Player Matchup

Hercules
Hercules
Albanese
Hercules
Level 28
God Stats
2W - 4L
1,353 SR
Queue Stats
96W - 95L
1,466 Elo+
Party 1
Janus
Janus
Cielavsss
Janus
Level 4
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo
Rama
Rama
Grosty
Rama
Level 28
God Stats
3W - 3L
1,715 SR
Queue Stats
107W - 107L
1,449 Elo+
Party 1
Cerberus
Cerberus
Titan123458395
Cerberus
Level 21
God Stats
4W - 4L
1,666 SR
Queue Stats
60W - 50L
1,514 Elo+
Solo
Nemesis
Nemesis
ffdelg
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,417 Elo+

VS

Team Averages
Level 18
1,525 SR
1,415 Elo+
Morgan Le Fay
Morgan Le Fay
BakezNZ
Morgan Le Fay
Level 17
God Stats
13W - 11L
1,628 SR
Queue Stats
36W - 39L
1,414 Elo+
Solo
Neith
Neith
TowerGirl
Neith
Level 13
God Stats
3W - 1L
1,549 SR
Queue Stats
24W - 17L
1,594 Elo+
Solo
Thanatos
Thanatos
ZverGood
Thanatos
Level 23
God Stats
7W - 9L
1,478 SR
Queue Stats
14W - 14L
1,423 Elo+
Solo
Yemoja
Yemoja
ahuevhiay
Yemoja
Level 10
God Stats
1W - 2L
1,217 SR
Queue Stats
4W - 8L
1,292 Elo+
Solo
Ares
Ares
fsvkjhfbskb
Ares
Level 28
God Stats
3W - 0L
1,754 SR
Queue Stats
10W - 12L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Albanese
Hercules
15
2 / 1 / 5
8,964
407
7,699
16,069
6,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Cielavsss
Janus
17
1 / 7 / 1
10,359
471
6,210
12,758
4,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Grosty
Rama
14
5 / 4 / 1
9,162
416
11,736
13,612
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
13
2 / 3 / 1
8,964
407
6,637
10,404
6,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
ffdelg
Nemesis
15
1 / 6 / 1
9,692
441
4,995
17,706
7,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BakezNZ
Morgan Le Fay
18
3 / 1 / 4
11,390
518
12,476
10,928
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
TowerGirl
Neith
18
3 / 4 / 3
10,823
492
9,146
12,417
4,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
ZverGood
Thanatos
20
12 / 1 / 4
12,834
583
15,159
16,882
11,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
ahuevhiay
Yemoja
14
0 / 2 / 2
9,033
411
2,127
8,859
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 3 / 4
10,385
472
9,074
17,555
13,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
11
Kills
21
21
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
Albanese
Hercules
2
1
5
4.5
W
Morgan Le Fay
BakezNZ
Morgan Le Fay
3
1
4
5
L
Janus
Cielavsss
Janus
1
7
1
0.21
L
Rama
Grosty
Rama
5
4
1
1.38
L
Cerberus
2
3
1
0.83
W
Neith
TowerGirl
Neith
3
4
3
1.13
W
Thanatos
ZverGood
Thanatos
12
1
4
14
W
Yemoja
ahuevhiay
Yemoja
0
2
2
0.5
L
Nemesis
ffdelg
Nemesis
1
6
1
0.25
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,277
Damage
47,982
70,549
Taken
66,641
29,422
Mitigated
41,383
19,828
Healing
35,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Albanese
Hercules
7,699
1,739
0
6,224
16,069
6,891
348
8,293
7,776
0
26,544
W
Morgan Le Fay
BakezNZ
Morgan Le Fay
12,476
872
0
2,211
10,928
5,066
876
4,312
6,616
84,865
0
L
Janus
Cielavsss
Janus
6,210
638
0
250
12,758
4,334
1,831
3,788
8,970
77,126
0
L
Rama
Grosty
Rama
11,736
9,157
0
5,667
13,612
4,620
1,094
4,181
9,431
0
58,907
L
Cerberus
6,637
501
0
3,881
10,404
6,028
0
3,259
7,145
37,470
0
W
Neith
TowerGirl
Neith
9,146
3,190
0
3,356
12,417
4,518
0
0
12,417
0
88,098
W
Thanatos
ZverGood
Thanatos
15,159
3,036
0
19,607
16,882
11,989
960
2,424
14,278
771
114,768
W
Yemoja
ahuevhiay
Yemoja
2,127
420
687
2,687
8,859
6,457
0
429
8,430
37,407
0
L
Nemesis
ffdelg
Nemesis
4,995
2,526
0
3,806
17,706
7,549
432
5,154
12,552
0
65,927
W
9,074
210
0
6,563
17,555
13,353
361
5,022
12,053
45,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,141
Gold Earned
54,465
501
Minions Killed
584
0
Camps Cleared
0
1,818,091
Distance Traveled
2,049,276
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,964
407
37
2
0
442,637
6
W
Morgan Le Fay
11,390
518
162
7
0
416,115
4
L
Janus
10,359
471
149
7
0
392,547
0
L
Rama
9,162
416
97
4
0
363,444
0
L
Cerberus
8,964
407
83
4
0
231,520
0
W
Neith
10,823
492
132
6
0
407,233
4
W
Thanatos
12,834
583
168
8
0
491,730
3
W
Yemoja
9,033
411
63
3
0
349,059
1
L
Nemesis
9,692
441
135
6
0
387,943
2
W
Ares
10,385
472
59
3
0
385,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role