Player Matchup

Neith
Neith
EdgyMF
Neith
Level 29
God Stats
20W - 18L
1,544 SR
Queue Stats
221W - 174L
1,505 Elo+
Solo
Arachne
Arachne
cxltruez_
Arachne
Level 12
God Stats
2W - 3L
1,231 SR
Queue Stats
11W - 17L
1,255 Elo+
Solo
Hercules
Hercules
elbergalindo72
Hercules
Level 28
God Stats
85W - 95L
1,459 SR
Queue Stats
143W - 178L
1,377 Elo+
Solo
Mulan
Mulan
eli_moneymaker
Mulan
Level 9
God Stats
13W - 12L
1,460 SR
Queue Stats
27W - 30L
1,321 Elo+
Solo
Baron Samedi
Baron Samedi
jxhnny98
Baron Samedi
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 120L
1,363 Elo+
Solo
Team Averages
Level 20
1,439 SR
1,364 Elo+

VS

Team Averages
Level 19
1,442 SR
1,428 Elo+
Chaac
Chaac
Guysin
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Lil C5249
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
emms287
Ymir
Level 18
God Stats
10W - 9L
1,487 SR
Queue Stats
16W - 20L
1,372 Elo+
Solo
Fenrir
Fenrir
jonstern93
Fenrir
Level 17
God Stats
0W - 2L
1,223 SR
Queue Stats
40W - 42L
1,390 Elo+
Solo
Jormungandr
Jormungandr
yk_hames
Jormungandr
Level 14
God Stats
13W - 9L
1,500 SR
Queue Stats
145W - 163L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EdgyMF
Neith
15
14 / 2 / 7
11,764
560
14,756
15,747
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
cxltruez_
Arachne
18
1 / 0 / 5
11,203
533
2,842
11,796
6,364
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
16
9 / 1 / 13
11,589
552
9,508
28,364
27,560
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
5 / 1 / 1
9,021
430
3,649
2,900
911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
jxhnny98
Baron Samedi
16
6 / 0 / 10
11,056
526
9,486
8,606
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Guysin
Chaac
12
2 / 8 / 0
8,439
402
7,579
14,959
9,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Lil C5249
Izanami
11
0 / 7 / 0
7,171
341
4,581
9,390
2,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
emms287
Ymir
5
0 / 2 / 0
6,966
332
928
2,670
703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
jonstern93
Fenrir
12
0 / 11 / 2
8,226
392
6,274
17,581
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Jormungandr
yk_hames
Jormungandr
9
1 / 9 / 0
6,743
321
5,914
12,289
5,138
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
35
Kills
3
4
Deaths
37
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
EdgyMF
Neith
14
2
7
8.75
L
Chaac
Guysin
Chaac
2
8
0
0.25
L
Izanami
Lil C5249
Izanami
0
7
0
0
W
Arachne
cxltruez_
Arachne
1
0
5
3.5
W
Hercules
9
1
13
15.5
W
5
1
1
5.5
L
Ymir
emms287
Ymir
0
2
0
0
L
Fenrir
jonstern93
Fenrir
0
11
2
0.09
W
Baron Samedi
jxhnny98
Baron Samedi
6
0
10
11
L
Jormungandr
yk_hames
Jormungandr
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,241
Damage
25,276
67,413
Taken
56,889
44,514
Mitigated
25,286
33,023
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EdgyMF
Neith
14,756
9,130
0
8,701
15,747
5,661
7,437
1,216
14,531
0
67,263
L
Chaac
Guysin
Chaac
7,579
1,856
0
2,067
14,959
9,825
690
3,807
10,962
0
31,102
L
Izanami
Lil C5249
Izanami
4,581
1,983
0
0
9,390
2,851
245
1,364
7,965
0
28,873
W
Arachne
cxltruez_
Arachne
2,842
2,417
0
4,036
11,796
6,364
738
87
11,709
0
96,495
W
Hercules
9,508
3,484
342
15,711
28,364
27,560
788
4,478
23,886
0
45,738
W
3,649
1,157
0
1,040
2,900
911
238
636
2,264
0
16,373
L
Ymir
emms287
Ymir
928
419
46
99
2,670
703
0
217
2,413
4,170
0
L
Fenrir
jonstern93
Fenrir
6,274
1,931
0
3,900
17,581
6,769
0
2,413
15,018
0
39,784
W
Baron Samedi
jxhnny98
Baron Samedi
9,486
1,778
584
2,609
8,606
4,018
903
425
8,181
47,253
0
L
Jormungandr
yk_hames
Jormungandr
5,914
2,256
0
0
12,289
5,138
190
1,130
11,045
22,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,633
Gold Earned
37,545
426
Minions Killed
220
0
Camps Cleared
0
1,690,091
Distance Traveled
1,334,787
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,764
560
94
4
0
321,509
0
L
Chaac
8,439
402
55
3
0
339,349
1
L
Izanami
7,171
341
55
3
0
320,450
0
W
Arachne
11,203
533
133
6
0
464,001
2
W
Hercules
11,589
552
84
4
0
336,171
0
W
Mulan
9,021
430
33
2
0
178,401
0
L
Ymir
6,966
332
9
0
0
88,231
0
L
Fenrir
8,226
392
70
3
0
318,009
0
W
Baron Samedi
11,056
526
82
4
0
390,009
6
L
Jormungandr
6,743
321
31
1
0
268,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role