Player Matchup

Sobek
Sobek
Kydacky
Sobek
Level 23
God Stats
5W - 5L
1,592 SR
Queue Stats
171W - 158L
1,384 Elo+
Party 2
Anhur
Anhur
Wa11licker
Anhur
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 136L
1,359 Elo+
Party 2
Yemoja
Yemoja
refizcz
Yemoja
Level 47
God Stats
2W - 1L
1,346 SR
Queue Stats
160W - 206L
1,374 Elo+
Solo
Team Averages
Level 45
1,479 SR
1,372 Elo+

VS

Team Averages
Level 14
1,390 SR
1,300 Elo+
Ymir
Ymir
Snupo1999
Ymir
Level 18
God Stats
12W - 11L
1,551 SR
Queue Stats
22W - 36L
1,301 Elo+
Party 1
Pele
Pele
Stick3rs
Pele
Level 7
God Stats
0W - 3L
1,259 SR
Queue Stats
0W - 3L
1,291 Elo+
Solo
Kukulkan
Kukulkan
hifiverez
Kukulkan
Level 16
God Stats
3W - 3L
1,359 SR
Queue Stats
15W - 23L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kydacky
Sobek
14
3 / 0 / 3
11,580
724
7,208
20,007
22,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
15
3 / 2 / 4
10,786
674
8,669
10,312
3,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
refizcz
Yemoja
15
1 / 1 / 6
9,893
618
8,878
11,337
7,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 2
10,658
666
4,305
12,436
10,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Pele
9
0 / 5 / 0
8,377
524
2,724
6,784
2,089
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
hifiverez
Kukulkan
16
2 / 1 / 1
10,600
663
17,348
10,183
4,639
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
3
3
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
Kydacky
Sobek
3
0
3
4.5
L
Ymir
1
1
2
2
L
Pele
0
5
0
0
W
Anhur
3
2
4
2.5
L
Kukulkan
hifiverez
Kukulkan
2
1
1
2.5
W
Yemoja
refizcz
Yemoja
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,755
Damage
24,377
41,656
Taken
29,403
34,164
Mitigated
17,605
13,652
Healing
2,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Kydacky
Sobek
7,208
813
0
2,797
20,007
22,342
93
9,558
10,449
28,160
0
L
Ymir
4,305
138
0
620
12,436
10,877
0
6,047
6,389
12,708
0
L
Pele
2,724
152
0
1,065
6,784
2,089
0
3,427
3,357
0
9,883
W
Anhur
8,669
2,432
0
1,245
10,312
3,882
2,322
6,385
3,927
0
51,776
L
Kukulkan
hifiverez
Kukulkan
17,348
834
0
592
10,183
4,639
288
6,612
3,571
77,635
0
W
Yemoja
refizcz
Yemoja
8,878
1,396
3,770
5,840
11,337
7,940
369
5,710
5,627
31,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
29,635
162
Minions Killed
164
0
Camps Cleared
0
846,446
Distance Traveled
753,954
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,580
724
34
2
0
293,019
3
L
Ymir
10,658
666
14
1
0
250,551
0
L
Pele
8,377
524
10
1
0
178,831
3
W
Anhur
10,786
674
86
5
0
274,922
4
L
Kukulkan
10,600
663
140
9
0
324,572
4
W
Yemoja
9,893
618
42
3
0
278,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role