16,371
0
80,302
L
Cu Chulainn
brunolavado
Cu Chulainn
21,561
5,031
180
4,359
32,579
31,816
486
8,995
23,336
7,224
67,542
W
Hel
8,227
604
9,583
10,914
20,223
13,203
2,409
1,996
18,067
61,239
0
W
King Arthur
kkingmota
King Arthur
25,111
2,672
0
12,555
28,009
32,158
869
3,434
24,394
0
93,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,445
Gold Earned
60,906
660
Minions Killed
653
0
Camps Cleared
0
2,739,254
Distance Traveled
2,267,518
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,987
444
145
5
0
477,067
3
W
Apollo
17,864
662
200
7
0
567,881
2
L
Mercury
12,708
471
139
5
0
545,767
2
W
Fenrir
15,087
559
117
4
0
526,267
0
L
Heimdallr
13,045
483
138
5
0
445,028
3
W
Morgan Le Fay
14,336
531
108
4
0
525,631
0
L
Neith
11,658
432
130
5
0
377,002
0
L
Cu Chulainn
11,508
426
101
4
0
422,654
0
W
Hel
14,048
520
103
4
0
532,655
0
W
King Arthur
16,110
597
132
5
0
586,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role