Player Matchup

Tiamat
Tiamat
AngelishMeow
Tiamat
Level 147
God Stats
3W - 1L
1,610 SR
Queue Stats
40W - 36L
1,503 Elo+
Solo
Hun Batz
Hun Batz
KeyEZMoney
Hun Batz
Level 145
God Stats
1W - 0L
1,464 SR
Queue Stats
21W - 10L
1,601 Elo+
Party 1
Chaac
Chaac
SPARTAN0088
Chaac
Level 119
God Stats
1W - 0L
1,585 SR
Queue Stats
5W - 4L
1,446 Elo+
Party 1
Poseidon
Poseidon
SpartanRoss117
Poseidon
Level 128
God Stats
3W - 5L
1,688 SR
Queue Stats
48W - 56L
1,452 Elo+
Solo
Cerberus
Cerberus
TripleOptics47
Cerberus
Level 143
God Stats
5W - 2L
1,728 SR
Queue Stats
166W - 157L
1,497 Elo+
Solo
Team Averages
Level 136
1,615 SR
1,500 Elo+

VS

Team Averages
Level 101
1,610 SR
1,477 Elo+
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
FatAsAPanda
Heimdallr
Level 89
God Stats
5W - 5L
1,693 SR
Queue Stats
393W - 349L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HEADHUNTER20
Morgan Le Fay
Level 126
God Stats
7W - 5L
1,548 SR
Queue Stats
320W - 344L
1,456 Elo+
Party 3
Cabrakan
Cabrakan
OfficerSnipez
Cabrakan
Level 65
God Stats
86W - 71L
1,579 SR
Queue Stats
217W - 186L
1,502 Elo+
Party 2
Hel
Hel
Stuwey856929
Hel
Level 100
God Stats
1W - 1L
1,730 SR
Queue Stats
36W - 45L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
7 / 5 / 19
10,683
971
14,500
12,427
13,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
KeyEZMoney
Hun Batz
17
7 / 3 / 15
10,735
976
12,942
11,394
6,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 1 / 13
10,277
934
13,338
13,548
9,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
16
5 / 3 / 13
10,163
924
12,226
8,255
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
15
6 / 0 / 14
10,176
925
6,466
11,586
12,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 6 / 7
8,191
745
7,288
16,502
11,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
FatAsAPanda
Heimdallr
16
6 / 5 / 3
10,383
944
10,959
12,509
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
HEADHUNTER20
Morgan Le Fay
15
3 / 4 / 3
8,687
790
13,612
10,138
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
OfficerSnipez
Cabrakan
12
0 / 8 / 7
7,721
702
4,452
15,937
13,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 8 / 7
7,683
698
6,860
12,676
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
39
31
Kills
12
12
Deaths
31
74
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
7
0.92
W
Tiamat
7
5
19
3.3
L
Heimdallr
FatAsAPanda
Heimdallr
6
5
3
1.5
L
Morgan Le Fay
HEADHUNTER20
Morgan Le Fay
3
4
3
1.13
W
Hun Batz
KeyEZMoney
Hun Batz
7
3
15
4.83
L
Cabrakan
OfficerSnipez
Cabrakan
0
8
7
0.44
W
6
1
13
12.5
W
Poseidon
5
3
13
3.83
L
1
8
7
0.56
W
Cerberus
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,472
Damage
43,171
57,210
Taken
67,762
45,288
Mitigated
39,011
17,096
Healing
11,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,288
593
0
1,837
16,502
11,113
1
8,048
8,454
0
16,645
W
Tiamat
14,500
1,350
924
3,632
12,427
13,113
175
5,777
6,420
34,736
0
L
Heimdallr
FatAsAPanda
Heimdallr
10,959
4,857
0
2,490
12,509
4,981
0
6,211
6,298
0
25,553
L
Morgan Le Fay
HEADHUNTER20
Morgan Le Fay
13,612
1,268
0
1,471
10,138
4,089
0
5,019
5,119
33,041
0
W
Hun Batz
KeyEZMoney
Hun Batz
12,942
3,098
0
750
11,394
6,544
1,939
4,859
6,309
0
37,405
L
Cabrakan
OfficerSnipez
Cabrakan
4,452
671
0
853
15,937
13,822
0
8,660
7,277
15,397
0
W
13,338
1,128
1,106
5,065
13,548
9,947
897
5,607
7,654
3,238
30,564
W
Poseidon
12,226
1,671
0
1,739
8,255
3,245
1,047
3,405
4,744
35,184
0
L
6,860
90
2,345
2,971
12,676
5,006
0
7,054
5,622
21,278
0
W
Cerberus
6,466
246
1,079
2,801
11,586
12,439
231
4,468
6,917
17,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,034
Gold Earned
42,665
287
Minions Killed
195
9
Camps Cleared
6
1,140,605
Distance Traveled
938,394
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,191
745
15
1
1
207,162
1
W
Tiamat
10,683
971
46
4
4
205,462
2
L
Heimdallr
10,383
944
47
4
2
183,926
1
L
Morgan Le Fay
8,687
790
57
5
1
200,578
0
W
Hun Batz
10,735
976
79
7
3
235,958
0
L
Cabrakan
7,721
702
30
3
1
165,468
5
W
Chaac
10,277
934
45
4
1
228,334
0
W
Poseidon
10,163
924
76
7
0
210,018
4
L
Hel
7,683
698
46
4
1
181,260
0
W
Cerberus
10,176
925
41
4
1
260,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role