Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SirUrf
Morgan Le Fay
Level 42
God Stats
46W - 20L
1,687 SR
Queue Stats
214W - 138L
1,617 Elo+
Party 2
Thoth
Thoth
Sololordofsmite
Thoth
Level 26
God Stats
24W - 2L
1,804 SR
Queue Stats
113W - 30L
1,753 Elo+
Party 1
Tyr
Tyr
SunderThash
Tyr
Level 63
God Stats
10W - 2L
1,633 SR
Queue Stats
134W - 80L
1,570 Elo+
Party 1
Kali
Kali
invad3r234
Kali
Level 129
God Stats
60W - 36L
1,707 SR
Queue Stats
716W - 573L
1,655 Elo+
Party 1
Team Averages
Level 71
1,666 SR
1,619 Elo+

VS

Team Averages
Level 139
1,544 SR
1,581 Elo+
Kumbhakarna
Kumbhakarna
Danejah_Givum
Kumbhakarna
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,571 Elo+
Party 3
Hercules
Hercules
JonnyManuvaz
Hercules
Level 156
God Stats
2W - 2L
1,767 SR
Queue Stats
131W - 130L
1,524 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Primeajen
Morgan Le Fay
Level 149
God Stats
6W - 6L
1,500 SR
Queue Stats
85W - 88L
1,548 Elo+
Party 3
Awilix
Awilix
Scooby-Daddy-Doo
Awilix
Level 138
God Stats
0W - 2L
1,273 SR
Queue Stats
11W - 12L
1,546 Elo+
Party 3
Izanami
Izanami
TerrowinDewinter
Izanami
Level 109
God Stats
8W - 4L
1,681 SR
Queue Stats
49W - 27L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 0 / 15
10,616
1,062
7,021
7,119
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
SirUrf
Morgan Le Fay
17
9 / 1 / 7
11,713
1,171
18,649
7,202
3,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 5 / 12
9,611
961
12,427
8,248
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 13
9,482
948
12,738
13,185
13,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 3 / 11
11,785
1,179
16,713
14,446
7,957
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

260

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Danejah_Givum
Kumbhakarna
15
0 / 4 / 6
8,979
898
4,791
20,135
20,696
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
JonnyManuvaz
Hercules
15
1 / 3 / 8
9,300
930
7,902
21,466
18,999
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Primeajen
Morgan Le Fay
16
2 / 2 / 9
9,883
988
14,647
9,530
3,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 7 / 8
9,228
923
7,628
13,893
5,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 2 / 4
11,516
1,152
11,043
9,264
3,605
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
18
Kills
11
11
Deaths
18
58
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
15
7.5
L
Kumbhakarna
Danejah_Givum
Kumbhakarna
0
4
6
0.75
L
Hercules
JonnyManuvaz
Hercules
1
3
8
1.67
L
Morgan Le Fay
Primeajen
Morgan Le Fay
2
2
9
3.25
L
2
7
8
0.86
W
Morgan Le Fay
SirUrf
Morgan Le Fay
9
1
7
12.5
W
3
5
12
1.8
W
1
2
13
3.75
L
6
2
4
4
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,548
Damage
46,011
50,200
Taken
74,288
34,573
Mitigated
52,512
16,416
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,021
2,121
5,844
2,365
7,119
6,980
0
3,227
3,892
15,603
0
L
Kumbhakarna
Danejah_Givum
Kumbhakarna
4,791
111
0
0
20,135
20,696
0
10,104
9,731
12,236
0
L
Hercules
JonnyManuvaz
Hercules
7,902
1,138
1,041
5,272
21,466
18,999
0
11,683
9,303
0
16,300
L
Morgan Le Fay
Primeajen
Morgan Le Fay
14,647
519
0
239
9,530
3,556
0
6,086
3,384
33,627
0
L
7,628
3,205
0
314
13,893
5,656
0
6,055
7,748
0
12,543
W
Morgan Le Fay
SirUrf
Morgan Le Fay
18,649
1,433
0
987
7,202
3,103
0
2,824
4,378
45,453
0
W
12,427
547
0
131
8,248
3,100
0
3,729
4,519
20,976
0
W
12,738
1,641
0
2,866
13,185
13,433
0
5,610
7,575
0
21,148
L
11,043
8,256
0
1,675
9,264
3,605
0
4,169
5,065
0
48,072
W
16,713
8,981
0
4,223
14,446
7,957
0
4,048
10,398
0
36,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,207
Gold Earned
48,906
173
Minions Killed
176
6
Camps Cleared
11
1,014,218
Distance Traveled
942,288
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,616
1,062
18
2
1
171,882
1
L
Kumbhakarna
8,979
898
12
1
0
205,022
0
L
Hercules
9,300
930
22
2
0
215,497
0
L
Morgan Le Fay
9,883
988
33
3
3
195,781
0
L
Awilix
9,228
923
12
1
0
159,674
0
W
Morgan Le Fay
11,713
1,171
72
7
1
215,017
2
W
Thoth
9,611
961
21
2
0
177,164
0
W
Tyr
9,482
948
20
2
1
233,257
0
L
Izanami
11,516
1,152
97
10
8
166,314
0
W
Kali
11,785
1,179
42
4
3
216,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role