Player Matchup

Neith
Neith
Orab
Neith
Level 143
God Stats
2W - 3L
1,298 SR
Queue Stats
185W - 136L
1,625 Elo+
Party 1
Scylla
Scylla
PlainWhiteRice
Scylla
Level 69
God Stats
2W - 1L
1,590 SR
Queue Stats
300W - 227L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
TheWisdomTooth
Cthulhu
Level 156
God Stats
66W - 40L
1,695 SR
Queue Stats
195W - 156L
1,599 Elo+
Party 1
Team Averages
Level 123
1,528 SR
1,616 Elo+

VS

Team Averages
Level 94
1,322 SR
1,387 Elo+
Ao Kuang
Ao Kuang
Stoney1211
Ao Kuang
Level 125
God Stats
0W - 3L
1,222 SR
Queue Stats
65W - 92L
1,408 Elo+
Party 2
Gilgamesh
Gilgamesh
Z1LT01D
Gilgamesh
Level 144
God Stats
1W - 5L
1,498 SR
Queue Stats
110W - 151L
1,374 Elo+
Party 2
Ullr
Ullr
xWarborn
Ullr
Level 12
God Stats
3W - 8L
1,246 SR
Queue Stats
22W - 18L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Orab
Neith
20
10 / 8 / 9
14,855
707
23,599
17,149
7,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 9 / 15
15,064
717
18,959
16,829
7,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 1 / 15
15,549
740
19,648
20,603
26,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Stoney1211
Ao Kuang
19
10 / 11 / 3
15,535
740
16,303
26,285
21,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Z1LT01D
Gilgamesh
18
6 / 7 / 8
15,366
732
21,448
28,598
23,850
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
16
1 / 8 / 7
11,971
570
6,854
20,153
7,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
26
Kills
17
18
Deaths
26
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Orab
Neith
10
8
9
1.81
W
6
9
15
1.5
L
Ao Kuang
Stoney1211
Ao Kuang
10
11
3
1.05
W
10
1
15
17.5
L
Gilgamesh
Z1LT01D
Gilgamesh
6
7
8
1.43
L
Ullr
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,206
Damage
44,605
54,581
Taken
75,036
41,789
Mitigated
52,253
11,382
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Orab
Neith
23,599
13,869
0
2,182
17,149
7,986
2,000
6,650
10,499
0
62,113
W
18,959
2,047
0
2,426
16,829
7,497
605
6,535
10,294
82,391
0
L
Ao Kuang
Stoney1211
Ao Kuang
16,303
3,745
0
9,123
26,285
21,032
34
12,616
13,405
46,742
3,176
W
19,648
847
1,330
5,444
20,603
26,306
52
3,790
16,813
53,044
0
L
Gilgamesh
Z1LT01D
Gilgamesh
21,448
4,904
0
2,304
28,598
23,850
203
13,932
14,388
1,175
54,178
L
Ullr
6,854
3,412
0
676
20,153
7,371
1,413
11,259
8,636
0
36,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,468
Gold Earned
42,872
242
Minions Killed
172
0
Camps Cleared
0
1,031,277
Distance Traveled
936,993
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,855
707
56
3
0
299,864
1
W
Scylla
15,064
717
126
6
0
325,673
4
L
Ao Kuang
15,535
740
55
3
0
286,973
1
W
Cthulhu
15,549
740
60
3
0
405,740
1
L
Gilgamesh
15,366
732
52
2
0
351,678
3
L
Ullr
11,971
570
65
3
0
298,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role