Player Matchup

Bakasura
Bakasura
ChokeDaSmite
Bakasura
Level 26
God Stats
11W - 10L
1,693 SR
Queue Stats
112W - 120L
1,577 Elo+
Solo
Ymir
Ymir
JeanChiia
Ymir
Level 6
God Stats
0W - 2L
1,482 SR
Queue Stats
3W - 3L
1,502 Elo+
Solo
Camazotz
Camazotz
Night719
Camazotz
Level 3
God Stats
1W - 1L
1,711 SR
Queue Stats
6W - 7L
1,699 Elo+
Solo
Sylvanus
Sylvanus
Nyxte_Ko
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 121L
1,568 Elo+
Solo
Chiron
Chiron
Trashcan7924
Chiron
Level 18
God Stats
11W - 4L
1,863 SR
Queue Stats
70W - 88L
1,538 Elo+
Solo
Team Averages
Level 14
1,650 SR
1,577 Elo+

VS

Team Averages
Level 11
1,621 SR
1,553 Elo+
Cerberus
Cerberus
FetchingSouls23
Cerberus
Level 9
God Stats
4W - 5L
1,311 SR
Queue Stats
9W - 14L
1,467 Elo+
Party 1
Bakasura
Bakasura
IDEKLASTKINGS
Bakasura
Level 17
God Stats
4W - 1L
1,756 SR
Queue Stats
82W - 82L
1,361 Elo+
Party 1
Loki
Loki
NotKoo
Loki
Level 7
God Stats
3W - 3L
1,760 SR
Queue Stats
12W - 7L
1,774 Elo+
Solo
Janus
Janus
Yooooooooooo448
Janus
Level 15
God Stats
9W - 5L
1,545 SR
Queue Stats
89W - 57L
1,575 Elo+
Solo
Artemis
Artemis
smoîegg
Artemis
Level 8
God Stats
2W - 5L
1,732 SR
Queue Stats
15W - 16L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChokeDaSmite
Bakasura
20
16 / 4 / 0
14,232
593
23,631
23,366
11,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
14
0 / 5 / 1
8,851
369
1,036
13,751
9,104
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Night719
Camazotz
13
1 / 12 / 1
8,735
364
1,903
20,332
7,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Nyxte_Ko
Sylvanus
12
0 / 3 / 3
8,628
360
4,774
10,036
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
18
1 / 3 / 7
11,308
471
7,069
12,481
4,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 5 / 3
10,380
433
4,193
12,237
5,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bakasura
IDEKLASTKINGS
Bakasura
18
7 / 3 / 9
13,082
545
9,878
15,709
7,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Loki
NotKoo
Loki
20
7 / 5 / 3
14,655
611
15,604
20,556
8,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 1 / 7
17,226
718
17,496
9,983
4,122
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
smoîegg
Artemis
15
2 / 4 / 8
10,947
456
8,449
11,682
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
18
Kills
27
27
Deaths
18
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ChokeDaSmite
Bakasura
16
4
0
4
W
Cerberus
1
5
3
0.5
W
Bakasura
IDEKLASTKINGS
Bakasura
7
3
9
3.83
L
Ymir
0
5
1
0.1
L
Camazotz
Night719
Camazotz
1
12
1
0.13
W
Loki
NotKoo
Loki
7
5
3
1.7
L
Sylvanus
Nyxte_Ko
Sylvanus
0
3
3
0.5
L
Chiron
1
3
7
1.5
W
10
1
7
13.5
W
Artemis
smoîegg
Artemis
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,413
Damage
55,620
79,966
Taken
70,167
40,133
Mitigated
28,572
22,688
Healing
19,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ChokeDaSmite
Bakasura
23,631
15,173
0
5,624
23,366
11,914
3,513
3,670
18,139
0
90,757
W
Cerberus
4,193
363
0
2,527
12,237
5,058
0
0
11,591
43,614
0
W
Bakasura
IDEKLASTKINGS
Bakasura
9,878
7,788
0
3,301
15,709
7,581
1,314
1,705
12,788
0
55,822
L
Ymir
1,036
0
0
1,508
13,751
9,104
0
5,814
7,520
31,877
0
L
Camazotz
Night719
Camazotz
1,903
653
0
5,100
20,332
7,577
0
6,200
14,105
0
35,478
W
Loki
NotKoo
Loki
15,604
3,808
0
6,225
20,556
8,154
1,781
3,519
15,831
0
109,659
L
Sylvanus
Nyxte_Ko
Sylvanus
4,774
1,078
777
4,106
10,036
6,577
172
2,039
7,540
27,967
5,798
L
Chiron
7,069
2,787
80
5,493
12,481
4,961
778
3,966
8,515
0
74,007
W
17,496
2,093
0
5,692
9,983
4,122
889
1,779
7,804
163,779
0
W
Artemis
smoîegg
Artemis
8,449
4,426
0
2,110
11,682
3,657
1,428
779
9,498
0
51,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,754
Gold Earned
66,290
493
Minions Killed
674
0
Camps Cleared
0
1,842,383
Distance Traveled
2,414,649
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,232
593
178
7
0
490,521
4
W
Cerberus
10,380
433
95
4
0
410,266
0
W
Bakasura
13,082
545
89
4
0
522,183
4
L
Ymir
8,851
369
64
3
0
396,272
0
L
Camazotz
8,735
364
56
2
0
371,991
0
W
Loki
14,655
611
161
7
0
493,664
9
L
Sylvanus
8,628
360
73
3
0
194,375
2
L
Chiron
11,308
471
122
5
0
389,224
3
W
Janus
17,226
718
249
10
0
521,743
2
W
Artemis
10,947
456
80
3
0
466,793
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role