Player Matchup

Cerberus
Cerberus
FinchBestCaster
Cerberus
Level 12
God Stats
10W - 1L
1,958 SR
Queue Stats
30W - 11L
1,684 Elo+
Solo
Neith
Neith
Oltlo
Neith
Level 18
God Stats
2W - 1L
1,836 SR
Queue Stats
130W - 35L
1,831 Elo+
Party 1
Olorun
Olorun
SRButterKing
Olorun
Level 16
God Stats
2W - 1L
1,822 SR
Queue Stats
68W - 64L
1,550 Elo+
Solo
Kali
Kali
ganksoaker
Kali
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 13L
1,935 Elo+
Party 1
Horus
Horus
oShaba
Horus
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
377W - 250L
1,632 Elo+
Solo
Team Averages
Level 16
1,723 SR
1,726 Elo+

VS

Team Averages
Level 37
1,750 SR
1,729 Elo+
Bellona
Bellona
CitizensBandS
Bellona
Level 8
God Stats
10W - 1L
1,941 SR
Queue Stats
27W - 10L
1,684 Elo+
Party 2
Kukulkan
Kukulkan
JSaltee
Kukulkan
Level 8
God Stats
10W - 6L
1,739 SR
Queue Stats
311W - 227L
1,679 Elo+
Solo
King Arthur
King Arthur
SigmaMale
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,717 Elo+
Party 2
Yemoja
Yemoja
SlaveryAvery
Yemoja
Level 23
God Stats
6W - 0L
1,923 SR
Queue Stats
182W - 21L
1,934 Elo+
Party 2
Danzaburou
Danzaburou
jman57123
Danzaburou
Level 128
God Stats
17W - 12L
1,645 SR
Queue Stats
221W - 174L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 3 / 2
8,416
495
14,817
21,684
12,122
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Oltlo
Neith
15
6 / 5 / 3
9,586
564
12,704
12,243
4,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
13
2 / 9 / 2
7,735
455
5,833
16,203
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 4 / 2
9,145
538
8,336
17,131
7,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
oShaba
Horus
11
0 / 7 / 6
7,696
453
5,118
19,279
12,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
5 / 3 / 7
9,985
587
9,575
17,595
17,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
JSaltee
Kukulkan
16
5 / 4 / 6
9,566
563
11,707
13,264
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SigmaMale
King Arthur
17
7 / 1 / 5
10,472
616
18,725
16,360
10,831
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
16
2 / 3 / 6
9,060
533
10,100
12,570
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
jman57123
Danzaburou
17
9 / 5 / 9
10,762
633
17,490
15,259
6,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
15
Kills
28
28
Deaths
16
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
3
7
2.83
L
Cerberus
3
3
2
1.33
W
Kukulkan
JSaltee
Kukulkan
5
4
6
2
L
Neith
Oltlo
Neith
6
5
3
1.5
L
Olorun
2
9
2
0.33
W
King Arthur
SigmaMale
King Arthur
7
1
5
9.5
W
Yemoja
2
3
6
1.67
L
4
4
2
1.25
W
Danzaburou
jman57123
Danzaburou
9
5
9
2.7
L
Horus
oShaba
Horus
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,808
Damage
67,597
86,540
Taken
75,048
41,894
Mitigated
44,084
25,022
Healing
26,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,575
4,199
0
4,495
17,595
17,910
0
5,625
11,970
0
40,440
L
Cerberus
14,817
974
0
8,117
21,684
12,122
0
4,427
17,257
57,364
0
W
Kukulkan
JSaltee
Kukulkan
11,707
935
94
5,203
13,264
3,680
453
2,612
10,652
55,902
0
L
Neith
Oltlo
Neith
12,704
5,207
0
1,910
12,243
4,449
0
4,672
7,571
0
52,603
L
Olorun
5,833
2,779
228
3,080
16,203
4,798
0
2,319
13,884
45,928
0
W
King Arthur
SigmaMale
King Arthur
18,725
1,671
0
5,840
16,360
10,831
64
7,045
9,315
362
76,841
W
Yemoja
10,100
2,139
1,963
4,783
12,570
5,075
800
1,699
10,871
56,673
0
L
8,336
3,809
0
7,202
17,131
7,823
0
5,052
12,079
0
60,207
W
Danzaburou
jman57123
Danzaburou
17,490
7,290
0
4,531
15,259
6,588
2,658
3,669
11,590
0
85,188
L
Horus
oShaba
Horus
5,118
2,598
770
3,715
19,279
12,702
0
5,652
13,627
0
15,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
49,845
431
Minions Killed
537
0
Camps Cleared
0
1,640,325
Distance Traveled
1,624,024
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,985
587
61
4
0
337,447
6
L
Cerberus
8,416
495
128
8
0
311,649
2
W
Kukulkan
9,566
563
102
6
0
314,910
4
L
Neith
9,586
564
104
6
0
327,952
3
L
Olorun
7,735
455
67
4
0
296,630
2
W
King Arthur
10,472
616
141
8
0
358,835
2
W
Yemoja
9,060
533
92
5
0
323,026
1
L
Kali
9,145
538
107
6
0
369,596
7
W
Danzaburou
10,762
633
141
8
0
289,806
1
L
Horus
7,696
453
25
1
0
334,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role