Player Matchup

Scylla
Scylla
Colemanfire
Scylla
Level 66
God Stats
6W - 7L
1,451 SR
Queue Stats
131W - 77L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
NaeNaeKiller
Cthulhu
Level 35
God Stats
18W - 7L
1,673 SR
Queue Stats
235W - 155L
1,560 Elo+
Party 2
Ullr
Ullr
chaosking543
Ullr
Level 81
God Stats
8W - 18L
1,456 SR
Queue Stats
103W - 115L
1,493 Elo+
Party 2
Team Averages
Level 61
1,527 SR
1,541 Elo+

VS

Team Averages
Level 17
1,640 SR
1,849 Elo+
Anubis
Anubis
CitizensBandS
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,784 Elo+
Party 1
Hercules
Hercules
SigmaMale
Hercules
Level 18
God Stats
1W - 0L
1,920 SR
Queue Stats
3W - 0L
1,784 Elo+
Party 1
Sol
Sol
SlaveryAvery
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 5L
1,979 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
4 / 8 / 5
7,863
786
5,301
8,909
2,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
NaeNaeKiller
Cthulhu
13
10 / 3 / 3
8,981
898
8,817
13,598
10,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 7 / 7
6,680
668
3,078
9,191
2,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 9
8,442
844
9,167
7,696
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SigmaMale
Hercules
12
5 / 4 / 10
8,388
839
6,922
9,486
6,278
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
8 / 5 / 9
8,936
894
12,545
7,939
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
14
Kills
18
18
Deaths
14
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
L
Scylla
4
8
5
0.81
L
Cthulhu
NaeNaeKiller
Cthulhu
10
3
3
3.83
W
Hercules
SigmaMale
Hercules
5
4
10
2.5
W
8
5
9
2.5
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,196
Damage
28,634
31,698
Taken
25,121
15,853
Mitigated
12,346
1,096
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,167
1,588
0
1,727
7,696
3,464
640
3,969
3,727
31,467
0
L
Scylla
5,301
900
0
266
8,909
2,635
374
5,225
3,684
14,554
0
L
Cthulhu
NaeNaeKiller
Cthulhu
8,817
792
80
0
13,598
10,749
0
10,062
3,536
19,423
0
W
Hercules
SigmaMale
Hercules
6,922
1,982
0
2,289
9,486
6,278
124
5,405
4,081
0
21,744
W
12,545
3,971
0
2,677
7,939
2,604
2,507
4,744
3,195
36,394
0
L
3,078
656
0
750
9,191
2,469
519
6,425
2,766
0
14,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,524
Gold Earned
25,766
62
Minions Killed
114
0
Camps Cleared
0
534,756
Distance Traveled
490,542
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,442
844
43
4
0
162,967
2
L
Scylla
7,863
786
18
2
0
143,092
0
L
Cthulhu
8,981
898
25
3
0
210,065
1
W
Hercules
8,388
839
32
3
0
157,388
1
W
Sol
8,936
894
39
4
0
170,187
0
L
Ullr
6,680
668
19
2
0
181,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role