Player Matchup

Mulan
Mulan
Ddogg2400
Mulan
Level 89
God Stats
5W - 4L
1,684 SR
Queue Stats
140W - 175L
1,391 Elo+
Party 2
Discordia
Discordia
Fear Decays
Discordia
Level 101
God Stats
1W - 1L
1,675 SR
Queue Stats
146W - 185L
1,392 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ShadowDragon29
Ah Muzen Cab
Level 86
God Stats
10W - 4L
1,669 SR
Queue Stats
110W - 121L
1,460 Elo+
Solo
Team Averages
Level 92
1,676 SR
1,414 Elo+

VS

Team Averages
Level 66
1,679 SR
1,390 Elo+
Chiron
Chiron
Hell_Raiser9792
Chiron
Level 85
God Stats
3W - 0L
1,698 SR
Queue Stats
95W - 79L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
MasterLucaS_
Baron Samedi
Level 104
God Stats
4W - 2L
1,516 SR
Queue Stats
30W - 35L
1,438 Elo+
Solo
Bacchus
Bacchus
ZOMBIE_WOLF3
Bacchus
Level 8
God Stats
2W - 0L
1,823 SR
Queue Stats
7W - 8L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ddogg2400
Mulan
19
5 / 11 / 9
16,508
590
20,315
36,127
45,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Fear Decays
Discordia
20
5 / 6 / 8
17,211
615
29,297
22,107
8,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
ShadowDragon29
Ah Muzen Cab
20
9 / 12 / 10
19,184
685
37,665
38,169
15,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 11
19,613
700
36,665
32,765
14,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
MasterLucaS_
Baron Samedi
20
4 / 8 / 15
17,198
614
20,602
29,440
34,025
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
ZOMBIE_WOLF3
Bacchus
20
12 / 5 / 12
19,793
707
26,902
43,792
65,953
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
19
Kills
29
29
Deaths
19
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ddogg2400
Mulan
5
11
9
0.86
L
Discordia
Fear Decays
Discordia
5
6
8
1.5
W
13
6
11
3.08
W
Baron Samedi
MasterLucaS_
Baron Samedi
4
8
15
1.44
L
Ah Muzen Cab
ShadowDragon29
Ah Muzen Cab
9
12
10
1.17
W
Bacchus
ZOMBIE_WOLF3
Bacchus
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,277
Damage
84,169
96,403
Taken
105,997
69,762
Mitigated
114,971
17,609
Healing
38,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ddogg2400
Mulan
20,315
3,678
0
3,808
36,127
45,810
0
15,926
18,812
235
35,665
L
Discordia
Fear Decays
Discordia
29,297
618
249
4,216
22,107
8,519
497
9,124
12,481
86,454
0
W
36,665
12,166
4,501
7,030
32,765
14,993
2,784
11,325
21,199
0
125,081
W
Baron Samedi
MasterLucaS_
Baron Samedi
20,602
1,587
7,811
11,934
29,440
34,025
602
6,444
22,542
77,542
0
L
Ah Muzen Cab
ShadowDragon29
Ah Muzen Cab
37,665
15,850
0
9,336
38,169
15,433
1,347
19,513
17,606
0
124,906
W
Bacchus
ZOMBIE_WOLF3
Bacchus
26,902
3,802
0
6,923
43,792
65,953
274
11,763
31,467
74,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,903
Gold Earned
56,604
274
Minions Killed
363
0
Camps Cleared
0
1,338,294
Distance Traveled
1,332,902
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
16,508
590
26
1
0
459,335
1
L
Discordia
17,211
615
87
3
0
458,090
3
W
Chiron
19,613
700
181
6
0
439,795
0
W
Baron Samedi
17,198
614
100
4
0
399,295
4
L
Ah Muzen Cab
19,184
685
161
6
0
420,869
2
W
Bacchus
19,793
707
82
3
0
493,812
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role