Player Matchup

Tsukuyomi
Tsukuyomi
Abbyslam
Tsukuyomi
Level 78
God Stats
62W - 51L
1,633 SR
Queue Stats
171W - 143L
1,587 Elo+
Party 2
Sylvanus
Sylvanus
IHitnet
Sylvanus
Level 159
God Stats
11W - 13L
1,447 SR
Queue Stats
566W - 564L
1,539 Elo+
Solo
Zeus
Zeus
Slamstrike
Zeus
Level 158
God Stats
42W - 35L
1,665 SR
Queue Stats
222W - 220L
1,542 Elo+
Party 2
Anhur
Anhur
WooshCat
Anhur
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
creshas
Gilgamesh
Level 67
God Stats
3W - 1L
1,509 SR
Queue Stats
5W - 5L
1,809 Elo+
Party 2
Team Averages
Level 111
1,551 SR
1,602 Elo+

VS

Team Averages
Level 101
1,460 SR
1,608 Elo+
Loki
Loki
Bruh9
Loki
Level 122
God Stats
2W - 2L
1,626 SR
Queue Stats
21W - 14L
1,640 Elo+
Party 1
Horus
Horus
D3athWatch
Horus
Level 113
God Stats
1W - 0L
1,337 SR
Queue Stats
31W - 17L
1,671 Elo+
Party 1
Anhur
Anhur
Kogant
Anhur
Level 106
God Stats
1W - 0L
1,148 SR
Queue Stats
7W - 3L
1,627 Elo+
Solo
Ares
Ares
PaulPoilDePoche
Ares
Level 88
God Stats
1W - 1L
1,685 SR
Queue Stats
7W - 6L
1,636 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheWORSTofSMITE
Morgan Le Fay
Level 74
God Stats
12W - 11L
1,507 SR
Queue Stats
40W - 46L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Abbyslam
Tsukuyomi
17
4 / 6 / 4
10,106
777
8,860
14,058
5,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
IHitnet
Sylvanus
16
3 / 6 / 5
11,064
851
9,753
19,958
15,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 1 / 4
10,434
803
17,873
3,834
1,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
WooshCat
Anhur
17
2 / 2 / 3
9,797
754
6,283
9,152
3,552
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
creshas
Gilgamesh
16
1 / 8 / 9
10,538
811
7,043
19,296
13,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bruh9
Loki
16
4 / 3 / 8
10,247
788
11,972
15,214
8,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
16
6 / 2 / 12
11,251
865
11,007
10,630
10,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Kogant
Anhur
17
2 / 1 / 5
9,804
754
11,290
9,182
3,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
9 / 5 / 8
11,536
887
11,083
16,235
17,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
TheWORSTofSMITE
Morgan Le Fay
18
2 / 3 / 9
10,311
793
12,032
10,711
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
14
Kills
23
23
Deaths
14
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Abbyslam
Tsukuyomi
4
6
4
1
W
Loki
Bruh9
Loki
4
3
8
2.67
W
Horus
6
2
12
6
L
Sylvanus
IHitnet
Sylvanus
3
6
5
0.92
W
Anhur
Kogant
Anhur
2
1
5
4.5
W
9
5
8
2.6
L
4
1
4
6
W
Morgan Le Fay
TheWORSTofSMITE
Morgan Le Fay
2
3
9
2.17
L
Anhur
WooshCat
Anhur
2
2
3
1.75
L
Gilgamesh
creshas
Gilgamesh
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,812
Damage
57,384
66,298
Taken
61,972
39,331
Mitigated
44,429
10,979
Healing
17,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Abbyslam
Tsukuyomi
8,860
2,447
0
596
14,058
5,466
0
3,816
10,068
0
39,347
W
Loki
Bruh9
Loki
11,972
1,610
0
3,462
15,214
8,385
0
6,368
8,846
0
35,280
W
Horus
11,007
5,154
3,459
4,734
10,630
10,159
0
4,687
5,943
0
21,958
L
Sylvanus
IHitnet
Sylvanus
9,753
1,626
2,049
6,154
19,958
15,222
245
8,137
11,363
22,952
0
W
Anhur
Kogant
Anhur
11,290
4,911
0
2,897
9,182
3,774
1,767
4,618
4,564
0
45,164
W
11,083
1,050
0
1,856
16,235
17,114
0
7,788
8,447
16,126
0
L
17,873
705
0
681
3,834
1,116
0
1,132
2,654
49,480
0
W
Morgan Le Fay
TheWORSTofSMITE
Morgan Le Fay
12,032
1,299
0
1,271
10,711
4,997
259
4,476
6,235
45,315
0
L
Anhur
WooshCat
Anhur
6,283
2,842
0
1,105
9,152
3,552
0
4,571
4,305
0
28,957
L
Gilgamesh
creshas
Gilgamesh
7,043
863
0
394
19,296
13,975
0
4,600
14,365
0
18,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,939
Gold Earned
53,149
292
Minions Killed
306
10
Camps Cleared
7
1,078,992
Distance Traveled
1,190,816
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,106
777
74
6
2
228,310
1
W
Loki
10,247
788
43
3
4
252,396
1
W
Horus
11,251
865
38
3
0
235,505
0
L
Sylvanus
11,064
851
34
3
2
193,479
1
W
Anhur
9,804
754
108
8
0
233,761
0
W
Ares
11,536
887
13
1
1
234,206
0
L
Zeus
10,434
803
101
8
4
243,191
0
W
Morgan Le Fay
10,311
793
104
8
2
234,948
2
L
Anhur
9,797
754
61
5
1
217,241
0
L
Gilgamesh
10,538
811
22
2
1
196,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role