Player Matchup

Guan Yu
Guan Yu
Gold V
PostalDevotee15
Guan Yu
Gold V
Level 129
God Stats
2W - 1L
1,464 SR
Queue Stats
26W - 28L
1,308 MMR
Party 2
Cernunnos
Cernunnos
Silver II
SoloDuchess9877
Cernunnos
Silver II
Level 109
God Stats
3W - 0L
1,507 SR
Queue Stats
5W - 8L
1,230 MMR
Party 2
Hera
Hera
Silver I
xxlettos26xx
Hera
Silver I
Level 139
God Stats
3W - 1L
1,747 SR
Queue Stats
18W - 17L
1,298 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,573 SR
1,279 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 84
1,408 SR
1,057 MMR
Ra
Ra
Silver V
I Big Turtle I
Ra
Silver V
Level 125
God Stats
0W - 1L
1,281 SR
Queue Stats
107W - 146L
711 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
iKremps
Gilgamesh
Bronze III
Level 67
God Stats
7W - 6L
1,522 SR
Queue Stats
13W - 17L
1,230 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
ryanjumbowumbo
Kuzenbo
Bronze III
Level 59
God Stats
6W - 10L
1,421 SR
Queue Stats
12W - 17L
1,230 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
11,977
705
9,656
20,895
25,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
SoloDuchess9877
Cernunnos
16
2 / 0 / 11
11,302
665
15,464
13,089
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 1 / 4
12,301
724
26,181
10,948
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeChang'eChaacYemojaPoseidon

VS

Bans
SkadiKukulkanCthulhuAh PuchAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
9,647
567
11,275
13,445
8,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
iKremps
Gilgamesh
12
1 / 7 / 1
10,776
634
9,746
21,766
19,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 2 / 2
10,328
608
9,682
23,222
30,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
13
Kills
2
2
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
2
1
11
7.5
W
Cernunnos
SoloDuchess9877
Cernunnos
2
0
11
7.5
L
Gilgamesh
iKremps
Gilgamesh
1
7
1
0.21
L
0
2
2
0.5
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,301
Damage
30,703
44,932
Taken
58,433
35,691
Mitigated
58,815
19,340
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,275
383
2,868
1,960
13,445
8,739
23
6,934
6,171
58,735
0
W
9,656
1,335
3,374
7,301
20,895
25,615
0
9,050
11,845
0
30,455
W
Cernunnos
SoloDuchess9877
Cernunnos
15,464
7,310
0
5,879
13,089
5,833
1,728
6,964
6,125
0
73,757
L
Gilgamesh
iKremps
Gilgamesh
9,746
1,721
746
920
21,766
19,216
0
10,169
11,031
10
30,556
L
9,682
2,963
993
2,336
23,222
30,860
0
7,841
15,050
28,018
0
W
26,181
6,015
428
2,358
10,948
4,243
1,599
4,953
5,995
73,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,580
Gold Earned
30,751
252
Minions Killed
159
0
Camps Cleared
0
914,765
Distance Traveled
901,849
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,647
567
90
5
0
268,669
4
W
Guan Yu
11,977
705
25
1
0
324,116
0
W
Cernunnos
11,302
665
128
8
0
301,916
0
L
Gilgamesh
10,776
634
27
2
0
305,269
1
L
Kuzenbo
10,328
608
42
2
0
327,911
2
W
Hera
12,301
724
99
6
0
288,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role